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About mikeward2534

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    Advanced Member
  • Birthday 05/18/1991

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  • Location
    Bonifay, FL
  • Occupation
    COO @ an MSP Company
  1. High OCV, PSL's against range, Weapon Familarity, I normally create my sniper's rifle and scope with character points. Bundle the scope with Telescopic sight, Thermal Vision, Night Vision, etc. Also I would take Lightning Calculator to quickly work out the drift of my bullets. Maybe some amount of AP on the rifle if you wanted a bit more overkill. AP or Penetrating would do that.
  2. Drhoz, I have to say I LOVE reading of the adventures you post. Gotta love your shadowrun group, they really liven my day reading of their antics.
  3. Agent K: Support character, Danger Sense, 4d6 Aid, 8d6 blast, Detect Life Forms, good list of disadvantages to make him not rely on the blasts too much. Also has a nice collection of contacts. Rajid: Ex-military sniper. Wears the ear of the first person he took out. Suprisingly didn't take any crazy disadvantages just a hunted. Works good in long range, or close range for the most part. His scope has PSL's for range modifiers, night vision, thermal vision, detect range, etc. He should have no difficulty dropping people from a distance. Decent skills, especially a couple KS and PS that have
  4. QM, very nice posts, bookmarking this to help with planning any campaigns I want to run. As a new GM, I have found planning out large campaigns a tad rough, this should help a ton. Have you considered making that into a few page PDF to upload? BigDamnHero, you also have some good posts, your notes document will also be of some help, also that sounds like a fun campaign to run. Probably going to borrow a couple things from both you and QM for houserules. Chris, thank you for uploading all the old papers. That Campaign Sheet will help keep me and the players on the same page.
  5. Malik would run towards Rajid the team's brick who could use a 25d6 energy blast once a day. Alternatively he would use his skills to engineer a caged trap to attempt to train it
  6. Hmm just seen this on my Facebook. Say hello to my little friend the .557 Tyrannosaur. https://www.youtube.com/watch?v=wZcMS1sYy9U http://en.wikipedia.org/wiki/.577_Tyrannosaur
  7. I normally watch the combat and see what tips I can glean from other players who have more experience than me, but also pay attention to figure out my next move. It will occasionally involve planning an attack with another player as well. Generally our group is decent about not messing with the phones and such. We joke a lot, some in character and some out of character, but try to keep most of it in character.
  8. I'd be interested in seeing how this works out when you get it ready to run. I was contemplating running a cyber hero game myself at some point, but haven't yet looked deep enough into anything.
  9. Not sure if it's a good thing this got my mind thinking of how to actually work this out... Would probably be interesting...
  10. http://www.youtube.com/watch?v=pmxYePDPV6M That stays on anytime I need to program work or am writing.
  11. The GMC FP-45 Liberator is a single-shot small frame pistol chambered for .45 ACP. It was created in 1942 by the US Army Joint Psychological Committee and produced by General Motors. It was cheaply constructed and only holds one round, however, the US Army never actually intended to give this pistol to front line troops, but rather friendly fighters in enemy territory. The idea was to do a mass dropping of these pistols so the fighters could find one then sneak up on an enemy soldier, ambush him and then take his weapons. Needless to say, it didn’t work that well. Some historians say it was su
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