Jump to content

fdw3773

HERO Member
  • Posts

    280
  • Joined

  • Last visited

Everything posted by fdw3773

  1. Updated versions of the characters for Hero System 6th Edition can be found here: Legends of Camelot
  2. Legends of Camelot View File Attached is a compilation of legendary characters from Arthurian legends for 6th Edition. They consist of the following characters with the Hero Designer file and write-up in Microsoft Word format. 1) King Arthur Pendragon 2) Queen Guinevere as a noble and as a knight 3) Elaine of Astolat as a knight 4) Sir Lancelot of the Lake 5) Sir Percival de Galis 6) Sir Lamorak de Galis 7) Sir Peleas 😎 Sir Palamedes Submitter fdw3773 Submitted 01/13/2024 Category Characters Rules Version HERO System 6th Edition  
  3. Version 1.0.0

    6 downloads

    Attached is a compilation of legendary characters from Arthurian legends for 6th Edition. They consist of the following characters with the Hero Designer file and write-up in Microsoft Word format. 1. King Arthur Pendragon 2. Queen Guinevere as a noble and as a knight 3. Elaine of Astolat as a knight 4. Sir Lancelot of the Lake 5. Sir Percival de Galis 6. Sir Lamorak de Galis 7. Sir Peleas 8. Sir Palamedes
  4. Although unlikely, a relaunch/sequel to Freedom Force would be great. I loved the game and the Character Tool feature that allowed fan to create character modifications. Some fans did some amazing work creating DC and Marvel skins along with their own.😀
  5. I noticed that in recent years Chaosium relaunched its classic role-playing games in conjunction with updated versions of others. Of note was Super World, which I heard a lot of good things about in reflecting the style and feel of the superhero genre. I also came across similar reviews for its fantasy themed RPGs. More recently, Chaosium has released Basic Role Playing, which is arguably the counterpart to the core system rule book published by Hero Games. How is Chaosium Basic Role Playing compared to Hero System? I haven't read Chaosium Basic Role Playing or games under that system like Super World yet, but previously ran Pendragon (1st Ed.) many years ago, so I have some familiarity with Chaosium products.
  6. However, I don't. In the previous scenarios I ran during game conventions, END wasn't a big factor and tracking it slowed the game down significantly. The only time it mattered was when a player was hit with a Power Drain attack of some kind. If I use the full rules while trying to replicate every minute detail of each character write-up, I'm back to square one: a game that no one wants to play and has no interest in being introduced to because of all of the excess information.
  7. Yes, and in previous write-ups that was annotated. However, player feedback has been along the lines of, "Why is this listed when I'm not going to use it in the scenario?" This goes back to the ongoing issue I've had in trying to introduce Champions to new players so they're not overwhelmed with information. If I listed every detail such as professional rivalries, access to S.H.I.E.L.D., bases, etc. that Wasp had, the players would have information overload while trying read the sheet. Even if I listed it, someone is going to say, "Shouldn't Henry Pym be listed as a contact? Or Nick Fury? Or, since Janet Van Dyne and Henry Pym are divorced, shouldn't he be listed as a Rivalry now instead of a Social Complication?" At some point I have stop and have something that a player can use for a scenario that will hopefully generate future interest in Champions/Hero System.
  8. It could go either way based on what I read in the comics over the years. 😉
  9. After a little more modifying using a previous template I developed, here's the latest version. Some general design notes: 1) The Hero File has all of the rules-specific details such as Unified Power, OIF, etc. 2) I kept the Skills, Perks, and Talents to a bare minimum. 3) I added a box that listed the main attacks for the character. 4) I didn't list the END costs for powers. The END stat is listed when the player is hit with a Power Drain attack. 5) I went with 10 pt Arial font, which is much easier to read than Minion Pro. I may run with this format at the next local game event down the road....wish me luck! 😀
  10. Thanks for the feedback. Everyone has highlighted the joys and challenges of Hero System associated with providing enough detail for those who played it before while making it easy to introduce to new players. My intent of minimizing skills, perks, and talents was to focusing more on powers, but you're right in that the characteristic and skill bonuses already totaled need to be annotated with an asterisk or something similar so that the players doesn't misinterpret the stats. Previously, I provided an overview of the character to the player and what everything on the character sheet means and once tried organizing the powers and abilities under "Offense" and "Defense" that outlined the main powers/attacks and main defenses with mixed results. Additionally, players have used Wasp and someone similar to Supergirl in terms of power level (e.g. Power Girl) during a game convention session. The scenarios I developed had crossovers built-in between the DC and Marvel Universe with humorous results (e.g. Iron Man hitting on Wonder Woman, the Incredible Hulk noting that everyone he meets from the DC Universe wears their underwear on the outside). 🙂
  11. Thanks for the feedback! The images are screenshots, which is probably why they look so small. In the actual Microsoft Word document, it's Minion Pro size 10 font, which is standard.
  12. Last month I enjoyed the fall game convention (Nuke Con) and am slowing building up the desire to revitalize Champions and run it at the next major game event. The challenge remains, though, is to take something that's very rules heavy (Hero System) and make it easy enough for brand new players to pick up and be interested in like the rules light superhero game ICONS that I typically run, while still providing the details (e.g. "crunch") that existing Hero Systems players enjoy. I came up with what I call, "Simplified Sixth" where I combined powers, skills, talents, and perks under the generalized category of, "Skills & Attributes" (I got the idea from Silver Age Sentinels), spell out what I can, minimize acronyms (which really confused new players in the past), and make it fit on one page. Below are two examples and constructive feedback would be extremely helpful. Thank you!
  13. Simon & Garfunkel's El Condor Pasa (If I Could...")
  14. Christopher Tin's Sogno di Volare ("The Dream of Flight") (Civilization VI Main Theme). Who knew that the theme of a video game could be so inspiring? 😃
  15. Grantchester on Masterpiece Mystery. It's Season 8 and am pleasantly surprised since the Season 7 season finale had the feel of it being a series finale. 🙂
  16. This is a write-up for Merlin the Magician adapted from various Arthurian legends, films, and RPG write-ups for D&D. Included is the Hero Designer file and character sheet (5th Edition) in Microsoft Word. Some design notes for your reference: 1) Most of what I read and watched depicted Merlin as a diviner and seer who works through others rather than actively commit direct action. The most common abilities portrayed were his divination to see into the future, ability to move through nature much faster than normal means (those traveling with him also moved faster as a result), and glamour magic (illusions). I increased the END cost for his glamour since he often needed to sleep for an extended amount of time to use that magic. He is not an archetypal high fantasy wizard who throws lightning bolts and fireballs in battle. 2) I adapted some of his abilities depicted in Romance of the Perilous Land RPG where Merlin is a druid and is able to summon forces of nature to strengthen others. 3) I definitely included his lust as a disadvantage, since it was his lust that got him duped into being imprisoned in a magical tree by the Lady of the Lake (Viviene) in order to get him to stop fawning after her. 😉 Enjoy!
  17. fdw3773

    Merlin

    Merlin View File This is a write-up for Merlin the Magician adapted from various Arthurian legends, films, and RPG write-ups for D&D. Included is the Hero Designer file and character sheet (5th Edition) in Microsoft Word. Some design notes: 1) Most of what I read depicted Merlin as a diviner and seer who works through others rather than actively commit direct action. The most common abilities depicted were his divination to see into the future, ability to move through nature much faster than normal means (those traveling with him also moved faster as a result), and glamour magic (illusions). I increased the END cost for his glamour since he often needed to sleep for an extended amount of time to use that magic. 2) I adapted some of his abilities depicted in Romance of the Perilous Land RPG where Merlin is a druid and is able to summon forces of nature to strengthen others. 3) I definitely included his lust as a disadvantage, since it was his lust that got him duped into being imprisoned in a magical tree by the Lady of the Lake (Viviene) in order to get him to stop fawning after her. 😉 Submitter fdw3773 Submitted 07/12/2023 Category Characters Rules Version HERO System 5th Edition  
  18. fdw3773

    Merlin

    Version 1.0.0

    28 downloads

    This is a write-up for Merlin the Magician adapted from various Arthurian legends, films, and RPG write-ups for D&D. Included is the Hero Designer file and character sheet (5th Edition) in Microsoft Word. Some design notes: 1) Most of what I read depicted Merlin as a diviner and seer who works through others rather than actively commit direct action. The most common abilities depicted were his divination to see into the future, ability to move through nature much faster than normal means (those traveling with him also moved faster as a result), and glamour magic (illusions). I increased the END cost for his glamour since he often needed to sleep for an extended amount of time to use that magic. 2) I adapted some of his abilities depicted in Romance of the Perilous Land RPG where Merlin is a druid and is able to summon forces of nature to strengthen others. 3) I definitely included his lust as a disadvantage, since it was his lust that got him duped into being imprisoned in a magical tree by the Lady of the Lake (Viviene) in order to get him to stop fawning after her. 😉
  19. Trying to determine who sang it better...
  20. I recently read Osprey Games' Romance in the Perilous Land that had interesting interpretations of characters from Arthurian romance. Inspired by the work, I developed four re-imagined characters from Arthurian legends. They are the following: 1) Queen Guinevere is a knight. In this incarnation, war has come to Camelot. Initially healing the injured, Guinevere takes a more active role and takes up arms as the casualties rise and the war is not going in Camelot's favor. She still has her secret affair with Sir Lancelot, so I added the disguise and concealment skills that she would likely use. 2) Elaine of Astolat is a knight. This version of Elaine takes up arms shortly after Sir Lancelot spurns her romantic advances after healing him where the villain knight Sir Turquine kills her father and attempts to ravage her. She wounds Sir Turquine enough to drive him away, and takes up arms to defend her home since he will return. 3) Sir Pelleas is a returning crusader. In the story I read Sir Pelleas is betrayed by Sir Gawain and spurned by his love interest Ettarre, who Gawain lies about killing him and seduces her for his own benefit. Pelleas finds them sleeping together and leaves his sword laying on top of them to show Ettarre that he's alive and his honor to Gawain by sparing his life despite the betrayal. From there, my idea is that he leaves Camelot to protects traders and pilgrims to the Holy Land, comparable to a knight templar and gaining valuable experience, skills, and knowledge along the way and now wields a powerful scimitar to replace the sword he left behind. When he learns of King Arthur losing the war in Camelot, he returns to serve his king one more time. 4) Sir Palamedes is a beast-hunter/cavalier from Arabia. I kept Palamedes a follower of the Islamic faith in this write-up and does not convert as depicted in the story I read. He's still in love with Iseult and wants to make her his third wife and is hunting the legendary Questing Beast. I loosely adapted him from the Ardeth Bey character depicted in Universal's Mummy and Mummy Returns films. Enjoy! 🙂
  21. Reimagined Arthurian Legends View File I recently read Osprey Games' Romance in the Perilous Land that had interesting interpretations of characters from Arthurian romance. Inspired by the work, I developed four re-imagined legends from Arthurian legends. They are the following: 1) Queen Guinevere is a knight. In this incarnation, war has come to Camelot. Initially healing the injured, Guinevere takes a more active role and takes up arms as the casualties rise and the war is not going in Camelot's favor. She still has her secret affair with Sir Lancelot, so I added the disguise and concealment skills that she would likely use. 2) Elaine of Astolat is a knight. This version of Elaine takes up arms shortly after Sir Lancelot spurns her romantic advances after healing him where the villain knight Sir Turquine kills her father and attempts to ravage her. She wounds Sir Turquine enough to drive him away, and takes up arms to defend her home since he will return. 3) Sir Pelleas is a returning crusader. In the story I read Sir Pelleas is betrayed by Sir Gawain and spurned by his love interest Ettarre, who Gawain lies about killing him and seduces her for his own benefit. Pelleas finds them sleeping together and leaves his sword laying on top of them to show Ettarre that he's alive and his honor to Gawain by sparing his life despite the betrayal. From there, my idea is that he leaves Camelot to protects traders and pilgrims to the Holy Land, comparable to a knight templar and gaining valuable experience, skills, and knowledge along the way and now wields a powerful scimitar to replace the sword he left behind. When he learns of King Arthur losing the war in Camelot, he returns to serve his king one more time. 4) Sir Palamedes is a beast-hunter/cavalier from Arabia. I kept Palamedes a follower of the Islamic faith in this write-up and does not convert as depicted in the story I read. He's still in love with Iseult and wants to make her his third wife and is hunting the legendary Questing Beast. I loosely adapted him from the Ardeth Bey character depicted in Universal's Mummy and Mummy Returns films. Enjoy! 🙂 Submitter fdw3773 Submitted 07/05/2023 Category Characters Rules Version HERO System 5th Edition  
  22. Version 1.0.0

    17 downloads

    I recently read Osprey Games' Romance in the Perilous Land that had interesting interpretations of characters from Arthurian romance. Inspired by the work, I developed four re-imagined legends from Arthurian legends. They are the following: 1) Queen Guinevere is a knight. In this incarnation, war has come to Camelot. Initially healing the injured, Guinevere takes a more active role and takes up arms as the casualties rise and the war is not going in Camelot's favor. She still has her secret affair with Sir Lancelot, so I added the disguise and concealment skills that she would likely use. 2) Elaine of Astolat is a knight. This version of Elaine takes up arms shortly after Sir Lancelot spurns her romantic advances after healing him where the villain knight Sir Turquine kills her father and attempts to ravage her. She wounds Sir Turquine enough to drive him away, and takes up arms to defend her home since he will return. 3) Sir Pelleas is a returning crusader. In the story I read Sir Pelleas is betrayed by Sir Gawain and spurned by his love interest Ettarre, who Gawain lies about killing him and seduces her for his own benefit. Pelleas finds them sleeping together and leaves his sword laying on top of them to show Ettarre that he's alive and his honor to Gawain by sparing his life despite the betrayal. From there, my idea is that he leaves Camelot to protects traders and pilgrims to the Holy Land, comparable to a knight templar and gaining valuable experience, skills, and knowledge along the way and now wields a powerful scimitar to replace the sword he left behind. When he learns of King Arthur losing the war in Camelot, he returns to serve his king one more time. 4) Sir Palamedes is a beast-hunter/cavalier from Arabia. I kept Palamedes a follower of the Islamic faith in this write-up and does not convert as depicted in the story I read. He's still in love with Iseult and wants to make her his third wife and is hunting the legendary Questing Beast. I loosely adapted him from the Ardeth Bey character depicted in Universal's Mummy and Mummy Returns films. Enjoy! 🙂
  23. Based on what I read, Merlin and Morgan le Fay would be surprisingly tricky to adapt. The stories I read could be considered low or medieval fantasy due to the limited amount of magic depicted over high fantasy stories like Dragonlance. Merlin didn't cast spells to the same extent as other fantasy magic users do (e.g. his ability often involved seeing into the future or disguise others with glamour magic versus launching magic missiles), and when he did, he potentially slept for months to recover. Morgan le Fay was similar. I remember reading Chaosium's Pendragon 4th Edition that had a really good description of how magic worked in Arthurian romance that drew upon Celtic mythology. 🙂
  24. I read a lot of Arthurian legends over the years and watched many related films (even the cringey Sword of the Valiant featuring Sean Connery and Miles O'Keefe 🫣), so I tried to blend Sir Thomas Malory's Le Morte D'Arthur, John Steinbeck's King Arthur and His Knights, John Boorman's Excalibur, and similar stories/films where the knights were generally depicted in a positive, heroic light. My write-ups are simply one fan's perspective on a topic I used to read a lot about when I was younger. 🙂
×
×
  • Create New...