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kafeennite

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  1. Re: How visible is visible? This question does come out of version 5 - which did not approach this question as clearly as version 6. Still i think that just comparing equivalent powers has to say that the visible nature of powers cannot provide a bonus or penalty on perception of the character. Consider that if you buy armor 10PD/10ED it costs you 30pts for resistant defense that costs no endurance and therefore by definition has no visible power effects. So now if you buy the same 10PD/10 ED as a force field and buy it down to no endurance it also costs 30 pts, but the arguments given to with respect to assigning a perception penalty the character must take invisible power affects to achieve the same result as armor and that would make force field twice as expensive as armor for the same affect - I am sure that is not the intention. It is not a matter of wanting an advantage - it is a matter of parity. If the two affects provide the same protection at the same cost essentially the difference is one of character style and that should not carry a penalty. Therefore Force field should be no more visible than armor and not affect perception. The text in the book says that it should be perceivable - that means only that if another character can see the character they can tell that they are using a force field - it does not say you light up the room.
  2. Re: The HERO System 6th Edition How big are the pdf files - thinking it might be convenient to put on tablet rather than carry the books
  3. The rules say that in general powers that normally use endurance are visible to three senses. The question is just how visible is that. My character (a mentalist) has a force field and flight as powers. I interpret the rule that powers are visible to mean that in normal situations if someone can perceive my character that they would be able to see perhaps a fringe around my character that indicates the presence of a forcefield and some other hazy affect that indicates I am flying (as if the fact that I'm 10 m up wasn't enough of a clue), but, that these special affects neither enhance or detract from the ability of others to perceive me. So lets look at a specific example I am hovering in a night sky some twenty meters above a combat doing nothing to attract attention. So I would think I'm pretty hard to see (darkness, range etc.), but, I am being told that anyone within sight gets a very substantial bonus to perceive me simply because I am using powers. Consider another example. A character has shrinking which gives a modifier to perception based on how much shrinking you have, However, if using a power makes one more visible than normal - the shrunken character is actually easier to perceive than at full size.
  4. Looking for a clarifiction. If a multi power contains several slots defined as ultras Can more than one Ultra slot be active at once - presuming of course that the reserve of the multi is sufficient for the cumulative power reserves of the active Ultras ?
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