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ArgusSK

HERO Member
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About ArgusSK

  • Birthday 05/18/1972

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  • Biography
    First time GMing since the 80s
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  1. Hi all...Steve just let me know in the rules questions forum that the rules for improvised weapons have changed from 5E to 6E. I know nothing about 6E...can anyone encapsulate for me what the difference is? My complaint is that according to the 5E rules, if a superhero hits someone with a car, they just do their normal STR damage. That seems a bit silly to me as I would think smashing someone over the head with two tons of steel should hurt more than just punching them...but hey, comics don't have to be realistic to be fun...has this concept changed much in 6E? Thanks.
  2. Hi Steve. I'm a bit confused by the rules in superheroic campaigns about using objects as improvised weapons. If I hit someone with a baseball bat, I'll do a lot more damage than I would with my fist. Similarly, shouldn't it hurt more if a superhero hits a villain with a car or a streetlight or something, as opposed to just punching? The rule states that the maximum damage that can be done is the character's regular STR damage, up to the object's DEF+BODY. Am I missing something here?
  3. Hey all, One of my PCs has a mentalist with Invisibility to normal sight and sound. In a recent combat, his opponent used Growth to become 8" tall. Due to being Ego Attacked, the giant knew the mentalist was in the room somewhere, but didn't know where. I was going to have him simply kneel down and whip his huge arm across the floor in an attempt to land a lucky blow, since he had no idea where to target. What maneuver/rules would you use for something like that? I was thinking maybe a Sweep maneuver, but that generally has to do with targeting more than one opponent, and the giant wasn't really targeting anything. Would he get to use Area Effect? Just attack with 0 OCV? What if he doesn't aim anywhere near the mentalist's true location (i.e. turns the wrong way)?
  4. On CH p. 134, it says "if an attack against an Entangle does the remaining BODY of the Entangle or more (but less than twice the remaining BODY), the character is free and may perform a Half Phase Action." Am I then right in assuming that the attack used to escape the Entangle does not count as an attack action for the phase (meaning that it has to be the last action taken)? Does that mean that the Entangled character could fire his Energy Blast to escape the Entangle, then fire it again at an opponent in the same phase? Thanks!
  5. Is there a hand-to-hand version of Missile Reflection, like something that would bounce an attacker's damage back at them? Has anyone come up with a build for this sort of thing? My terribly complex version involves a variable power pool to mimic the attacker's power, bought as kind of a damage shield...yech...
  6. A couple of the heroes in my campaign have an Entangle attack that is causing a lot of headaches. Besides not getting hit or hiding behind a Force Wall, is there any defense out there that you have used against Entangle attacks? (For the curious, one of the special effects is a cable gun, one is an ice attack, and another is a focused paralysis beam.)
  7. Re: Quote of the Week from my gaming group... I'm in the middle of drawing the map for the players to see, when one comes out with, "We're in Ottawa. Shouldn't you write the word 'bunker' in French and English?" The map of Department H quickly became unreadable...
  8. Re: Quote of the Week from my gaming group... Our Brazilian heroine, Arana, spotted some "erratic flashings" in the jungle with her ultraviolet vision (it was a lightning elemental). The word "erratic" sounds like something totally different when spoken with a Brazilian accent...
  9. Re: Your Hero Web Page Here's our blog. Please have a look and enjoy, and feel free to post comments and suggestions...we're new at this! This is the link to the welcome page, and within that, you will find links to the actual episode summaries, characters, etc. http://www.protopage.com/championscanada
  10. Re: Comics you loved...but apparently no one else did Apparently my tastes have changed as I've aged, because all the "good oldies" I remember are Marvel, but all I read now is DC! (By the way, can anyone actually recommend an X-book as being worthwhile?) I must echo Alpha Flight -- at least the first half of the series or so (poor Guardian) -- as I have the entire run. Fun stuff. I also guiltily enjoyed Power Pack, and get a funny look from the comic shop owner whenever I buy the back issues I'm missing... Also, another vote for Infinity, Inc.! I thought this was an excellent series that didn't try to make too much of the "Earth-Two" gobbledygook (oops, that's DC, isn't it?). I actually wrote up the entire cast of villains for Champions...if I remember right, Mr. Bones ended up costing something like 750 points...
  11. Re: Was watching Superman TAS and wondered about Mxyzptlk Slightly unrelated question (although I am enjoying this thread!!): You mentioned finding comics online. The only place I have managed to uncover any is through lovely sainted people who scan their collections in and share them over person-to-person services like eMule. Is there another locale I can find comics online that you are aware of? Argus -too cheap for my own good (or at least the good of the local comics store)
  12. Re: Dr. Destroyer monologue I'm glad you mentioned that...I had brought the page to work and was about to type it in to post it here! Do enjoy...I find it works really well to speak into a plastic pail to give Dr. Destroyer that Darth Vader-type ring to his speech!
  13. I know there was a previous thread that dealt with this, but I CAN'T FIND IT! If a mentalist does a Telepathy or Mind Scan attempt that fails, does the target always know about it? What if it's the ECV attack roll that fails, not the effect roll? What I'm getting at is, is there any way (apart from Invisible Power Effects) to fail at an attempt without the target knowing about it? What would the target know, exactly?
  14. Hi Steve, Dumb question: Does Hand-to-Hand Attack damage add to Martial Arts damage? 5ER p. 184 says it does, but Hero Designer doesn't add them together. (For instance, a 40 STR character would normally do 10d6 damage with a Martial Strike (+2d6); if she also has 3d6 Hand-to-Hand Attack, does that make the Martial Strike 13d6?) Thanks!
  15. Re: Help w/ Drain I might do this by purchasing the Drain with the "no range" limitation instead of the Trigger, since Drain needs an attack roll anyway. By the letter of the rules, the Charges would be expended whether you hit or not, although if you Link this power to your sword, you could choose whether or not to use the Drain portion and still attack with the sword as usual.
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