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CptPatriot

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Everything posted by CptPatriot

  1. Looking for players for a campaign. We will be running using Discord( https://discord.gg/mwArsy5 ) for the calls and Roll20 for the VTT with alternating GMs with one running Masks: A New generation and the other planning to run either Hero System 6th Edition or Mighty Protectors. Please inquire at my Discord server in the lobby. Thank you.
  2. Then let the player buy it Inobvious. Either way, the player gets to use the invisibility power, the only difference is now the player can hide the Inobvious foci under any conditions. At least buying multiple naked buyoffs is in the spirit of what they were trying to accomplish.
  3. How about buying off the Focus limitation as a power, linking it to the Invisibility power?
  4. Yes, I have. I should clarify when I find it appropriate. I will use the Usable As Flight advantage when the need to move over fluids is needed. If you only need to run up buildings and not run over fluids, you have the option to also choose Clinging to run up the wall.
  5. Yeah, you could place Must Touch Surface on the advantage to enforce how you must move with it.
  6. I would have bought it as Running with the Usable as Flight advantage. This way you use it as needed to run over water and up the side of a building.
  7. That's why when a person uses a Flying Dodge to attempt to move away from an attack, I decided that the person is subject to attack anywhere along the path of movement, even at the endpoints.
  8. I see no issue with using Flying Dodge in that way, but it also goes to show how abusive the Flying Dodge maneuver can be. It is a very cheap way to get extra DCVand still perform a full move.
  9. I'd be a Google server, taking advantage of their servers and bandwidth.
  10. Didn't a previous version of the UNTIL have an AI that perpetrated a similar global conspiracy and kept UNTIL and VIPER fighting?
  11. I think we're moving off point a little. Based on the SFX, we have an attack that manifests as a gaseous substance. This gaseous substance only works against a person that has a sense of smell. If a person can fight off its effect, they are immune to its effect for a day. An attack that works based on their ability to smell does not need for the subject to breathe normally, so having Life Support: Does Not Breathe is not protection from the attack unless the SFX of the protection affects how they smell; an example being a space suit or hazmat suit. While the nature of the monster he's converting isn't clear based on the OP, being in a vacuum does not protect you from the scent, but at the same time, most people don't try smelling in a vacuum either. Holding one's breath does not protect from noting a scent, just makes it a lot harder to smell since humans generally need to breathe to smell, although you could hold your nose to prevent smelling the substance. So, we have an Entangle with an Area of Effect of 4 meters. The inability to smell is rather rare so I don't feel IMO that warrants a Limitation for the power but if we want to represent the Save Throws mechanic in this power, that does warrant a Limitation. In a game like Starfinder, Pathfinder, and D&D, the character's ability to resist effects is based mainly on their experience level, but since the Hero System is a point based system we need to handle things differently. The easiest way to represent this would be to use the Requires a [Skill] Roll mechanic but this is inverted in that it a roll to see if the power fails as opposed to succeeding and the difficulty to resist the power is based on the Campaign needs. Being based on Constitution seems appropriate, but the target number is the issue now. Resists with a Constitution Roll We can start with the CON roll being worth a -1 limitation. I feel this is mechanically the same as using your 11- roll from Requires a Roll and the additional 1/2 limitation for the -1 to roll per 5 AP from the table on CC 114 or 6E1 389. If you want it to be easier or harder to resist, we can take use the table as a guide. Penalty to CON Roll Limitation -3 3/4 less limitation -2 1/2 less limitation -1 1/4 less limitation Bonus to CON Roll Limitation +1 1/4 more limitation +2 1/2 more limitation +3 3/4 more limitation +4(or more) 1 more limitation I'd love to hear your comments on this solution
  12. How do people feel about using your own points to make your own critical construct with extra dice that ties in with an 8- activation roll or To Hit roll whichever is lower?
  13. Well, you need to speak in campaign generalities because this sort of limitation is based on the campaign as a whole, not per character.
  14. Speaking of that reference, I was trying to see whether 'Works Against CON, Not STR' as a +1/4 Advantage as Steve suggested for superheroic games in DH#5 is still the case. I'm curious how others feel about this. Do characters tend to have more STR than CON in campaigns you play or run?
  15. Been trying to see who plays to see if we can try getting together to play.
  16. So, how many people are still playing Champions Online here?
  17. I think it comes down to genre tropes. The Flash or other superspeedsters routinely disarm large groups because it's a trope of the genre. For the same reason, you don't tend to see major heroes or villains getting disarmed.
  18. I'm late to this thread, but: a pistol in a purse could be considered Concealed for detection purposes where you would force a Perception check before being able to do anything against the pistol. another way to potentially buy the holster could be to buy off part of the Focus limitation as a power but limit it to provide conditions where you can still get at the pistol.
  19. Accidental Change sounds good because, in this case, it's a mental change, not a physical one. The chance the change occurs is based on how the roleplay between the GM playing the symbiote and the player go. The activation roll chosen affects how strong one side is over the other. The GM could give a modifier to the activation roll based on how strong their side's motivation is. Enraged could be used to have the symbiote lash out at whatever triggered it in the first place.
  20. Do you feel the forced test conditions might be a situation where she's doing the equivalent of "Burning Stun" ? I'm not sure I understand what you mean by 'Psionic Code of Ethics' in this case. I can see that her mind might be strained by looking for more options that aren't there and that causing her power to be flashed. That poses a question: how much of a limit is a power or group of powers that can be affected as a Sense vs Flash attacks, in this case Mental Senses? Freestyle is the precog, but I don't remember the issues. So, you are suggesting trying to resist the torture. Let's hope her Resistance roll works out. True about the flavor. Funny thing, I've actually done the memory wipe with this character before, but in that case it was dealing with a painful part of her background.
  21. I was looking over my characters when I reached a character of mine named Psi-kick. She is a combat precog martial arts practitioner with telepathy, but what happens if she ends up in a position where her precognitive foresight shows her very few options. This came up in a roleplay session where Psi-kick was captured by a villain that wanted to test the extent of her combat precognition. She is strapped down and completely immobilized and she can see a display. If she calls out the number that will be shown on that display she can avoid being shocked. The villain then gradually increases the time between when the shock would be delivered and when the display reveals the code to avoid being shocked. I came up with this as she didn't have any other distractions so she could focus on the most immediate threat. Are there any Complications or other comments that might be appropriate for the character?
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