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Sepia

HERO Member
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Everything posted by Sepia

  1. Re: Combat Armor that requires having a skill. Are the characters paying points for this armor or is it equipment. I can't quote, don't have my book in front of me, but, if the characters purchase the piece of equipment with points they are automatically skilled in its use. If it is equipment, who cares if it is a -1/2, -1/4, or even -0...as long as it is balanced in the game. When I am building equipment for characters to use (usually in low-powered fantasy games) I often lay out what it abilities are and make sure it is balanced with the game and if something is rather "who cares" about whether or not it needs a skill or not, then I won't assign it a value. I don't want you to get discouraged or anything and you should always make sure that what you are using is balanced, but something as trivial as needing a skill to use is..well...trivial in this instance and should just be your call as a GM. If it is equipment, the I agree that is should use TF as just armor, but can also use other skills if you add in radar, radio, etc.
  2. Re: Converting Skyrim to Fantasy Hero ... any thoughts? I have found this website to be very helpful: http://elderscrolls.wikia.com/wiki/Skyrim and http://www.uesp.net/wiki/Skyrim:Skyrim#Character_Information
  3. Re: aggrovated over flash/Blindness And it is a game, the characters are supposed to be the hero's in HERO...give it to them.
  4. Re: sword of truth hero I recall the Mord-Sith in the books needing to be ready to "take" their victim's magic. It is not a triggered event.
  5. Re: sword of truth hero This was true in the books as well. Even Zed was worried for him until he turned the sword white which basically broke the curse.
  6. Re: sword of truth hero Hmm, just saw this link in the similar threads section at the bottom. LOL http://www.herogames.com/forums/showthread.php/13508-The-Sword-of-Truth Nevermind...it is just the starting discussion but did not go anywhere...sorry.
  7. Re: sword of truth hero Hmm, just saw this link in the similar threads section at the bottom. LOL http://www.herogames.com/forums/showthread.php/13508-The-Sword-of-Truth
  8. Re: sword of truth hero I have never seen anything, but I am SOOOOO glad you referenced the books instead of the horrible television version. I would love to see write-ups for some of the powers and how someone would build the Seekers sword.
  9. Re: How to Build: Read Ancient Ruins / Writings I agree with Binnister, buy it as a Detect power for Ancient Ruins and Writings. It is up to you for END and other such.
  10. Re: Dr. Who Questions I think I remember the episode when the Tardis was taken over by an outside entity that The Doctor had stated each incarnation gets its own controls and they are all on the TARDIS somewhere...been a bit since I've seen it though so could be wrong about the episode.
  11. Re: Alphas: Champions or DC:TAS? I am not completely sold on the series yet. I can see great potential and could definitely see a game being made out of it. I also don't split up my gaming material...it's all good. :-)
  12. Re: Gothic science fiction settings
  13. Re: Cybernetics and Bioengineering: what are YOUR limits? I am up for almost anything as long as I still appear completely human and normal. Augment strength, enhanced hearing, artificial organs, whatever! Bioware will obviously be the way I would have to go...
  14. Re: Paladin's Horse I have rarely seen the real horse used either because it quickly gets to be something the Paladin needs to protect because it is so weak!
  15. Re: Scientific question about gravity Touché
  16. Re: New to running a Fantasy Hero game I also do 1 per session and 2 if it involved some excellent role-playing. Then give out 2-3 bonus at the end of an adventure, but my adventures tend to be rather long (like 8 - 10 sessions).
  17. Re: Scientific question about gravity Maybe you could be a little more specific with your question? This could be a very long answer if answered properly, but if your looking for something a little easier then...in short, it's all about mass. Here is a link that may help answer your question. http://science.howstuffworks.com/environmental/earth/geophysics/question232.htm
  18. Re: Stunning enemies (and Dragons too!!) If your players are unwilling to lower their PSL or other items that are causing an unbalancing in your game then as I see it you only have two options...increase everyone else in the world to compensate thereby artificially lowering their abilities or start a new game. I personally choose a new game; you could simply stop and declare the new campaign or "accidentally" kill off too many PC's (like all of them if need be) and be sad about it when they need to make new characters. This will give you a clean slate to put your house rules into place and they can't say anything about it. I am a heavy handed GM when it comes to character creation and experience expenditures and my players are all aware of it. Of course, they are more into the story and role-playing side of the game and not the power-gaming side of the game (as your player's seem to be). Hope this helps!
  19. Re: Alien Wars spaceship construction
  20. Re: New to running a Fantasy Hero game My biggest problem with power is the character's advancing...it seems they get too good too fast. I usually use training time rules and that keeps things in check (kinda'). Sepia
  21. Re: Alien Wars spaceship construction
  22. Re: Would you marry a near-human alien? I would have to agree that looks do not always matter when it comes to a marriage, as well, peer pressure would cause marriage to be difficult, but when it comes to pure sexual interactions...it would be quite high and probably be considered "kinky" to "get with an alien". To answer the question, of course I would marry an alien where things worked out for the two of us.
  23. Re: Answers & Questions Hahaha...I liked that one.
  24. Re: Star Wars lightsaber help Very excited about this compilation...have not had a chance to look through them, but good stuff!
  25. Re: Star Wars lightsaber help I still have the d6 WEG version of Star Wars and characters do use their TK to attack with a lightsaber. It is hard to do, but possible. In the movies, lightsabers are thrown, like a dagger or ax, but in WEG a character can even fight with it at range (adds to the difficulty considerably). Also, a characters Control Force ability either added or subtracted it damage the lightsaber does...this helps in not killing others. Don't know if you'all care or not about that part. I never really liked it, but I guess it made since when sparing and practicing so it would not be lethal.
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