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Caped Crusader

HERO Member
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    Database Designer/Developer

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  1. Re: Things a wise super hero should NEVER say "That can't be Mechanon. We already destroyed Mechanon."
  2. Re: Density Decrease I built a character with that power a little while back. He was kind of a knock-off of The Vision from Marvel Comics. I mirrored Density Increase, but reversed everything (5 points for -5 STR, -1 PD, -1 ED, +1" KB and 1/2 Mass per level).
  3. I am currently playing a character with just this sort of construct. Every power he has is on a "slow" multipower of some kind. (He's a spellcaster, if it matters...) And having to burn time to switch slots is a limitation. My character is a speed 5, but this limitation effectively reduces him to closer to a speed 3-4 because of the time he loses every time he wants to change slots (which happens frequently). Sure, if the character never changed slots it'd be less of a limitation, but I end up changing slots quite a bit. And every time I do, I lose a move. A lot of the time I have to juggle whether I want to take the time to swap slots or not. Just last game I ended up getting clocked out cold because I was in a situation where I didn't get the chance to change slots because I had to recover from knockback and couldn't afford to spend the time. So, while I'm taking the minimum limitation for the loss, (-1/4), it's definitely making a difference in my charaters actions. And "If a Limitation applies to every slot in a Multipower, that Limitation applies to reduce the cost of the Multipower reserve". And seriously, if a player sets up a construct like this with the express intent of never changing slots, then the problem is not with the rules, it's with the player.
  4. Yeah, I've got one... I played with a GM whose NPC's couldn't be intimidated. Even the lowliest shopkeeper would stand toe-to-toe with the 6'6" barbarian with the two-handed sword and refuse to back down.
  5. Well, let's see... The player who is reading a book (not a game book, a book-book) during the game, and has no idea what's going on. And then complains that they're not having any fun. The player who insists on playing the bizarre character in EVERY game. I mean mess-with-the-GM bizarre. I mean warp-the-whole-game bizarre. Every game. The player who refuses to step out of one or two genres. "We have to play Swords & Sorcery, I won't play anything else". Hmmmm. Venting is good.
  6. How about some form of Tunneling usable against others as an attack?
  7. OK, I see where Fuel Charges allow you to turn it off part-way through the charge duration and still have the remaining time left over and usable. However, I don't see how that would allow the Flight to be used without the MP having Reserve Points allocated to the Flight slot. The Fuel Charges clause doesn't even figure into that part of the equation. If there are no Reserve Points allocated the the Flight slot, it is turned off.
  8. OK, folks, how about this... Here's the first entry into the "Coolest Superteam Logo Competition". What do you think?
  9. And here's Shugoshin... (Patience pays off...)
  10. Just to avoid confusion (or possibly add to it) there *is* a picture of Seeker that floats by in the left sidebar of this website every once in a while... He has blonde hair, one sword across his back, a bandolier of shuriken, a pair of sai in his belt/sash, and is holding a pair of nunachuka. Is there a sidebar picture of Shugoshin?
  11. Here ya go.... Green and white, as ordered. I rounded some of the corners, as well.
  12. I've mainly used Corel PhotoPaint (it comes as part of CorelDraw) and the earlier versions are available on eBay for less than $100.
  13. OK, the trackers are OK. For some reason, it defaulted those to Arial Narrow. I changed it to Arial, and the appear as boxes. Still no picture, though...
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