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Air Pirate

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Everything posted by Air Pirate

  1. Re: Pulp Hero Resources Nice find! I'd repped you if I could.
  2. Re: Pulp Hero Resources For a nice snapshot of American history by the decades (in this case, the Twenties and Thirties), this is a good website. I find it especially useful for filling out campaign backgrounds.
  3. Re: Western Hero Resources Good start, QM! Here's another one for the RPG section. FGU Wild West RPG online (warning: pop-ups alert) This looks legit site and as always FGU stuff is great for source material.
  4. Re: Victorian Hero Resources Hey OM, you should add this link to thi page. Its from your Pulp Hero Resources page but has many gadgets for your victorian inventor to tinker with. Oh and bump for a great page.
  5. Re: Pulp Hero Resources Even though you can find this link through the Pulp Hero Index link, I really think this site deserves a link of its own on the front page. It's a classic Hero site and I'm glad its still around. Dany St-Pierre's Hero Pulp Thanks to TheRavenIs for reminding me of it!
  6. Re: Help for a World War II game The closest I can think of off-hand is Dany St-Pierre's Hero Pulp website. It's for 3rd or 4th Edition but converting isn't too hard. The best source is to find a copy of the Golden Age of Champions supplement (sadly OOP). It's for 4th edition Hero System, but it's chock full of templates, equipment and information for running a campaign during during World War II.
  7. Re: World War II The closest I can think of off-hand is Dany St-Pierre's Hero Pulp website. It's for 3rd or 4th Edition but converting isn't too hard. The best source is to find a copy of the Golden Age of Champions supplement (sadly OOP). It's for 4th edition Hero System, but it's chock full of templates, equipment and information for running a campaign during during World War II.
  8. Re: Webcomic for getting your Pulp on Nice find, Susano! (Boy, that Rocky character remind me of a player from a Gangbusters game I use to play in.)
  9. Air Pirate

    Minisub

    Re: Minisub Pretty good. I like to vist here and here from time to time. Enjoy.
  10. Re: Zeppelins! Don't pat yourself on the back too son QM. I was referring to my contributions! Heh, just kidding.
  11. Re: "Back when I started playing Champions...." I practically wore the buttons of my old four-banger of a calculator designing characters. I think I still remember my first character. It was a Marksman clone named Shooter (or was it Quickshot?) who got his butt handed to him quite regularly.
  12. Re: Anyone done Ghost Rider in HERO? It was an okay movie, but you're rght, I don't think they got Ghost Rider just right (or at least the way I imagine him). Yeah, basically, the Penance Stare seems to drive victims into having a life altering moment (mental transform?), a cataconic state (-100 STUN?), or insane (mental transform again?). You can bits and pieces of Ghost Rider shrewn about the forum. His Penance Stare has been discussed many times and people have tried to decide if his motorcycle is a summonable vehicle or just an OAF Flight power. It does seem more of a special effect than anything else in the comics. It should be noted his motorcycle leathers seems to act as a containment vessel for his flames. There are a few times when he got puncture and the hellfire gets released. <*>
  13. Re: Zeppelins! Your friend has good taste. You can find stats for zeppelins in The Ultimate Vehicle supplement (p.75). Which is basically the same as in Pulp Hero. Both are pretty good builds but I think max lift is still to high. Check the Crimson Skies Planes Conversion thread further down in the Pulp Hero Genre forum. I placed my write-up for the ZR4 Akron on the first page there. If you also check QuestionMan's Pulp Hero Resources page, theres some good links there too. Too the Skies!
  14. Re: Pulp Hero Resources What? No love for Justice Inc.? Good post [x]
  15. Re: Pulp Hero Resources Heh, no ... well, sort of. I admire his style and his conveyances, and he is a snazzy dresser , but my inspirations are a little more old-school. I've always like pirates. My favorite characters in games like traveller, twilight 2000 and flashing blades were pirates. I've always like airships, since movies like Hindenberg and Zeppelin. But what finally brought the two together was the Crimson Skies boardgame. By the way, I see you're living up to your moniker.
  16. Re: Pulp Hero Resources Sorry forgot to say Happy New Year everyone im my previous post. Here's another link I wish to share. This person shares her memories of travelling by airship in 1933. Take a Trip on the Graf Zeppelin Some days I think I was born in the wrong decade! Anyways, cheers!
  17. Re: Pulp Hero Resources Here's a great link that was posted recently in the Dragonsfoot forum. The creater of this site has a gallery of cover art for Weird Tales magazine starting with the year 1923. I thought I had to post the link here. They should provide great inspiration for your pulp adventures. Weird Tales 1923
  18. Re: Vehicle: Post-Apocalyptic Combat Car Hey! any game that has an armored beer fridge IS a great game! Where's the armored beer fridge? I've slashed the Spanish Main and more In villainy and plunder The ladies squeel wherever I roar "HOIST HIGH THE JOLLY ROGER!"
  19. Re: Flyboys: WWI pilots, dogfights, and zepplins!!!
  20. Re: 39 point me Now remember, Amada, to include potential skill modifiers (pg. 28 in the Skills chapter of my rulebook) when deciding your skill levels. And OddHat, how much are you pushing your strength when you press 335 pounds? Be honest now! Seriously, this is what gives the most headaches when I try to stat NPCs myself. Kudos to people like Surbrook. Thats why I think we need a good set of guidelines. You know, I really don't want to try to realistically stat myself now. I think that would be really depressing. Thankfully this is the HERO System! Weigh anchor knaves! Hoist skull and bones nor shed ye any tears Cause I'll hoist high he who bemoans the FATE OF THE MUTINEERS!
  21. Re: 39 point me Or the person to the left of you. Man, I always hated those exercises! That said, I always found this fun to do with any game system. But as some of the replies above show, you would definately need to set some benchmarks for characteristics and some base rules so everyone starts on the same page. Though loved they might be by their moms and dads loved by their captains never the slightest misdeeds would have these cads CONDEMNED TO THE CHAINS FOREVER!
  22. Re: Flyboys: WWI pilots, dogfights, and zepplins!!!
  23. Re: Hero System for Horror gaming Your point being? This is the HERO System we're talking about after all! (Actually, I know what you and the others are saying. But my playing group loves the Hero System because it allows them to play larger-than-life characters. They want their cool gadgets (I curse that movie for introducing that crossbow-chaingun!). Mind you, it still easy to scare the bejeebus out of them because my monsters Hero-sized too ). Go pillage and plunder and pilfer and sack then back to the ships and the sails But mates remember, when burying the jack, DEAD MEN TELL NO TALES!
  24. Re: Another Zepplin book recommendation Sounds great! Another one for my to read list. Thanks! "They're blighters and beggers with villainous needs pursuing a black sheep's craft But lives thus filled with dastardly deeds end on a DEAD MAN'S RAFT!"
  25. Re: Empire Club map. Also, wasn't there a write-up for the Adventurer's Club in the Adventurer's Club (magazine)? "Though loved they might be by their moms and dads loved by their captains never the slightest misdeeds would have these cads CONDEMNED TO THE CHAINS FOREVER!"
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