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DataPacRat

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Posts posted by DataPacRat

  1. Re: Alternate Earth Characters #14

     

    Mike the Demoness: Subjected to a 'soul-ripper' software, his mind has beep uploaded into the Net against his will, while someone downloaded themselves into his original body. Taking the online avatar of a flaming demoness (to express his rage, not to mention swapping genders to throw off anyone hunting him), he searches for the software required to return him to meatspace, and his original body to return to, and happens to right a few wrongs as she hops from website to website...

     

    Rubber Mousie: I'll probably go with the 'clueless civilian abducted by a megacorp, experimented on, turned into something strange, escaped, now seeks revenge' cliche.

  2. Re: Alternate Earth #22—World of your Dreams

     

    Mike the Demoness wakes up, an ordinary human. "Huh. I had the weirdest dream, where I was some sort of demoness..." He separates amicably from his one-night stand, and returns to ordinary, mortal life, understandable rationally, with nothing supernatural going on at all. The biggest discrepancy not created by outside influence, now he owns a dog. His teammates probably manage to have the supernatural start bubbling up.

     

    Rubber Mousie: Just like her real, superheroing life, only now she gets to do some of it /in space/!

  3. Re: Alternate Earth #25: What's up, Doc?

     

    Mike the Demoness: Would discover she now has a home in 'cartoon hell', and can't seem to get rid of this pitchfork no matter how hard she tries. Probably chased by slobbering males much like Minerva Mink is, and gets to use her flames at full power to discourage them without worrying about doing more than turning them into a pile of black ash with blinking eyeballs.

     

    Rubber Mousie: Effectively, she already /is/ a cartoon character, including being able to perform Wild Takes of eyes bugging out, jaw dropping, etc.

  4. Re: Alternate Earth #25 National Capes

     

    Mike the Demoness: Although it would seem to be a natural fit, she's going to strictly avoid joining up with any 'Hells on Earth'. She doesn't need to eat, doesn't age, and is otherwise generally quite independent from needing anyone else; she just might declare herself a Sovereign individual, a nation of one. With complications starting to come in when other people start asking to immigrate to and join her country...

     

    Rubber Mousie: Champion of Niagara Falls, which was transformed first by Nikola Tesla's massive AC generators, and then the rest of his superscience inventions. Being made of rubber, she's naturally fairly immune to all the electric bolts that fly around overhead or at random intervals.

  5. Re: Alternate Earth #23(?): Living In The Wild, Wild West

     

    Mike the Demoness: The War Between Heaven And Hell has changed surprisingly little between the 19th and 21st centuries, so she'd be virtually unchanged - a freethinker who didn't believe in gods or demons who got suckered by a succubus into swapping bodies with her. Probably ends up with a Manhunter sort of schtick - pick a new mortal shape, enter the town, search town for useful supernatural people or objects, incidentally have her Protective of Innocents called on to save a schoolmarm or the like, go full demoness for the showdown, then ride on out into the sunset... just as the local era's version of the Holy Water Gun brigade shows up there on her trail.

     

    Rubber Mousie is a bit tough (for a change). Possibly, she's even the same original person, from the present, scooped up by an alien wormhole... only when they sent her back to Earth, they flipped a sign, and put her on the wrong one, in the wrong time. After an initial adjustment period, this could segue into a Sliders style alternate-world campaign...

  6. Re: what would your character do #38

     

    Mike the Demoness: The campaign she's about to join has already had this happen to her teammates at least once. There are a number of possibilities for her own doppleganger, but for the sake of argument, let's say that it's the body of an unfallen angel (bird-wings instead of bat, white and blue color-scheme instead of black and red, etc), with the mind of an intolerant mortal True Believer (instead of an atheist) who 'lets God sort them out', currently enslaved by use of her True Name by the team-leader or mastermind. As currently written, she has Desolid against fire, but her own fire has Affects Desolid, which cancels that out, so she and Mike the Angel would probably wrap their hands around each other's throats, each burning the other with their respective supernatural flames until they're charred solid and have to wait for their Healing with Resurrection to kick in. Mike the Demoness is Protective of Innocents, so is going to do her best to keep this innocent-slaying angel from hurting anyone else for as long as she can manage... even if it requires use of her Life Support: Immunity to Aging. The overall battle will have to be determined by her teammates...

     

    Rubber Mousie: Evil Mousie: "Say, I've been wondering, if two of me ever existed, and touched each other, would we stay ourselves, or merge into a single being with one or two minds?" Good Mousie: "Thanks, but I'm happy being me." Evil Mousie: "I'm not. Let's find out, shall we?" Insert chase scene through most of the rest of the battle as EM tries to meld with GM to see what'll happen, even if it kills both of them. Again, mostly a stalemate, though GM will, if she's smart, aim the chase so she can bounce off the other bad guys to disrupt their attacks as she bobs and weaves.

  7. Re: What would you do? what would you do?

     

    Rubber Mousie, despite any jokes about a mouse saving a cat, would calmly walk towards the psycho... and keep walking into him, flowing around him. (Clinging with Damage Shield). Gently, she'd use her Power Skill of Slight of Hand to slip the kitten through her substance to a counter or something... and then get to work with her Martial Art NNDs, doing unpleasant things to the psycho she's just engulfed until he's not a threat anymore. Probably ends up buying/adopting the kitten.

     

    Mike the Demoness: "If you harm a hair on that cat's head, I'll make sure she gets to haunt you every day and night for the rest of your life. You think your hairballs are bad now, wait until a ghostly feline can jump right through your lungs." She doesn't actually know how to turn a dead animal's spirit into a poltergeist tied to its killer... then again, she's got a VPP with No Conscious Control, so for all she knows, she actually /can/, if the GM finds the idea amusing. As she talks, she keeps walking closer, until she can... stick her finger in the gunbarrel. She's got pretty good defenses, plus Healing with Regeneration in case they fail. Her hellfire has the -0 limitation/adder, 'cannot harm innocents', and in this case, a kitten is about as innocent as one can get... so once the gun's no longer a threat, it's time to start turning up the heat. She'll probably adopt the kitten, too; if her plan goes wrong, and it dies, it'll probably hang around with her anyway in spirit form, batting at her flames, flying around her head, and generally being a cute, innocent, angelic counterpart to her icky, lizardy demonic familiar Follower.

  8. Re: What would Your Character Do? #57

     

    Mike the Demoness: An Alsatian or husky. "Ha ha, very funny. I know I said I was looking for a way to be swapped into a mortal body, but this isn't what I meant, and you know it. Do you have any idea the trouble a dog in a demon's body, with a demon's powers, can do?" And off the team goes to collect the pooch-minded demoness, who's now chasing cars (and catching them), incinerating noisy vacuum cleaners, watering fire hydrants with napalm, and doing unmentionable things to cats and/or dogs.

     

    Rubber Mousie: A black lab. "/Man/, it's hard getting used to having a skeletal system, and muscles anchored in specific places that can only contract. Anyone have any idea what happened to me? Lightning bolt, magic spell, spilled chemicals, villain with a mind-swapping gun...? No? Oh. Well, uh, is there any room on the team for a talking dog? I guess I can't flow through a screen door anymore, but I think I can watch people without them realizing I can report on what I see..."

  9. Re: What would your character do #56?

     

    Mike the Demoness is already able to assume the forms of mortals of both genders, and has yet to gain complete mastery over that ability... so this is something that happens to her fairly regularly.

     

    Rubber Mousie: It's hard to tell if gender even really /applies/ to her anymore, as she's made of a piece of sentient latex (goo or rubber, take your pick) that she can reform at will to have bumps or concavities in any given spot. She'd probably just jump in the jacuzzi, let the bubbles froth her around for a while, and pick whatever sort of shape or limbs she wants when she finally pulls herself back together and gets out.

  10. Re: WWYCD: "Where exactly am I?"

     

    Mike the Demoness has already gone through one experience of waking up and noticing a big difference - though in that case it was herself that had completely changed rather than everything else. Waking up in the latter case, she'd roll her eyes, mutter a few unmentionables, try to see if she can tell if this really is what's really going on, and then get back to her usual two tasks: trying to figure out the nature of the universe(s) and how to manipulate it to her desires; and helping out whatever innocents she happens to notice being threatened along the way.

     

    Rubber Mousie's universe is already a bit light-hearted, so she'd probably get to work figuring out how many jokes have to be made about this cliche before the universe gags on her and spits her back where she belongs. :)

  11. No, I don't mean a Martial Art which rewrites the character's universe's laws of physics (though that's certainly an intriguing idea), I just mean, how would /you/, yourself, go about improving your ability to use HERO's rules to do what you want to get done? (Focusing particularly on character creation, if you want.) Are there particular supplements that are better than others, certain experiments that you learned something from, or is it just a matter of plugging away in general for a given length of time?

     

     

    If you need a particular example to hammer on, here's the powerset for a PC I've recently been fiddling with: "General resistance to physical and environmental harm; minor shapeshifting; calling up hellfire." I'm quite certain that I've spent the points to describe those powers unwisely, and if I were wiser in HERO-fu, I could apply those points to much greater effect while still remaining true to the general character concept.

     

    Characteristics: 37

    Skills: 50

    Perks: 8

    Talents: 9

    Powers: 346

    Unspent: 0

    Total = 450

     

    Characteristics: Total 37

    [0] STR 10

    [9] DEX 13

    [0] CON 10

    [0] BODY 10

    [5] INT 15

    [6] EGO 13

    [2] PRE 12

    [5] COM 20

    [0] PD 2

    [0] ED 2

    [7] SPD 3

    [0] REC 4

    [3] END 24

    [0] STUN 20

    [0] Running 6"

    [0] Swimming 2"

     

    Skills: Total 50

    [2] KS: The Superhuman World 11-

    [1] KS: Occult Lore 8-

    [3] Power: Fire Tricks

    [3] Skill Level: Movement Skill Level: Flight (from Ultimate Skill)

     

    Perks: Total 8

    [3] Anonymity

    [5] Follower: Lizard-imp demon, 25 base points + disadvantages.

     

    Powers: Total 173+68+83+22 = 346

     

    * Demonic Toughness. Total 173.

    [30] Armor, 10 PD, 10 ED

    [15] Damage Reduction, Physical, 25%, resistant

    [45] Immune to fire: Desolidification (base 40); 0 END (+1/2), Persistent (+1/2), Inherent (+1/4) (active 90); Only to Protect Against Limited Type of Attack: Heat & fire (-1) (real 45). With GM's permission, does not need to buy 'affects physical world' for all other powers.

    [28] Healing 1d6 (Regeneration, 1 BODY per Turn), Can Heal Limbs, Resurrection (base 35); 0 END (+1/2), Persistent (+1/2) (active 70); Extra Time (1 Turn, -1), Self Only (-1/2) (real 28)

    [50] Life Support, full. Self Contained Breathing, Diminished Eating, Diminished Sleep, Safe Environments (Low Pressure/Vacuum, High Pressure, High Radiation, Intense Cold, Intense Heat), Immunity (All terrestrial diseases, biowarfare agents, poisons, chemical warfare agents), Longevity (unaging)

    [5] Power Defense, 5 points

     

    * Minor shapechanging (adding and removing tail, bat-wings, goat legs, horns, etc; various ordinary human-appearing shapes). Cannot imitate individuals. Not persistent - tends to revert to standard demonic form when asleep, emotions run high, etc. Total 68.

    [33] Shape Shift. Limited Group of shapes (humanoids); Sight, Hearing, Touch, Smell/Taste Groups. Cellular (base 39). 0 END (+1/2) (active 58). Concentration to activate, 1/2 DCV (-1/4), Extra Time, Full Phase (-1/2) (real 33).

    [5] Tail, etc: Extra Limbs (base 5); Inherent (+1/4) (active 6); Only in Hero ID (-1/4) (real 5)

    [17] Wings: Flight 12" (base 24); Inherent (+1/4) (active 30); Restrainable (-1/2), Only in Hero ID (-1/4)

    [13] Goat's horns, hooves, any other hard bits: Hand-to-hand Attack +4d6 (base 20); Hand-to-hand attack (-1/2)

     

    * Calling up Hellfire. Total 83.

    [30] Elemental Control: Fire, Limited: Does not affect true innocents or True Faithful (-0), No Knockback (-?)

    - Flaming Aura: can be turned on and off consciously. Tends to turn on by accident when experiencing heightened emotions.

    [23] HKA 1d6 (base 15); Affects Desolidfied (+1/2), Armor Piercing (+1/2), Damage Shield (does damage in HTH Combat; +3/4), Continuous (+1), 0 END (+1/2) (active 64, EC bonus 30, remaining 34); No STR Bonus (-1/2) (real 23)

    - Reaching out with fire to touch someone:

    [30] RKA 1d6+1 (base 20); Affects Desolidfied (+1/2), Armor Piercing (+1/2), Continuous (+1), (active 60, EC bonus 30, remaining 30); (real 30)

     

    * Misc. Total 22.

    [5] Enhanced Sense: Nightvision.

    [17] "I didn't know I could do /that/! ... and I don't know how to do it again, either.": Variable Power Pool. 15 point Pool (20 points). 7 point Control Cost (base 7 points), No Conscious Control (-2), Slightly Limited Class of Powers (demonic abilities/magic, -1/4) (real cost 2)

     

     

     

    Disadvantages: Total -100.

    [-10] Accidental Change: to goat-legged etc form, when emotions run high. Common, 8- each Phase.

    [-15] Distinctive Features: fiery demoness. Easily Concealed (with Shapeshifting), Extreme Reaction.

    [-10] Hunted: Would-be do-gooders who dislike demons. Usually Less Powerful, 11-, Harshly Punish (send back to Hell, imprison in mystic circle, etc)

    [-15] Physical Limitation: Can be summoned and/or imprisoned in a magic circle by magic-users who know her True Name and an appropriate ritual. Infrequently, Fully impairing.

    [-15] Physical Limitation: Compelled to obey anyone who uses her True Name in an appropriate ritual. Infrequently, Fully impairing.

    [-20] Psych: Protective of Innocents, Common, Total

    [-15] Social: Secret ID, Freq, Major

  12. Re: Yet Another Build Question: rubber-morph going splat

     

    Hate to break it to you, but the rules say that a Desolid character who hits the ground and either choses to exercise the "force of will" to stop, or has no choice because of a limitation like "Cannot Pass Though Solid Objects", takes falling damage normally.

     

    Link.

     

    Well, just in case the GM this character was proposed to does use that interpretation of the rules... that's why I added 'resurrection' to her Healing. :)

     

    Oh, and feel free to suggest any alternate methods to build this powerset within the 150+100 campaign starting point limit...

  13. Re: I'm going to make a big noise...BOOM!

     

    Mike the Demoness: Allows the scientist to suicide, if that's what he wants to do. As he dies, "You've made a big mistake, fella. That glowing you're seeing? That's my own fires flaming up since I'm so annoyed at you. If the rumours are to be believed, you're gonna get a real close look at the real thing, real soon now..." And then, just in case he actually was telling the truth, flapping her bat-wings to get as far from the centre of Campaign City as she could in the allotted time, probably over a nearby ocean. She doesn't /want/ to die, and isn't even quite sure if she /can/, but even if she does survive blowing up she doesn't want a whole lotta civvies taken out when she goes.

     

    Rubber Mousie jams a portion of herself into the scientist's mouth to recover the pill before it dissolves... and then continues wrapping her substance around him, until he's encased within her. "You and me, we're gonna have a little chat about how to keep me alive, and I haven't got time for the niceties..." She has a Psych Lim, "Wants to Live Forever", that he's just triggered. And, instead of a Code Versus Killing, she has "Protective of Innocents"... and this guy has just proven he's /not/ an innocent, and she /doesn't/ have a "Code Versus Torturing Non-Innocents".

  14. Re: Adonis and his ladies (New Mastermind and henchwomen)

     

    I think this is a wonderful character and I'll be using him at some point. He's tongue in cheek but just a little disturbing when you think about it thus a perfect fit for Capes!. On the powers and style issue' date=' I wouldn't worry about it unless you have players that are sensitive about the issue. Few people would look askance at a female "temptress/manipulative" character who's powers at almost exclusively effected men. Sauce for the goose, sauce for the gander goes both ways. I think you're being wise to consider how his powers might annoy a player with a female character though.[/quote']

     

    I'm not really sure /what/ I should say here, as I am, in fact, in the middle of proposing a female character /for/ Capes!. I suppose a simple, "Well, if I didn't want things to happen to her, I'd just write my own fiction about her instead of role-playing," would suffice...

     

    The "You're the one" plot has some interesting possibilities, given the PC I'm thinking about here can be described as a succubus. On the other paw, "Tryouts" could be a bizarre-but-interesting way to bring her into the game in the first place...

  15. Re: Yet Another Build Question: rubber-morph going splat

     

    In case anyone's curious - I finally got from the GM the point limits for the game to build Mousie to: 150 base + 100 disadvantage. This required... a somewhat different approach to building her powers than I'd been fiddling with, concentrating more on shaving points than character fulfillment.

     

    Some details of the build I proposed (which has yet to receive approval, disapproval, or commentary):

     

    Characteristics: Total 36

     

    Skills: Total 11

    [3] Power: Stretching Tricks

     

    Martial Arts: Total 11

    [4] Choke Hold

    [3] Martial Grab

    [4] Nerve Strike

     

    Perks: Total: 4

     

    Powers: Total 188

    Power theme: Made of a sort of living liquid rubber/latex substance

    [37] Shape Shift: Touch Group, Any Shape. (base 25) Affects Body Only, Not Worn or Carried Objects (-0). 0 END (+1/2)

    [27] Desolidification (40 active points); Cannot Pass Through Solid Objects (-1/2). [shapeshift out of the way of an attack, allow an attack to pass right through her, jump off a building and go 'splat' and gather self back together.] END cost: 4 END/Phase

    [40] No Internal Organs: Life Support: Self-contained breathing, diminished eating (once/week, rubber), diminished sleep (8 h/wk), no aging, all immunities, Safe Environments (Low Pressure, High Pressure)

    [35] Stretching, 2", (base 10), 0 END (+1/2) (15), plus Stretching, 4", normal END (base 20, END cost: up to 2 END/Phase)

    [15] "Tar baby": Clinging, normal STR (base 10), Damage Shield (+1/2)

    [20] Healing, 1d6, Regeneration (1 BODY/Turn) (10), Can Heal Limbs (+5), Resurrection (base 35); 0 END (+1/2), Persistent (+1/2) (active 70); Extra Time (5 Minutes, -1 3/4), Self Only (-1/2), Limit (Requires a source of rubber-like material to absorb/"eat", -1/4) (real 20)

    [4] Double-Jointed

    [1] Skill: Lockpicking (DEX roll) (base 3), Only Versus Mechanical Key Locks (-1)

    [3] Skill: Acrobatics [for bouncing off walls, stretching an arm around a flagpole, etc]

    [3] Skill: Contortionist

    [3] Skill: Sleight of Hand

     

    Disads: Total 100

    [15] Distinctive Features: Classic "furry girl", with large round ears, small muzzle, fur, and tail, made of rubber. Concealable (with major effort), Major Reaction

    [15] Physical Limitation: Infreq, Fully. Subject to certain limitations of being rubber; eg, in cold temperatures, will stiffen up, possibly freezing solid; in the heat, will start dripping and drooping, possibly even melting into a puddle.

  16. Re: WWYCD (kind of): Advice Time for Scarlet!

     

    Mike the Demoness: "You're asking /me/? Are you sure that's a good idea, what with the horns, goat legs, fire, and so on? Well, it's your choice, I guess. I could say a few things about what happens when your goal is getting something big to burn forever in the night, but you can probably guess what they'd be. My advice to you - figure out what your long-term life-goals are, and if going public will help you reach them, go for it. If it won't, don't."

     

    Rubber Mousie: "The fact that I'm made of a living rubbery goo makes the whole 'secret identity' thing fairly academic for me. But tell you what - before you make up your mind, why don't you go online, and look up the statistics on how often police officers, who don't have secret IDs, get killed or hurt while they're off-duty, or have their families hurt?"

  17. Re: WWYCD: "He'll be back."

     

    Mike the Demoness: "I doubt I'd be able to join the uploaded crowd, since I'm not exactly human - but if that's what a bunch of people want to do with themselves, I'm not going to tell them they shouldn't. Okay, little girl, from now on, I'm going to be your, er, bat-winged fairy god-parent, and for the next few years, teach you that it's not nice to kill sapient beings, whether their bodies happen to be human, demon, robot, virtual, slime, or anything else."

     

    Rubber Mousie: "Time travel always seems to give me a headache. Can't you all just get along? Robot-guy, don't you have a plan for some other way to alter the future that doesn't involve killing anyone? I mean, you're already willing to risk rewriting the entire timeline and erasing all those billions of people who don't exist yet, so what's the harm in, say, helping your side out by releasing some of your software a few decades early for the open source crowd to improve even better by the time your time actually rolls around?"

  18. Mike the Demoness is relatively unfamiliar with what a demoness of her type actually can or can't do. So I'm thinking of adding some version of this to her character sheet proposal:

     

    [17] "I didn't know I could do /that/! ... and I don't know how to do it again, either.": Variable Power Pool. 15 point Pool (20 points). 7 point Control Cost (base 7 points), No Conscious Control (-2), Slightly Limited Class of Powers (demonic abilities/magic, -1/4) (real cost 2)

     

     

    Do you think throwing in 'Character Has No Choice Regarding How Powers Change' or 'When or How' is reasonable to stack on top of NCC?

     

    How would you say this pool compares to simply keeping the 17 points unspent, to purchase something in-game at an appropriately dramatic moment?

  19. Re: Twist off the WWYCD

     

    Mike the Demoness would, first, buy whatever the GM trims from the original character proposal. (Her actual sheet is being hashed out.) If, on the other paw, we're talking about an actual upgrade /starting/ with that proposal, I'd have her figure out how to access some of her inherent demonic energy, do a bit of studying, and acquire a Ritual Magic MP or VPP. If any points are left, picking up an enchanted Focus or two in the form of amulets, charms, or talismans.

     

    Rubber Mousie is in a similar state of undefinedness with her sheet. Once that's taken care of... a 25-point upgrade would probably go to a few 'practical' things, such as a low-point Base, maybe one or two 1-point apartment hideaway-bases, some local Contacts, a utility belt; the general sort of things that distinguish an established local superhero from the new kid on the block.

  20. Re: Yet Another Build Question: rubber-morph going splat

     

    Mike is female?

     

    Usually, most of the time, in the recent past. As the saying goes, "It's complicated," and involves a Secret ID or two. The demoness's original mind has gone elsewhere; the mind currently inhabiting the body used to be male; the body has the ability to assume any number of mortal shapes (male or female), but Mike's inexperience means that it tends to revert to the 'default' goat-legged/horned/uddered/hooved/tailed bat-winged female shape whenever his emotions rise.

  21. Besides "Mike the Demoness", I'm also working on another character proposal: "Rubber Mousie", a Mr. Fantastic/Plastic-Man sort of being made out of a sort of sentient living latex/rubber material. I've just bought and downloaded Ultimate Metamorph, which gave a lot of handy suggestions, but there's one power-effect I couldn't find:

     

    Mousie is on top of a building, and wants to get to the bottom post-haste to catch up with somebody down there. Mousie jumps off building. Mousie falls at full speed. Mousie goes 'splat' on the ground, resembling post-fall Humpty Dumpty. Mousie shortly gathers her wits and pulls herself back together, none the worse for wear, and resumes the chase.

     

    So, Breakfall? Not that great, with the -1 per 2". Gliding? Certainly possible as a general power trick, but in this case it would seem to be slower than falling speed. 60" Leaping (30" Vertical), with a limit Only To Counter Falling Damage? Use 75% Damage Reduction and simply suck up 25% of the 30d6 falling damage? Go back to the Desolidification debate? Something else?

     

     

    (The other power I haven't figured out how to build yet: Flight, requiring a Focus of a helium tank to inflate herself with.)

  22. Re: WWYCD: Dead before your time...

     

    Mike the Demoness: "Oh, so /that's/ what it feels like when a demon's body gets discombobulated in the mortal plane. Wonder if there's a way I can speed up the process next time." And, once learning that her few friends are no longer to be found, makes doubly-sure that they aren't simply in hiding or otherwise recoverable... cracks her knuckles, gets a grim look on her face, and goes to work to make sure that whatever killed them will never ever have a chance to kill anyone else ever again. Ever.

  23. Re: WWYCD voluntary super registration

     

    Mike the Demoness: "I appreciate the offer. I really do. But tell me - if your database gets leaked, and some person who takes religious offense at my goatish good looks sneaks up on me when I'm at home and sleeping, who in the bureaucracy will be charged, with what, and with what potential sentence? If your government's people aren't willing to risk your lives to keep my identity safe and the holy-water-gun brigade from knowing where to picket my house, and worse, why should I be willing to risk /my/ life?"

  24. Re: WWYCD: Welcome Divinity?

     

    Mike the Demoness: "You /do/ know I'm an atheist, right? I appreciate the offer, but I'd like a chance to look over the agreement first for any unpleasant details - I'm sure you understand, given the number of supernatural beings who hew to the letter of a contract, and I don't want to end up turning into the god of atheists and vanishing in a puff of paradox. But barring anything intrinsically unpleasant like that, I'm willing to give it a go."

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