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DeadlyUematsu

HERO Member
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Everything posted by DeadlyUematsu

  1. Looking for 1-3 players for a Teen Champions game. Characters will be teenage superheroes in the fictitious northeastern Texan town of Niciper Creek circa 2002. While I use elements from a number of superhero campaign settings, CU conceits will generally apply. Game will start up officially February 6th with a Session Zero but hopefully there will be a lot of campaign discussion before then. Roll20 listing can be found here: https://app.roll20.net/lfg/listing/146381/misfits-of-niciper-creek
  2. Bumping this. Still looking for another person. We have had our Session 0 and would like to started with a 4th.
  3. Looking for 1-2 players for an All New, Totally Different, Near Future Champions Universe campaign. Characters will be members of an official superhero team for an orbital space station metropolis, Solar City. While I use elements from a number of superhero campaign settings, CU conceits will generally apply. Game will start up officially May 28th with a Session Zero but hopefully there will be a lot of campaign discussion before then. Roll20 listing can be found here: https://app.roll20.net/lfg/listing/115166/solar-city-champions Hope people are interested!
  4. I have an idea for character who is a sentient giant robot who spends most of his time elsewhere (because he's huge) while his boy sidekick, a follower, helps the rest of the superhero team do investigative work. I would like to give the sidekick the ability to teleport the giant robot to wherever the sidekick is. How exactly would you build this?
  5. I am thinking about whether or not to pick up Everyman but I already have Normals Unbound and would like to know if there's enough new good material to make it worth the purchase.
  6. Re: Master of Crime Stats - What Book? Awesome. Unfortunately, I don't have that book. Is there anything else in there that would make it worth a pickup? I currently own all of the 5th edition DC books and a fair number of 4th edition DC books.
  7. Just curious on where I can find the Master of Crime's Stats.
  8. I'm pondering the cost of a defensive power that protects only against BODY damage. I was thinking -1/4 but I thought that I might shop around for some opinions on the matter. So what do you think the cost should be?
  9. Re: Winging and Playing It Loose With HERO Glad to hear that it is possible and thanks for the good advice. I'll keep everything in mind for the next game.
  10. I love HERO but I really don't have a lot of time to number crunch or money to spent on additional books. Since I'm running a Fantasy HERO game, does anyone mind giving me pointers on how to mechanically improvise without denying my players fair challenges and rewards? Specifically, I'd like to be able to run Dungeon Magazine adventures on the fly and be able to assign arbitrary parameters to both the opposition and treasure encountered without a hitch. Is this possible?
  11. After reading the design considerations thread, I am interested in what people think are exactly the limits for changing HERO (before it becomes a better idea of finding another game or making one from scratch)?
  12. Re: Iron Heroes' Token System Wow, KH, that looks just like what I was looking for. With a bit of tinkering, I think I can use it. As for everyone else, thank you for your advice. I really appreciate it.
  13. A bit new to HERO here. I'm musing over a conversion of the token system from Monte Cook's Iron Heroes. I think I can pull it off with END Reserves of variable ENDs and RECs and the Limitations Limited Recovery, Restricted Use, and perhaps Requires Extra Time. Does that sound feasible?
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