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Blorn

HERO Member
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About Blorn

  • Rank
    Skilled Normal
  • Birthday 01/29/1969

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  • Occupation
    Teacher
  1. Re: My Campaign Is Starting to Flesh Out... I Need Help! Decisions made so far: 1. In the Turakian Age World (mostly so I don't have to convert some of my other settings I have and I like the Religion) 2. Campaign based in the city of Athford. 3. I'm going to use my "City of Greyhawk" maps and NPCs. (I'll scan part of the city map so you all can see how gorgeous it is ) 4. Players are members of a Mercenary/Adventuring company to accomodate the fluid players... also, the players are dirt poor to begin, so they must "borrow" equipment from the company with Resource Points (I liked
  2. Re: My Campaign Is Starting to Flesh Out... I Need Help! I know... I could handle multiple system's, but my players are all new to Hero, so, if I do add different magic systems, I'll do it gradually. The thing I like about the concept of your Metier System is that you have unique styles that, in a way, is multiple ways of casting magic but with a similar universal mechanic. Flavor and simplicity... doesn't make magic ultra-powerful like the Turakian Age... I've made 2 wizard's using it, and they look good on paper. I think we are having our first session this Thursday (I only
  3. Re: My Campaign Is Starting to Flesh Out... I Need Help!
  4. Re: My Campaign Is Starting to Flesh Out... I Need Help! I like it... However, I've actually started to build some NPCs using your Meiter system. I really like how they look. I also like the idea, however, of using staffs, wands, rings, etc. as a focus... I'm leaning on using your Meiter System (almost as is) with END reserves bought through foci... only some matrixes should be bought as capable of using personal END on top of the END reserve. I'm also going to change the names of your sample styles. I might include a few more styles; one that uses spell components (Witchcraft?),
  5. Re: My Campaign Is Starting to Flesh Out... I Need Help!
  6. Re: My Campaign Is Starting to Flesh Out... I Need Help! I'm debating on whether I want a port city or a river city... Is Londregos too far away? I know it's technically part of Umbr... The city map for Greyhawk (that I already own) is a river city with a lot of wealth... Ugh!!! Too many choices! I'm stating to think that I'm just going to have to make a decision and go with it...
  7. Re: My Campaign Is Starting to Flesh Out... I Need Help! Interesting. I like the idea of a city next to a larger city ruins... Lots of opportunity... another one I'll have to look into. I've looked through stuff I alreay have... I have a couple cities from the Kingdoms of Kalamar; Geanavue and Port Loona. I also have the old boxed set for The City of Greyhawk. Geanavue and Greyhawk both come with a gorgous color city poster. Though they don't have the flavor of a northern city... but that's just fluff. I'm going to have to make a decision soon. Our first session starts n
  8. Re: My Campaign Is Starting to Flesh Out... I Need Help! I like it. I'm definitely going to incorporate this. I'm even thinking that after the obligatory "combat to get to know the rules", incorporating it immediately.
  9. Re: My Campaign Is Starting to Flesh Out... I Need Help! Done! See my decisions on location above. Great idea!
  10. Re: My Campaign Is Starting to Flesh Out... I Need Help!
  11. Re: My Campaign Is Starting to Flesh Out... I Need Help! I just read this. That's kind of funny... I was planning on putting my town/city near Skeld, near Ternadoc. But I like the idea of being near Khirkovy so I can use the tensions between Vestria and Khirkovy as well. I like the location. You have tensions between Skeld, Torath, and Khirkovy all three in a sort of juxtaposition. It's near the mountains of Skeld, the Sea of Ice, there's a few forests... perfect! My town/city may just as well be Volmar! I like this more and more. I have a copy of the Fantasy Hero: Battlegrou
  12. Re: My Campaign Is Starting to Flesh Out... I Need Help! I'm glad to see that my situation is not as uncommon as I originally thought. We used to play D&D 4E, where splitting the party is death... so, the player's natural tendancy is to stay together. But, I think I might voice my strong recommendation to stick together to keep things rolling... though I think that HERO is a lot more forgiving when you don't have all of the archtypes covered. The time constraint is the key here, however. It helps a lot! Thank you!
  13. Re: My Campaign Is Starting to Flesh Out... I Need Help! Tell me about it. I guess I'm going to have be flexible. I'm pretty good at winging it. Maybe I'll keep a timer on my lap top so I can pace things better. I think I have a copy of this... [HUNT]Found it! I'm going to read it soon! Thanks![/HUNT]
  14. Re: My Campaign Is Starting to Flesh Out... I Need Help! I hadn't thought of that, but that sounds like a great idea. I've recently played a game called Mouse Guard. It has a system where the player that tells the "re-cap" at the beginning of the adventure gets a reward... something like a Binny used in Savage Worlds. I could use something like that to get a player to type up the "re-cap" on Obsidian Portal... I like the circus idea. bluesguy mentioned this as well. I'm going to have to use this.
  15. Re: My Campaign Is Starting to Flesh Out... I Need Help! I like the idea of a city based, but I'm not sure all of the adventures would have to be located in the city... so long as I don't stress travel time to get to the adventure site. Brilliant! I like this idea a lot. I've been creating a bunch of pre-generated characters as well, that belong to the Merc/Adventure group, that will be NPCs when not in use by players. I'll look into this. Is it a standard Fantasy World? Most of the players really want a setting that has most of the standard tropes associ
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