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Oruncrest

HERO Member
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Everything posted by Oruncrest

  1. Re: A DC Animated-style HeroMachine That video doesn't show Galatea at all, just Supergirl and her 'dream'. The second part of Fearful Symmetry gives a better idea of what Galatea's about, but the third starts off with a full frontal shot of her. http://www.youtube.com/watch?v=0u5RzhcIlO8&feature=related
  2. Re: Blue Stuff Battery An old issue of Adventurer's Club had an article about creating potions that would apply to mayapuppies situation. Since I can't find the issue right now, I'll try to recreate the power as best as I can. Assuming you mean this for 5th Edition: 6 Blue Stuff Injections: 5 REC, Usable by up to 64 Others, LOS not needed after purchase (+2 1/4), Trigger (+1/4); Instant (-1/2), Fragile Expendable OAF (-1 1/2) This power would not be held by any of the PCs obviously, but by an NPC trader/pusher who sells the PCs the injectors. Assuming a party of 5 PCs, each with 30END reserves, the above power should be enough for 2 complete fill-ups. You can give him ore of course, but with 64 injections, he's gonna be a pretty big target for bandits as it is... The advantage are self-explanitory, I hope. The injections are Expendable and Instant to ensure that you can only recover 5 END per injection without having to mess with charges. Hope this Helps
  3. Re: Order of the Stick New one's up!
  4. Re: Enough to Destroy A Planet? I had a nice long reply written, but then the boards kicked me off and ate the reply. So i'll summarize: 1 Zettaton = 10^15 Megatons (from Atomic Rocket's Boom Table = +50 DC. 7 Zettatons = the DC from 1 Megaton + 53 DC. if 1 Megaton = 42 DC (from my interpretation of a 1 Meagaton Nuke), then 7 Zettatons = 95 DC = 32D6-1 RKA = 111 BODY. if 1 Megaton = 60 DC (from Steve Long's Nuke in the HERO System Almanac II), then 7 Zettatons = 113 DC = 38D6-1 RKA = 132 BODY. Both fall well short of the 177 BODY needed to destroy the Earth (from Star HERO). And I believe Steve said that the number needed in The Ultimate Base would be even higher. It might work if we treated the planet as a wall instead of a vehicle (63 BODY to punch thru the planet, 121 BODY to destroy it) but I think that being defined as a vehicle is just fine for 'Spaceship Earth'.
  5. Re: Blasts that leak power out the sides. My suggestion would be to use a compound power consisting of the Line attack (which we'll call the 'Sonic Straight') and two linked naked advantages ('Conic Leak' and 'Radial Leak' respectively). For 5th Edition: 65 Sonic... BOOM!: Compound Power, 91pts Active Cost, 65 pts Real Cost (1) Sonic Straight: 7D6 EB; AOE: 18" Line, Personal Immunity; No Range; AC:79; RC 53; END Cost 8 (2) Conic Leak: Naked Advantage (Explosion: Cone, +1/2) replaces line for 5D6 of Sonic Straight (8 pts Base); 0 END; Jointly Linked to Sonic Straight; AC:8; RC:8; END Cost 0 (3) Radial Leak: Naked Advantage (Explosion: Radius,+ 1/2) replaces line for 3D6 of Sonic Straight (4 pts Base); 0 END; Jointly Linked to Sonic Straight; AC: RC:4; END Cost 0 For 6th Edition: 61 Sonic... BOOM!: Compound Power, 88pts Active Cost, 61 pts Real Cost (1) Sonic Straight: 8D6 EB; AOE: 18" Line (+3/4), Personal Immunity (+1/4); No Range; AC:68; RC 45; END Cost 7 (2) Conic Leak: Naked Advantage (Explosion: 12m Cone, +1/4) replaces line for 6D6 of Sonic Straight (8 pts Base); 0 END; Jointly Linked to Sonic Straight; AC:5; RC:5; END Cost 0 (3) Radial Leak: Naked Advantage (Explosion: 8m Radius, + 1/4) replaces line for 4D6 of Sonic Straight (4 pts Base); 0 END; Jointly Linked to Sonic Straight; AC:3; RC:3; END Cost 0 Both of the above are assuming that the OP wants thw 'Sonic Straight' to have a line advantage instead of being a simple EB. If a 'Sonic Straight' is the latter than the former, then the builds become: 5th Ed: 58 Sonic... BOOM!: Compound Power, 75pts Active Cost, 58 pts Real Cost (1) Sonic Straight: 8D6 EB; Personal Immunity; Reduced by Range; AC:50; RC 40; END Cost 5 (2) Conic Leak: Naked Advantage (Explosion: Cone, +1/2) for 6D6 of Sonic Straight (15 pts Base); 0 END; Jointly Linked to Sonic Straight, No Range; AC:15; RC:11; END Cost 0 (3) Radial Leak: Naked Advantage (Explosion: Radius,+ 1/2) for 4D6 of Sonic Straight (10 pts Base); 0 END; Jointly Linked to Sonic Straight, No Range; AC:10; RC:7; END Cost 0 6th Ed: 55 Sonic... BOOM!: Compound Power, 60pts Active Cost, 55 pts Real Cost (1) Sonic Straight: 8D6 EB; Personal Immunity; Reduced by Range; AC:56; RC 45; END Cost 8 (2) Conic Leak: Naked Advantage (Explosion: 16m Cone, +1/4) for 7D6 of Sonic Straight (8 pts Base); 0 END; Jointly Linked to Sonic Straight, No Range; AC:12; RC:6; END Cost 0 (3) Radial Leak: Naked Advantage (Explosion: 12m Radius, + 1/4) for 5D6 of Sonic Straight (6 pts Base); 0 END; Jointly Linked to Sonic Straight, No Range; AC:9; RC:4; END Cost 0 Hope this helps...
  6. Re: A DC Animated-style HeroMachine Hmmm... It seems I need to spread some Rep. Couls someone rep Arc for me?
  7. Re: A DC Animated-style HeroMachine Actually, what the Arc did was fascinating: post an attachment, click on the attachment until a new tab (or window) is made, then copy the picture's url and then use that with 'insert image' to get a full-size image on the screen. Of course, you can't delete the attachment afterwards, but it works! Well, it worked for Bad Girl at least... As a test, I've put up an attachment of one of my characters, Glimmer, when I thought I could still draw, years & years ago, and with the Timm-styled Fabrica. Even if this doesn't work, you'll still be able to enjoy the attachments. It works! Arc, have some rep!
  8. Re: A DC Animated-style HeroMachine No. Suggestion: replace the url that you currently have in your image display with this: http://www.herogames.com/forums/attachment.php?attachmentid=32912&d=1257257276 It worked for your 'Bad Girl image...
  9. Re: The Incredible Shrinking Species Alchemiss transforms into a gas, slips into Ray's machine, and then transforms into acid, eating away at it's guts from the inside. Then she slaps ray upside the head and admonishes him for watching Superfriends marathons.
  10. If a PC who has a HKA (with No STR Bonus) or a No Range RKA and a high STR performs a Move-Through with both (i.e. a combined attack), does the velocity damage improve: 1) the PCs STR 2) his KA 3) one of the above, as chosen by the PC 4) none of the above 5) both 1) and 2) ?
  11. Re: How to build MMA Style Martial Arts it's a Hero Designer file. Place MMA.hdp in your sample Templates folder of HD, then start HD and load it from there.
  12. Re: Decent Character or Too Much Cheese? But the designers of HDv3 can't be expected to cover every permutation of every SFX. Does HDv3 have the other variations of 'works agains [other characteristic], not STR' from DIGITAL HERO #5?
  13. Re: Decent Character or Too Much Cheese? Oh, and someone rep bigbywolfe for me, please. he beat me to the post there.
  14. Re: Decent Character or Too Much Cheese? But I don't think the OP wanted 'mental paralysis', he simply wants the victim to 'bliss out' and chose EGO over something like say CON because he felt that getting out should be an act of willpower ("Must... ignore... good vibrations!... ooOOOHHHH!!!!!") over how fit he's supposed to be ("aaAAAHHHH!!!!!... Alright, tense up! Tense... Tense... TENSE!!!... aaAAAHHHH!!!!!"). I don't think that the rules specify that you have to take BOECV just because you wanna use an EGO roll to break out of an entangle. Just that if you buy BOECV, you have to buy 'Uses EGO, not STR' (i.e. it's the other way around).
  15. Re: My PCs are made of GLASS! If your Psi can hear what the bad guys are thinking, then she can buy defenses with the special effect of 'forewarning' - mentally picking up that they're going to attack her and how and making sure that her body 'zigs' properly to dodge the attack. Like so: Forewarned is Foredodged: (20, 20) Force Field, 0 END; not vs. Area Effect Attacks or attacks by opponents with no EGO score (-1/2); 60 Active Points, 40 Real Points This vesion was bought as Force Field so it could go in a Elemental Control. If the power is supposed to be outside of a framework, she should use nonpersistent armor. It's high enough that an average 10D6 attack (35 STUN) will fail to stun her half the time (more if she remembers to wear her leather jacket), and any STUN that gets through can be explained as 'psychic feedback' - to dodge the attack, she had to open herself to the hostile intent behind it, and that was what hurt her. The limitation is there because, well, what explosion has a mind? It should also fit in with her concept of a poweful telepath that couldn't fight her way out of a wet paper bag. As for how to deal with 'Mr. Slashy', I have six words: Telekinesis and Flash are your friends.
  16. Re: your pcs might be OVERPOWERED IF... Oruncrest: What d'you think the Great Red Spot is (Darn tobacco. Stain still won't come out)?
  17. Re: Weapon always does maximum damage That's not just maximum damage, that's maximum damage with +3 STUN Multiple, which would cost signifigantly more (+1 3/4 vs. +1). Without the STUN Multiples, the comparison goes like this: 6d6 normal attack maximum damage = 12 BODY, 36 STUN 2d6 KA maximum damage = 12 BODY, 24 STUN Thus the Big Picture will look a little better if you 'wash out' those STUN Multiples with a little turpentine.
  18. Re: Converting MPH/KPH/KnPH to Game Scale MPH to hexes/turn: Multiply MPH × 8/3 KPH to hexes/turn: Multiply KPH × 5/3 and assuming that KnPH is Knots per hour... KnPH to hexes/turn: Multiply KnPH × 3.09 Hope that helps...
  19. Re: Obscure Elemental Villains You're talking about Stormfront, who appeared in White Wolf #25 (Feb/Mar 1991). I lost the stats to them a long time ago, but the team members were: Lord Tempest: Former academic who remade imself into a megalomaniacal weather controller. He granted his subordinates (except Thunder) their powers. Sirocco: An aviation heiress who was given wind powers by Tempest. Deluge: Her family was killed in a superbattle, and like you said, she had water control (mainly water summoning) powers. Cloud: A minor mage before he met Tempest, he could transform into a cloud and I think he could throw lightning bolts and produce acid rain. And finally Deathbolt: He was a Japaneese businessman who was superstrong, could fly, and grow to gigantic size. Note that I said was. He was killed while inspecting a construction site and somehow hs powers got transferred to the guy who would become Thunder(although Thunder was constructed as a PC (250 points) while the rest of Stormfront could pwn a team of 250 pointers by themselvs). While Thunder has his Powers, Lord Tempest cannot use any of Deathbolt/Thunder's powers.
  20. Re: What would be your take on She-Grond? No, that's She-DRAGON! Clothing seems to be optional for her: panties or tattered rags. Here's another statue of her: The hair might be different, but Amy seems to only have one set of panties.
  21. Re: A DC Animated-style HeroMachine Did you extract it into it's own folder? Along with the 'Fabrica' HTML Page, there are several .swf files. Extract all of them into their own folder. It should look like the .png file at the bottom of this post. Preferably without the cutesy cats. The double-click the 'Fabrica' web page and it should work fine.
  22. Re: Changing block No, only that the present system does not very successfully represent the use of interposing objects for blocking. Perhaps a different maneuver that is easier than block but can only be done with another object, working like this would be more appropriate. If all you want is a mechanic for turning the typical detrius from a fight (manhole covers, cars, your opponents...) into a 'shield' of sorts, might I suggest using the 'Grab and Block' subaction from The Ultimate Martial Artist. Strike the last sentence, and replace 'opponent' with 'object' and you should have yourself a decent damage soaker maneuver.
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