Re: Plucking Out Eyes
I built it like this for the Corax (WoD werecrows):
Eye Pluck: Major Transform 6d6 (sighted being to blind being, heals back through eye transplant or the like), Reduced Endurance (1/2 END; +1/4), Partial Transform (+1/2) (157 Active Points); No Range (-1/2), Limited Target (beings with eyes) (-1/4)
Real Cost: 90
Yeah, I know it's hella expensive. I guess you could reduce the cost by shaving off some Transform dice, or adding Charges. I remember playing around with the other option (KA with levels and Disabling rules), but I can't remember exactly why I rejected it. I think it had something to do with the amount of damage required for a Disabling result and how any target with modest resistant PD (regardless of the special effect) was going to be immune to having their eye plucked out.