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Midas

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    Midas got a reaction from Christougher in Feeding a starship crew for a year   
    Re: Feeding a starship crew for a year
     

     
    I know your main question is with weight and bulk, but I have a suggestion for the mechanic itself. Have it cost END and run on a battery. Peg the speed and recovery on tech level. ie enough food (measured in END points) for twenty five people for say six months, but the recovery would take say a year, at "early" tech, while better tech would bring it down to nine, then six months (the break even point); Then at higher tech you actually have a bit of "spare" - until you invent replicators, and the problem goes away.
     
    This allows your characters to go on "half rations" at need; and to barter surplus, if that interests them, later.
  2. Like
    Midas got a reaction from cbullard in Feeding a starship crew for a year   
    Re: Feeding a starship crew for a year
     

     
    I know your main question is with weight and bulk, but I have a suggestion for the mechanic itself. Have it cost END and run on a battery. Peg the speed and recovery on tech level. ie enough food (measured in END points) for twenty five people for say six months, but the recovery would take say a year, at "early" tech, while better tech would bring it down to nine, then six months (the break even point); Then at higher tech you actually have a bit of "spare" - until you invent replicators, and the problem goes away.
     
    This allows your characters to go on "half rations" at need; and to barter surplus, if that interests them, later.
  3. Like
    Midas got a reaction from Ternaugh in It's time for Christmas.....   
    Does a post from someone who hasn't been no the site for years count?
     
    And in the spirit of the thread:

  4. Like
    Midas got a reaction from Hermit in It's time for Christmas.....   
    Does a post from someone who hasn't been no the site for years count?
     
    And in the spirit of the thread:

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