Is the idea of a character who can lift a lot but can't punch super hard sensible? It seems like to lift something requires you to apply a level of force greater than that of gravity (i.e. 9.8 m/s^2 * its mass in kg), which is a very substantial. So in order to lift a 2000 kg object, you need to apply at least (preferably substantially more, if you want to do it in any reasonable amount of time) 19,600 newtons of force to it. The human fist has a surface area of ~110 cm^2, according to some googling. Even assuming you can only apply half that force per hand, that's about 130 psi or 2,000 lbs of force. For comparison, the hardest punches the best boxers can manage are around ~1000 lbs of force. The amount of damage becomes more ridiculous the more you can lift.
Am I not understanding something?
I want a character who can lift a tank but not necessarily kill someone in a single punch. Is this even physically plausible? Yes, yes, it's an RPG not real life, but I need to know.