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Amorkca

HERO Member
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Everything posted by Amorkca

  1. Where would one find the CC Errata? I looked in the downloads section and could not see it...
  2. I did this within HD applying the auto fire to one of the maneuvers, the cost was like 28 points for the one ability so I added concentrate to lower the cost, bringing it more in line with applying it as a naked advantage to his strength. hmmm, If I just apply Autofire to his Str the cost is 19 points, but he gains 2D6 (17D6) if I apply it to the maneuver. That might be a better way to do it... Something to ponder!
  3. I don't have APG1, is this skill available in Hero Designer?
  4. I would suggest that the heroes be at 400 points by the time they encounter the Super Villains, so by about Act 3. Unless we have a four act program...
  5. I discovered that I could add an advantage to MA with Hero Designer... this is what I came up with... 19 Combination: 1/2 Phase, +2 OCV, +0 DCV, 17d6 Strike, Autofire (2 shots; +1/4) (19 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) I used the Fast Strike MA and added Autofire to it, to lower the cost I added a limitation of Concentrate although I don't know whether thats a good limitation for it... And this would use up 9 End per punch?
  6. Actually an embodiment of The Old Soldier, from Astro City Comics...
  7. Hi All Been building a character who is strong (STR 75) who is also a boxer. Now if I give him a Jab (Defensive Strike) its +1 OCV, +3 DCV, 15d6 Strike. Can I apply auto fire to that so he hits twice with the one punch? Or if I want the Rabbit Punch do I just buy it as a regular (2 shot) auto fire attack? If so does he get the increased OCV/DCV mods? I don't see any way to apply the Martial Arts to an auto fire attack...
  8. If you choose the "Adds to Primary Value" it will show as: 2 PD 32 PD (30 rPD) 2 ED 32 ED (30 rED) which may be less confusing...
  9. Over time you can have the Non-hero gain presence as well, the Old Soldier is rubbing off on him/her...
  10. Just a question, but is the Patriot someone who could have Only in Hero ID? That might save points... As The Patriot everybody knows about him/her but they can change and become a "normal" as well?
  11. Ya, I'm in that group, wondered why you weren't... I just told them they had to take over the alimony payments and it all worked out...
  12. Has any decision been reached on using original character villains or stock villains?
  13. I thought perhaps Resistance from the Talents section. Along the lines of "I've spent the time developing a resistance to Iocaine powder" from Princess Bride. But LS: Immunity is likely the cheapest way to do it.
  14. This can possibly be vetted to help you define the Cancer more... Mesothelioma Infrequently, Greatly 10pts. / Frequently, Greatly 15pts. / Frequently, Fully 20pts. Mesothelioma is a rare cancer in which tumor cells grow in the chest cavity, abdominal cavity, or around the heart. This disease is caused by multiple consecutive daily exposure to high levels of asbestos (other materials are also suspected causes). Early symptoms resemble either those of respiratory viruses (shortness of breath, chest pain, persistent cough, fever, weight loss, night sweats) or those of gastrointestinal disease (abdominal pain, abdominal bloating, nausea, weight loss, swelling of the feet, anemia). The disease is progressive and has no reliable treatments. Patients with advanced stages of this disease have heightened and multiple symptoms. At the Greatly level, the character must make a Constitution Roll (every 8 hours at Infrequently, every hour at Frequently). Failure of this roll reduces the character's Constitution by 1d6 (along with it's Figured Characteristics) until a recovery Constitution Roll is made (check hourly or less if medical help is available). Furthermore, the character suffers a -2 penalty to Constitution Rolls for resistance to respiratory diseases. At the Fully level, in addition to the Constitution Rolls, the character cannot have a starting Constitution value higher than 8. Characters with the Greatly level have a shortened lifespan, and those with the Fully level have a life expectancy of 4-6 months. Taken from http://www.cellularsmoke.net/rpgs/ml_physical.php - The trick with the "Way Back Machine is to change the date at the top of the archive to about July 2009. Edited to show an actual cancer disease...
  15. I'd have picked Blue Jay... but no go... I went with Alchemica, Photon, Smoke & Mirrors! Can we look forward to an adventure with the group chosen??
  16. Is there anything we can do to enhance our chances of being selected? For instance, I did not give any details to what the character looks like in my submission... and If I edit the character do I do it as a new submission or within that original post?
  17. This might be crazy enough to actually work!!!
  18. So did you start your game and how has the power worked out?
  19. Would the highlighted +20 PD be better represented by Damage Negation? They could still be stunned or knocked out with the higher PD, but 20 DC of Negation means they wouldn't take the falling damage. In the Complications, how can they be a killer and have a Code vs Killing? I don't recall anything in the story about this...
  20. Is it necessary to add that these enhancements (Bolded) have already been figured into the character sheet?
  21. I like the build, the only suggestion I have is that the Highlighted skill be renamed to Brick Tricks, so people will know this is the skill they need to use to do the different "Brick Trick" Abilities.
  22. Which version of HeroMachine are you using for the pics? They look awesome, I really like that there are more positions available now!!
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