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Thunder92

HERO Member
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  1. Re: [New Product] Champions Complete That's great. It's one of the the things that I think is beneficial for new players to gain a grasp of the game. Any possibility of demo copies being at GenCon? Thanks for your work and best of luck with the release.
  2. Re: [New Product] Champions Complete Really looking forward to the product. Will there be an extensive combat example, similar to that found on pp 430-432 of 5ER?
  3. Re: Fantasy Hero 6E - initial impressions I understand your reasoning and admire your discipline. I may not need the newest version of FH, but .......I know I want it. The 6E books have turned into a collection for me. Course, it would probably be better if I did a little less collecting and a little more playing.
  4. Re: Sewage disposal in a fantasy world Haven't read that one. Based upon your quote, I am pretty sure I would have remembered it.
  5. Re: CHAMPIONS VILLAINS Sneak Peek #1: The Triptych Cover! I like the similar style to the Champions Universe cover, but the art is a bit better. Great job!
  6. Re: Fantasy Hero 6E - initial impressions Also curious about the changes. Can't wait to order this book, but I'm in the middle of a move and waiting to settle on the new place before having it shipped.
  7. Re: What do you really think of Champions Online? I logged in to the game for the first time in months a week ago. Got a bunch of perks that they must have added. Also found some of my powers missing and other changes in my characters configuration. Must have been caused by one of the updates since I was last on. I did enjoy the game. Maxed out my character and moved on to other hobbies. I have a lifetime subscription, so will probably return to it at some point in the future. I do agree that I can see myself using it as a character image creator for HD. Was interesting reading Champions Universe and recognizing some of the online events.
  8. I am trying to create a superhero character that can transform from his normal human form into his Brick form (e.g. Colossus). I am trying to figure the best way to represent this change with either OIAID or Multiform. I did find the thread at http://www.herogames.com/forums/showthread.php/75482-6E-Mess, but decided to start a new thread as that one appeared to have drifted off topic. It appears that there are actually three options a. Just write up the character at both power levels and allow for an instant change. On the downside, the GM should not be allowed to take advantage of the character out of his heroic form frequently as a disadvantage. b. Write up the character as multiform, with his normal form being the true form and his superhero form being an alternate. Using his brick form as the true form would just result in a loss of points to build what amounts to a disadvantageous alternate form. This would require a half phase transform, and complicates the application of experience points. c. Have the character's brick capabilities bought with the OIAID limitation. This would require a full phase to transform and / or other means to prevent the transformation. For a brick character this would result in massive points savings as much of his strength, brick powers (e.g. Thunder Clap), defenses, movement powers are all bought with a -1/4 reduction. The increase of a full phase delay to a 1/2 phase delay for multiform is really not that major. The only question remains as to what other requirements over the full phase delay the GM would require. Based upon the above options, I am leaning towards OIAID option with a full phase to change, a reluctance to compromise secret ID and possibly requiring concentration to enact the change or other requirement. I am seeking opinions as to the best way to do this while accurately reflecting the relative lack of effectiveness in normal form (compared to supers), without losing points or gaining additional points in a cheesy manner. I am willing to accept the difficulties of tranforming as a dramatic story element.
  9. Re: The unofficial: I Have 6th edition thread I got the megabundle yesterday and have just started looking through the pdfs.
  10. Re: How to do: Twins For a generic limitation based on being a twin I would suggest: Social Limitation: Twin (Occasionally, Minor) 5 Points The following potentially detrimental effects could result from NPCs' behavior towards the twin or his expectation ........... Oh, Lightning already said it.
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