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daveb

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  1. Re: Galactic Champions I just started GMing a Galactic Champions campaign this past weekend. The characters and storylines are inspired mostly by the Annihilation - War of Kings - Realm of Kings story arcs from Marvel. Annihilation is one of my favorite Marvel series ever, and many the cosmic heavy hitters (Adam Warlock, Silver Surfer, Drax the Destroyer, Nova Prime, Galactus' various heralds) put in appearances. My campaign has a 750 pt. limit, plus I'm spotting each PC a choice of either Full Life Support or FTL Travel for free. Make sure you have a dice-rolling app handy, and get ready for lots of KB damage. Also, be ready for anything. I have PCs with Extradimensional Teleportation, planet-wide Clairsentience, 10+ dice worth of HKA and the like; very fun, but very unpredictable.
  2. Re: Help modeling a power Whoops. Double post.
  3. Re: Help modeling a power I have a different take on your electric attack. I imagine your character flashes instantly from one place to another, and damages everyone in his path along the way. I would build it as an attack (let's say 3d6 HKA, though electricity could be a No KB Blast, or a NND or whatever) with a Linked Teleport. The attack is AOE Line, so the mechanics would simulate a bolt of electricity jumping across a distance with your character ending up at the other end: Killing Attack 3d6 HKA vs. ED AOE Line, 17m-32m (+1/2) No STR Bonus (-1/2) 45 pts. 32m Teleport (+10 No Relative Velocity) Reduced END - 0 (+1/2) Linked (-1/2) Only through conductive space/material (cannot teleport through unconductive barrier) (-1/4) Can only teleport to end location of AOE Attack (-1/4) 28 pts.
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