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Storn

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Storn last won the day on October 1 2022

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About Storn

  • Birthday 11/22/1966

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    http://www.stornc.rpggallery.com/

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  • Biography
    more on my website
  • Occupation
    Illustrator, including freelancing for this company

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  1. Here is where I turn some GM authorship over to the players. For a couple of reasons. 1) Their buy in will be greater because they hand in it's creation. 2) You don't have to do all the heavy lifting. So, how do you do this? By asking leading questions. Turn to a player and say; "Your PC knows of an unsavory character that hangs around the docks..who is it? What is their gig? What is your relationship with them?" You might get everything from "its my brother" to "its my sworn enemy". For the Mayor, turn to a player and say: "You've heard a nasty rumor about the mayor, what is it? You strongly feel that this is a false accusation. Why do you feel that way? Who would benefit by spreading such a rumor?" Now, even if the PC and the Mayor have never met, there is this connection and the table is off and running and constructing this city right in front of y'all. Ask the most magical oriented character; "You've met the head of the magic university. How did you meet? What are they like? Was your meeting a positive or negative one? What project is the University desperate to get off the ground and why?" Maybe the player will say; "I was a student and got kicked out for forbidden rituals." Maybe they will say; "Met hapstance at an Inn outside of town, we had a lovely dinner over shared interests of the arcane and are on our way to becoming fast friends." To a player who's PC does not know the city, first time here, ask; "Hey, you had a really nice encounter with the City Guard. You thought they would be hard asses, but one of them was welcoming and open. Why do you think the guard was so open and genuniely interested in you? Now, this is a question is much more narrow than the others. As the GM, I want to build a ready made ally for the newcomer PC. So, I've pre-empted any kind of negative relationship between the PC and the Guard and turned it into a positive one. Also, this is a great way to turn a trope or cliche slightly. You don't know what the players are going to toss out. But what they do toss out will be juicy and provide all kinds of hooks. And I've noticed, players love screwing over their own characters from time to time and this when you get a whole plethora of Disadvantages opportunities as well as adventure hooks. I have a video about using Leading Questions, expanding a bit on what I suggested here:
  2. More doodles from my Wednesday night game. Well, Mongoose was done for the Name That Guy contest.... but she is a super agent, so I thought she could go here. Btw, I do have another contest going and only 4 entries. Called What's Her Story. If you subscribe to my channel and put your idea of what her backstory is in the comments section, I'm picking 2 "winners" and will do a character concept drawing for them, for FREE! Winners will be picked this Thursday, 10/6.
  3. I saw that! Hey guys, I've let this thread really stagnate over the last few years. But I am back to full time art after 8 years of being at a 9-5 energy company doing marketing and forklift duties (wore a lot of hats). I have been playing supers. It has been our own system...but I've done a lot of art for our playtest and I thought I would drop some on y'all. And that is just scratching the surface... I've got a lot more.. But let's see if folks enjoy this before completely saturating the thread.
  4. I think her personality & appearance is well depicted in her pic. And as for power/tactics, I let anyone who wants to play her to come up with their own. She is a light, flying brick. But she is spread out, jack of all trades, master of none.
  5. Oh, sorry, the pdf is exported from the Hero Designer file.
  6. Hope is her real name. Hope St. Clair. Vector's name is Max St. Clair. I'm not sure what more character info I can provide, I mean, I provided the Hero Designer file.
  7. Here is Hope. She is the daughter of my longest running hero, Vector and her mom is Oracle, from Champions of the North. Her grandfather, Ultraman is a superman clone and her grandmother, Lady White, is a light based character. Her dad disappeared after a massive alien invasion and Hope grew up on Mars which was being terraformed by Vector leading up to the invasion. It was really, really cool to play this optimistic, legacy kid... very different than her intense, weight of worlds on his shoulders, father. Her powers grab a bit from all of her relatives, except for her father's telekinesis ability... just because I played Vector for 25 years and I didn't want to play a teke again. Hope is part of the New Pioneers, a group that has come together in the efforts to rebuild the home planet. The blue sleeve represents her birth planet, her red, Mars and the white is an ode to her grandmother, Lady White. Hope.pdf
  8. Wow, seeing the 3d version of her is really cool.
  9. I don't know, didn't play in that game. I just got a description. Brick, mini-brick? That would be my best guess, especially with the code name Achilles.
  10. No. It was really something that just came off the character sheet. He was a speedster with mystic armor. I was trying to make that work somehow.
  11. Thanks Trencher! We are on holiday hiatus, but hopefully, I will get to draw a couple more when we start up in January.
  12. Here are a few of mine, the first one is my actual Player Character.
  13. Here is the full team of the Victors.
  14. RDUNeil's RDU is now so far removed from Champions Universe, as the Earth has been impacted by 30 years of gameplay. We are now in the realm of social science fiction after an apocalyptic war with an alien invasion as irrevocably changed the planet. Talking about 80% casualties. Mars is terraformed. LA is gone. England is Fey realm. Atlantis has re-emerged. Nation states are in total disarray. I could go on.
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