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Roth

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    Roth got a reaction from fdw3773 in Savage Worlds: Supers...has anyone played it?   
    I've been playing/ GMing the Savage Worlds Rifts Version and mostly I end up using the Super Powers Companion to make characters for Rifts, while the people I play with mostly use the Iconic Frameworks.   Rifts works really great using Savage Worlds, and we haven't had any real problems with using SPC in SW Rifts.   Haven't tried playing/ using it for a straight ahead Supers game, as I prefer the Hero System.  SPC does have some issues, such as having no Detect Weird Stuff power,  but that can be solved by looking at the basic Powers list and figuring out the costs from there. 
     
    In general Savage Worlds works really well for quite a few things,  though does have some issues, such as no Velocity Damage, say from hitting some one with a vehicle.
  2. Like
    Roth got a reaction from Ninja-Bear in Savage Worlds: Supers...has anyone played it?   
    Yes, that's pretty much what I've done myself.  And the costs seem to work  okay for what is needed.  Since I've pretty much used SPC in Rifts I haven't seen any real issues yet as far as balancing the powers.
  3. Like
    Roth got a reaction from Logan D. Hurricanes in Good Omens is Coming to Amazon Prime!   
    For any and all people who loved what Terry Prachett and Neil Gaiman wrote together and were wondering if it would ever get turned into a TV Series...
     
    It is.  May 31.  I may have to get Amazon Prime... if I can.   Goddess help me.
     
    If this popped up else where here, I forgot to do a search before I posted this.
  4. Haha
    Roth reacted to BoloOfEarth in Attack of the random Dungeon Master   
    Many years ago, a friend ran a Fantasy Hero game, and I decided I wanted to run a summoner, but summoning things rather than creatures or people.  We created a VPP, powered by an END Battery which only recovered END when I paid XP into it.  The amount of END spent controlled how many points worth of summoned item I got.
     
    One running gag was that this fantasy wizard could summon things from a modern or sci-fi world, so he may not know how to operate what he summoned.  For example, I might try to summon a sword and instead get a lightsaber.  Or a Ginsu knife, depending on how much END I had spent.  If I was going for, say, a Wand of Fireballs, I might get a flamethrower.  Or a Bic lighter.  After a while, the summoned object typically disappeared, returning to the world from whence it had come.  Though sometimes they stayed with him.  (He had a huge collection of pens, keys, mismatched socks, and so on.  So now you know what happens to all those things you lose along the way.)
     
    The other running gag is that I didn't actually control specifically what was summoned -- I just told the GM what I was trying to get and how much END I was spending, and he'd figure out what I actually got.  More often than not, I either way-underspent or way-overspent the needed END for what I was hoping for.
     
    One adventure, we were trying to break into a walled compound and were trying to figure out a way past the wall.  We also knew that the bad guys had a wyvern chained up as big nasty guard dog.  We successfully snuck up to the wall, not alerting the guards at all.  I decided to summon "a creature to dig under the wall," saying that my character was thinking something like a Dire Beaver but that I figured on something like a VIPER tunneling machine.  Apparently I didn't spend enough END because what I ended up getting was a backhoe.
     
    Still game to try, I hopped in and (having accidentally summoned someone's minivan before, so I kinda-sorta recognized some of the controls) turned the key, starting up the rather loud diesel engine, alerting everyone in a mile radius.  I even put it in gear, thus smashing through the brick wall and allowing my compatriots access to the compound.  They started shooting arrows at me (who was now huddled in the bottom of the operator's cabin shoving random levers back and forth), which made the compound guards think the other PCs were on their side.  Then the wyvern showed up and saw the hoe as a tail, thus thinking the backhoe was a big yellow metal wyvern infringing on its turf.
     
    Overall, it was a great distraction - my teammates went in and got what we were after, while I kept the guards and wyvern busy.  I don't recall how I got away, but it was certainly a hoot.
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