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captainphenixcity

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  1. You nailed what I was thinking about the duplication and shape shifting Bigbywolfe.
  2. I am currently trying to create a character that is made of ink/paint and a couple of the powers I want this character to have are giving me trouble to create the way I want it. Power #1 The character literally explodes in a area and scatters himself selectively onto his targets to perform a Mind Control - requires skin contact but takes the form of a tattoo? what advantages and limitations would I need too take to simulate this effect? I figure Mind Control dismissable , area of effect radius - selective - explosion, No range, and Auto-fire. Would I need to take other powers to link to this power like duplication and shape shifting?
  3. Thank you all for your information regarding cyborgs and cybernetics it was all useful
  4. Here is a example that would have different modifiers applied to each -- Will Smiths character in the movie I Robot -- Will Smiths character in the movie had all of his arm and a few ribs including I think a lung but he didn't feel pain on those extremities. He was able to hide the fact that they were artificial and what im looking at to make a truly cybernetic package wouldn't it make sense to make it a compound power? I am still kinda new to 6E played 4E years ago but a lot has changed.
  5. Wouldn't it be similar as creating a automaton with limitations that reflect the human or alien side that is still living?
  6. Say I wanted to make a champions character based off of the shadowrun game - the street samurai. How would I simulate having cybernetic arms or other parts of the body?
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