Re: Critique my Villain, KingTone
I, personally, like the OAF staff, even though it is something of a weakness being accessable. It makes for a cool image of the character, and gives the heroes a chance to exploit it. Hanging back and dodging will help him hang onto it longer, and his forcefield will protect it in case anyone tries to just shoot, and damage it. I probably wouldnt make it an EC though. Instead, i would go for a single 12d6 EB with variable sfx (light,heat,sound & subsonics/vibration).
The ablative forcefield is cool as well, letting him start off well protected, but slowly becoming more vulnerable to other heroes who may not have been able to hurt him at the beginning of a fight. I've been trying to do this myself with my master villains, so they don't get pasted with a big opening shot, but their extra defense is at a level where heroes who do less damage still have a chance of whittling it down to where they can be effective, and eventually take him out.
His speed is probably higher than i would go for, but i like that he has powers other than the armor and staff from his Wyrm genetics. I think power armor guys should be able to do something without their suit, and anyone expecting King Tone to be a milquetoast without it is in for a surprise.