Re: Fighting Game Hero
Of all the boards for me to forget to check out(too much time in the NGD LOL)...so I'll be giving my take on a few of the recent topics here...
I like the student of Akuma, Enforcer...cool stuff.
For the birthdates of the characters, I like to use them. When I created Street Fighter 4 I used them as a bit of a benchmark for aging the characters and establishing the setting. I actually also re-worked my own game ideas with these in mind. The years the games came out, at least with SF, did establish ages and a game continuity. These have been thrown out the window by Udon, but I like to think of their continuity as their own thing(Lee only existing as an afterthought, Geki seen only as a corpse). Street Fighter came out in '87, SF2 in '91. I put the Alpha series in between, like one game per year, starting of course with '88 for the first Alpha. That makes Sakura 15 in '89, so she's about 30-31 now. This would also mean Rival Schools took place around the same time, and the fashions actually work. Considering this, I was thinking about running a SF game that takes place now where Sakura is following Ryu's path even more so...maybe Karin could be made a new boss character.
Okay...fave game character...OMG that's hard. I could only do that on a game-by-game basis, as it always changes that way. It would also require a separate post!
As for Bloody Roar...hmm...when the Zoanthropes transform, they often gain strength, speed, agility, et cetera in addition to new maneuvers...so I'd probably use a Multiform, otherwise you get a lot oh OIHIDs and linked "Aid"s.