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Rhino

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Everything posted by Rhino

  1. If a character buys an hka or rka with a focus limitation and then pays for an extra focus, can he use both to make a combined attack if he has one in each hand?
  2. Sorry, I forgot about this thread when I was away for a while. The player definitely wants to take over anything possible. This would include smart phones, smart cars, smart houses, audio video systems, alarm systems, camera systems, security systems, ... Well you get the idea. I like the idea of using clairsentience, mind scan, telepathy, mind control, etc.
  3. Thanks. That might work for the detect based powers, but the player also wants to use her laptop to take over control of other computer controlled systems. Perhaps a machine class mind, mind control. I am having trouble building all the powers. Any assistance would be appreciated.
  4. I am running a superhero game where one of the players wants their character to be able to use their suped up laptop to link to satellites, security cameras, databases, well pretty much everything. I have been pretty much hand waving it, but I would like her to have a VPP with several different prebuilt powers that reflect her abilities. Can anyone please help me with the VPP and the powers? I was a thinking that the laptop would be an OAF, many of the powers would require a roll to reflect whether a satellite or security camera was where she needed it. All The powers would require a systems operations roll. I want her to be able to do the kind of stuff Felicity Smoak does in the tv show Arrow and that the operations person does in the tv show Strike Back, or Barbara Gordon does in Batman comics. Any help would be greatly appreciated. She has about 40 points to work with.
  5. If a I use a dive for cover maneuver against a non-ranged HTH attack and I succeed and end up in a hex beyond the reach of the person attacking me, what happens? Does he automatically miss?
  6. I like having strong-willed characters that want to resist PRE attacks, but don't want to have a forceful personality, buy PRE (only to resist PRE attacks -1).
  7. You are probably correct. Plus, Lucius does such an excellent job writing this stuff up.
  8. IMHO you can model many of the designated features of the sword with the side effects and no conscious control limitations (as well as a complication that the sword has a mind of its own) rather than giving it presence attacks, or making it an AI, etc. The way the sword interacts with the wielder and the world at large can then be determined by dramatic needs and what is the most fun. This requires trust between the gm and player of course. I sometimes find that the more you try to model every minutia of an item or power, the more limited and bloated it becomes.
  9. You could also take a Complication: Sword Has a Mind of Its Own.
  10. I agree with Lucius that it is most elegantly modeled with a set of powers with limitations, including no conscious control and side effects.
  11. Does anyone know where I can get 6E Writeups for the UNTIL super team, UNITY?
  12. My recollection is that the rules talk about explicit LOS not being required, in that if you know someone is hiding in the trunk of a car or other specific area you can still target him with a mental attack power, albeit with a negative MCV, maybe even a 1/2 MCV. I would use those parameters. If someone aborts and dives for cover and moves out of LOS of the mentalist, then assuming the mentalist knows the specific/general area where he dove to, he could still attack with a negative MCV, maybe even a 1/2 MCV. GM's call.
  13. If you have telepathy and mind control in fixed slots in a multi power such that you can't use them both on the same phase, can you use mind control on one phase and then use telepathy to give the order on your next phase?
  14. If you use Dispel that is only effective against Invisibility to the Sight sense group and the target has Invisibility to both the Sight and Hearing sense groups, how do you determine the active point cost of the Invisibility power for purposes of determining the effectiveness of the dispel? Do you use the active point cost of just that part of the invisibility to Sight group or do you use the active point cost of the entire multi sense group Invisibility power?
  15. I have started my Champions game and things have gone relatively well. The plot involves the Gigaton, Meteor and Raksaha. I can handle Gigaton and Meteor in combat, but I am not experienced, devious or smart enough to competently play Raksasha. He always ends up getting noticed and taken out right quick. Does anyone have any generic moves for him that are devious, smart and fun? He has mental illusions, images and can shapeshift.
  16. Is there a Detect or Enhanced Sense that will allow a character to perceive the Perception Point of Clairsentience? Does is matter what the special effect of the clairsentience is; i.e. Mental Awareness vs. mental clairsentience and detect magic vs magic clairsentience?
  17. I imagine it as a cosmic vpp.
  18. Oh. Sorry. Now I understand. Thanks.
  19. I was looking for the game stats. I have CU.
  20. Does anyone know where I can get a write up of Dr. Macabre?
  21. Re: "Must cross intervening space" Strange ... Doesn't the Only to Places the Character Could Normally Go limitation already encompass the Must Cross Intervening Space limitation?
  22. Where is the Images Complexity Table referenced on page 71 of Champions Complete?
  23. How do you usually handle damaging a focus such as a shield or armor? Does an attack on the character that goes through the defenses provided by the focus damage both the character and the focus or do you have to actually target the focus and give up a chance to damage the character in order to damage the focus? As an aside, why would anyone not take the durable or unbreakable attributes on a focus?
  24. Re: Dispel Questions I must be missing something. Where is it stated that Dispel interacts with Powers from a focus differently? How exactly does Dispel interact with Powers from a focus? This could be a huge benefit I was not considering.
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