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DasBroot

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Everything posted by DasBroot

  1. President Trump's war with the FBI continues. I still don't understand the logic of attacking one of your own intelligence agencies - but if I had to guess I would say that's his real problem with them: They're not 'his' intelligence agency. But he says he'll fix that. And to nobody's ultimate surprise he finally backs Moore: http://www.foxnews.com/politics/2017/12/04/trump-backs-roy-moore-need-his-vote.html
  2. I missed megascale being intended to be used as MegaArea... so more than a 2 m dive is needed. (Unless you use Dive For Cover with Tunnelling with the fill in adder. It also wouldn't be hard to block with an Abort to any kind of Barrier.) That still doesn't hit anything behind cover tough enough to take 2 body on a maximum roll, though - which would be a lot of things, but probably not the guy you wanted to target directly, true.
  3. That's related but different - multi-classing instantly picking up years of study. Under the old D&D rules that first level of rogue (thief prior to 3rd) would have taken Vesuvius a lot longer than his human party members as well. Because - elf. I guess they only do 30 minute classes a day and then go dance in meadows for 16 hours or something.
  4. Ditching brain damaged long lived races was one of things I liked best about 4e. Being long lived just let you live longer - no extra time to learn how to be a fighter compared to short lived races, no oddness like dwarves having the longest 'adventuring life' because their time adult to middle aged was longer than an elves, despite the elves living twice as long in the end. You want an elf to take 70 years to hit puberty... fine, I guess (though it's literally unfathomable to a human as to how a brain could take that long to 'mature' - do elves take 5 years of being instructed every day to learn their ABCs? How is that not a learning disability?) but you follow that up with 5 to 7 years of training to become level 1 where a human does it in 1 or 2? Even if they're in the same classroom? That *IS* a learning disability.
  5. Danger sense and 2 meter dive for cover. Plus you could still roll an 18.
  6. You can't combo attack, no, but you can multi-attack with the same slot power. Most of the time that's good enough.
  7. They could have but a lot of the popularity of these shows is based on the fact that they have a pretty large non-comic reading viewer base. WHile 'evil doppelganger' is an old enough cliche that everyone gets it setting up the Crime Syndicate in any form requires time. Nazi (and aliens last crossover) don't. Superheroes punching Nazis is as time honored and American as... superheroes punching Nazis.
  8. Only stupid criminals bring their cells with them - there's a LOT of reasons not to. Fortunately, there's a lot of dumb criminals out there.
  9. It affects movement but isn't classified as a movement power so I feel you don't need to be moving to use Desolidify - it's even on the list of actions you can Abort to Defensively, where as moving isn't: I think it's safe for ghosts and holograms can buy it to be persistent and inherent without having to spend eternity running laps around the gym. 'Phasing' through bonds is a classic aspect of the power (and the power is worthy of the big ol' stop sign beside it).
  10. If you want to be able to use more than one thing at a time, though, you're better off with Elemental Control Pool (edit: which apparently I mentioned earlier D'oh): The Force Mind you in every edition it's available you're almost always better off with an ECP. They're crazy.
  11. Oingo Boingo - Insanity Normally I don't post the video caps but I love the energy Elfman puts into his performances and just the energy overall.
  12. No joke - Eve of the War, Thunder Child, and Forever Autumn are on my daily playlist. Brilliant album and great use of the lyric.
  13. If the MP has a common limitation of 'focus' then they're all functionally the same item (or sharing something common, like the cool power pack idea). If individual slots have focus, though (boot dagger, longbow, broadsword), then 'I only have two hands' is about as simple as it gets (and if you get Disarmed while using the Broadsword you can switch slots to the trusty rusty boot dagger). Multipower should have a common theme (medieval weaponry!), in my opinion (and how I personally build characters), but that's seperate from special effect - a Weather Manipulation MP with tk (push only), RKA (lighting bolt), change environment, and flight would most likely have a different SFX on several of those powers.
  14. Since the target likely has other powers on the armor besides Armor I don't think Dispel could ever really get someone 'out of' their armor. A focus isn't the same as linked, after all - if you have Armor (15/15) with IAF (Power armor) and Chest Beam (IAF Power Armor) there's nothing in the rules that would stop them from blasting you with the chest beam after you 'took their armor off' with dispel (unlike Linked - if the chest beam was linked to the Armor it couldn't be used as long as the Armor power was unable to be used). Sensors, jet pack, etc... all components that could be part of the same focus. To get all of those I think you'd need a Dispel with expanded effect to get the 'power armor' or 'technological' SFX. But let's step back for a second and say 'why'? A 60 point dispel shouldn't be able to remove a greater amount of points of overall power from a target, ever (the hero might have 300 points of powers in that power armor): It's a severely unbalanced trade. A Usable as Attack 3 meter teleport combined with a penetrating targeting sense is even worse. I think Transform, under the section on adding or removing powers' is about the closest one can get to this effect - and the high cost makes it the only way that *should* be able to pull this off.
  15. Or the dreaded and powerful 'Magical Item" elemental control pool.
  16. Since it's a given and no disputed that a long term recipient pays CP Occam's razor is as such: The team-member buys a new power with CP. His justification for buying it was that his wizard friend made it for him. While you technically don't *need* to justify character point expenditures (as far as I'm aware) it's always nice to. Even better if during a fight the wizard whipped up a quick item that let them do it ('take this ring of protection!'), like has been discussed, but not necessary for the long term purposes. "Hey, can you enchant my boots so they let me walk up walls?" "Of course I can. I am a wizard! But... ye gods of magic above wash them first!" They spend a few character points, the wizard says "A wizard did it", maybe makes a PS: Enchanter roll or something if the GM is a stickler for that sort of thing, and life continues.
  17. He's going to 1800 feet. 1800 feet. Any money on him coming back and saying 'Yep, earth sure looks flat from here. Flat earth confirmed!' Which will be publicity for his campaign. Also his statement that rocketry is just 'formulas and stuff', not 'science' is amazing.
  18. Aid is less limited in a lot of ways when compared to Attribute as power: 1) Aid is already usable on others. Attribute as power (AAP) must purchase it. 2) Aid can hit any number of targets, given time. AAP is limited to whatever level of Usable on Other you purchased. 3) Aid doesn't keep your VPP or MP reserve 'locked' after being 'cast', as its duration is instant. This is actually one of the most potentially unbalancing things about Aid - you can free switch to another slot without ending the effect. Unless you have Uncontrolled (another expensive advantage) or Continuing Charge on Attribute as Power the 'buff' ends the instant you switch to another slot. If you take 'standard effect' on a strength Aid, for example, you can get 3 points of str for 5 AP. You can throw this at whomever you want whenever you want, fire and forget. +3 str attribute of power with usable on others, uncontrolled will cost at least the same but probably more to make it as 'good' as Aid with regards to targeting ability. Also, for GM who are sticklers for it, there's a lot less stop signs involved with Aid than the advantages needed to make AAP fake Aid.
  19. First few episodes of the Punisher. Despite personally being lukewarm to the source material at best I am enjoying it.
  20. It's a viable target for this topic. Deliberately over the top or not. Persecuting those who are different and objectifying them as lesser or evil is as old as man itself: These tones echo back through art and culture into antiquity. Most of it is still on display and most of the writings with these tones often get a pass on 'well, they didn't know any better'. Which is not true, in my opinion - many people have always 'known better': we're probably not significantly more intelligent or self-aware than our ancestors (just better educated). Should they be buried or should they be used as examples of why society has needed, still needs, and will always need to change its approach? It's something close to my own heart as my children are half African-American. The thought of them seeing these old depictions and taking them to heart in some way... hurts. So bury them? At the same time while things are better there's still enough racism to go around and they will be exposed to it sooner rather than later (and my son has been - he just isn't old enough to understand it yet, but he's getting there far too soon). So prepare them? I believe that pretending that these works were never made isn't the right call ... but that perhaps limiting access until context can be established is. But what is that context? "People used to suck, but we're getting better (hopefully)?" What does contextualising accomplish? Does saying 'People don't think like this anymore' negate the hurt or insult of the original work? I don't know - I can't know - but I suspect not.
  21. That 'for some reason' is not wanting a penalty for distance moved and ending up prone at destination if they succeed or prone in current hex if they fail. So, cake and eating it basically. Also another use for dex in 6th - my group has tended to dump it in favor of lighting reflexes for initiative or skill levels with dex skills if they're a dex-skill using type (most aren't) since it was decoupled from OCV/DCV.
  22. I think most people winced whenever they talked about D&D. From the outside looking in knowing that 'rolls' are made to do things is fine, though - I remember when I first showed my now-wife my dice bag ('Oh my." /Takei): "Those are dice?" indeed. (Also I wouldn't be surprised if it was a licensing condition to make whatever mechanics they talked about closer to the current version of the game in case someone watching decided it sounded cool.) Fun fact: We used to convert percentile rolls to d20 rolls in my group (rounding up for thieves skills or other values not divisible by 5). So if a wizard wanted to overcome a 60% spell resistance he would indeed need to roll a 13 (I don't recall what good old double chicken monkey had around then - it probably depended on if they they were playing D&D or AD&D).
  23. I am currently uncertain which is worse: That supporters of both factions (yeah, they're factions these days) are trying to weaponize the 'silent no more' movement that's sweeping through the country (a long overdue movement that I support so long as the allegations are just). Or that representatives of both factions have done things to make themselves viable targets for it. Oh, what the heck - there's no need to assign magnitude to every point of disgust. I'll dislike both equally.
  24. Funny story - even the most dedicated min-maxer in my group once wrote up an instantly resetting triggered teleport to 'automatically dodge' any attack made against him... then said 'no... just, no.' himself and erased it.
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