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JmOz

HERO Member
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Posts posted by JmOz

  1. 28 minutes ago, HeroGM said:

    My first experience with him was Infinity Inc. and he didn't seem that bad. The Marvel years though.....

    True, I actually really enjoyed the early Hawk & Dove stuff he did (but more for the story than the art).  However, the art was not bad at the time...

  2. 1 minute ago, HeroGM said:

    They've written the Darkhawks to be the guardians of the Shi'ar in a way. They're the ones who control the empire and what happens to ir behind the scenes according to their "song"....if I'm wrong please correct me. 

     

    The Reign of Kings and after has screwed so much up. 

    Was out way before Reign of Kings.  I don't even know who the Dark Nova Corps are.  I was surprised to see the Sinestro Corps considered space cops, but I know the various ring slingers have been allying a lot, figured DC might be using them for a "Bad cops" type of thing or something....

     

  3. 3 hours ago, HeroGM said:

    L.E.G.I.O.N 

    Legion of Super-heroes

    Green Lantern Corps 

    The Sinestro Corps 

    The Star Sapphires (plus other rings)

    Darkstars

    Nova Corps 

    Black Nova Corps 

    Guardians of the Galaxy (original)

    The Shi'ar Guardsmen  (*cough* Legion*)

    Darkhawks 

     

    [Yes I included the Legion of Super-Heroes. They,at times, have the backing of the UFP and work with the Sci-Police]

     

     

     

     

     

     

     

     

    Weren't the darkhawks pirates (Except for the kid from earth)? 

  4. On 12/27/2020 at 10:11 PM, unclevlad said:

    Because even a -1/4 limitation would quickly save a whole lotta points.

     

    If END reserves are going to be the norm on the mechas, you might make them cheaper.  That said:  why not power everything from the Core, and at that point, it's not an END reserve, it's just the usual END?  Drawing from an END reserve for a LOT of powers gets to be seriously expensive, and you don't have the option to spend a phase to recover.

    However all non instant powers using an END reserve basically get an uncontrolled advantage for free, so that is something... 

  5. 26 minutes ago, Christopher R Taylor said:

    The book offers them as options but does not require you to buy a separate transform for all three to do a total transform of someone.

     

    Clearly, transforming someone's mind instead of all of their being with a "total" transform ought to be a limitation, not a required extra cost.

    Me and you must be reading from different books...

     

    Quote

    For purposes of Transform, all living targets possess three
    traits: Body, Mind, and Spirit. Body is the target’s physical
    body or substance. Mind is the target’s sentience, intellect, selfawareness,
    and the knowledge he possesses. Spirit is the target’s
    soul, spiritual qualities, and personality. (Unliving, inanimate
    objects possess only the Body trait.)

     

    A single Transform can only affect one of these three traits,
    so affecting more than one requires multiple Transform powers
    (either Linked or used in succession). Most Transforms work
    solely against Body (and any instance of Transform not specified
    as a Mental Transform or a Spirit Transform should be assumed
    to be a Body Transform).

     

  6. 1 hour ago, Christopher R Taylor said:

    Seems mental to me.  One of the upgrades in Champions Complete over 6th edition was the elimination of the three categories.  I get the concept behind them but it seems more like a limitation than an advantage.

     

    1 hour ago, Lord Liaden said:

    There were a few things like that that Derek Hiemforth eliminated from Champs Complete, like Classes of Minds for Mental Powers. He seems to have favored a more streamlined approach, whereas Steve Long clearly preferred more granularity.

     

    Ultimately it comes down to individual preference. For my part there are a few things eliminated in Complete, and 6E, that I wish were kept from earlier editions; and other things kept that I'd rather were removed. One nice thing about owning multiple editions of Hero System is that they're so cross-compatible, especially since 4E, that I usually can easily insert something I like from one edition into games using another.

     

    My copy of Champions Complete has all three versions in them.  

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