So I'm new to this system, and have been clogging your delightfully helpful forums with nooby rules questions. Since I don't seem to be breaking any posting guidelines and you seem happy to keep answering, I'm going to keep asking.
I am a bit confounded by CSLs, and think many other noobs would be as well. I was able to find this thread submitted to the wrong forum: http://www.herogames.com/forums/showthread.php/78462-Why-buy-CSL
but nothing else on the subject.
Many of you seem to swear by getting combat skill levels for your combat based characters. As far as I can tell CSLs are basically OCVs and DCVs with some advantages/limitations.
I can see the obvious advantage of taking a 2pt CSL with 'longsword' since it's basically a really cheap way to up your OCV with a weapon you use often. Is there some limitation or obvious reason not to take a ridiculous amount of these other than "you shouldn't try to break the system"?
I took two 5-pt CSLs with 'small firearms' for my FBI-agent type character. Does this mean that each phase she can choose any 2 of "+1 OCV with attacks made using small firearms", "+1 DCV against attacks made by people wielding small firearms", "+1d6 damage with small firearms"?
I took two 3-pt CSLs in "Target neutralization". I think this means I pick 3 attacks to get CSLs in (I chose taser, joint-lock maneuver, hold maneuver). Does this mean I can grab +2 to OCV with those attacks one phase, then change them to DCV in the next?
If I'm in combat and shooting, can I apply my CSLs in 'target neutralization' to my DCV to protect myself from getting joint-locked and tasered? When I'm tasering someone, can I apply my CSLs with 'small firearms' to get +2 DCV against such weapons (sticking to cover or putting the hold target between me and my enemies). Is this sort of ranged/melee CSL splitting common?
A lot of you take 8-pt CSLs in HTH or ranged. This is more expensive than buying OCV and DCV directly, so why bother? Is it just for the versatility? Is it because you are under an OCV/DCV maxima restriction? Is it because you're trying to create a character with specific strengths and weaknesses. Am I just missing something obvious?