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Christopher R Taylor

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Everything posted by Christopher R Taylor

  1. Since what passes for an adventure in Escape from Stronghold is so minimal, it will basically be a new adventure in any case. So you get the best of both worlds. From the next adventure on (Deathstroke) they're more complete adventures and I might not touch those as reboots. The thing is, from a business standpoint, Island of Dr Destroyer sold the best of all the stuff I've put out so far, so the demand exists at least for the present. That was especially gratifying as I only did it as an emergency product when Western Hero was delayed so long, just to get something out last year.
  2. That scene never made sense to me. He threw his hammer near her and so she's great now? The Thor endorsement based on her not going "eek" when a magical hammer goes by her head?
  3. Nehwon is one of my favorite fantasy series. This is going to sound odd from an author of fantasy books and gaming material, but I don't really like most fantasy. But Fritz Lieber got it just right for me.
  4. Since these adventures are from 40 years ago and have been out of print for decades, plus they are for the very first editions (as Bolo notes) and are very simple, rebooting them not only makes them available to a whole new audience, but can recreate them to a standard modern players are looking for. Some of these adventures are extremely difficult to find now. I'm fine with new stuff too, but the response to rebooting The Island of Dr Destroyer proves that there's a fairly significant market out there for reboots.
  5. OK I am looking at trying to rebuild and reboot Escape From Stronghold for this year, along with work on my Fantasy setting. I'll give it my best shot to make it as fresh and useful as possible, which was pretty easy with Island of Dr Destroyer because it was so old and simple in structure. And yes, I have an actual plot for an escape to take place, one I ran as a CON game once.
  6. Not really. This comes up a lot online but its pretty inaccurate. Captain Marvel is sneering at times, and humorless, never happy or showing any excitement in what she does. Maverick was having a blast and brought you along with him, and never treated anyone with contempt. A much closer equivalence would be Sigourney Weaver in Aliens 4, where she's super competent yet charismatic and likable. It wasn't confidence that was the problem. It was a humorless lack of charisma and likability. It was a lack of any challenge and treating everyone and everything like they were dirt beneath her fingernails. Except women, who she was generally nice to (other than the Skrull woman). And honestly this pretense that women and men are utterly equivalent in action and mood is ludicrous. What works well for a woman might not for a man, and vice versa. *EDIT: and as Spence points out, Maverick undergoes a change, starting from arrogant and cocky to more disciplined and sober. Captain Marysue doesn't change because she's "perfect" to start with.
  7. Was just looking over the attendance data on ESPN and the average attendance numbers are way down, almost half what they were in 2019 and previous years. How much that hurts the owners I don't know, but I am certain losing on average 15k or more ticket buyers a game has to be painful. In good news for MLB, streaming numbers are up about 40% from 2019 on MLB.com, so that helps offset things a bit, but I doubt each team makes as much from MLB.Com revenue sharing as they get from ticket sales. However, the data is limited: its only up to April, so no telling if the idiotic All-Star game move has had an impact.
  8. Yeah, which I mean I get killing an important and likable character is a powerful storytelling tool and nobody would have given a damn if Puck was rubbed out but... that really hurt. I liked him a lot.
  9. Comic Books have rarely been profitable for... um, a long time now. They're a net loss for their owners kept only for plot and character ideas. They come up with stuff that the movie makes and TV show guys use. Its the marketing stuff, the figures and jammies and tee shirts, and so on that make money, not the comic books themselves. Well, that and movies, tv etc but I'm referring strictly to Marvel and DC Comics, not the studios. Me too, but they specifically said they avoided that because of the wife beating thing. What's hilarious, in a twisted way, about that was that it was the artist who misunderstood the script they were given. Hank was only supposed to shove Janet, not belt her one. But once the editors saw the page they thought "hey, this is interesting" and away things spiraled. And they were right, it was interesting, but also kinda grim and did besmirch an otherwise interesting character. I loved the interpretation they gave him in Avengers: Earth's Mightiest Heroes, but that whole show was pretty much wall to wall quality and excellence.
  10. Guardian's armor was pretty unique, it had that odd ability to stop its kinetic motion and let the earth rotate under it which acted like teleportation. In fact it really should not have allowed Box to kill him the way it did, based on its kinetic energy control.
  11. Partly, yeah. Partly it was that they recognized the previous Bond films had been such a departure from the series that they wanted to bring fans back with the old standards so he felt more like Bond than Jason Bourne
  12. Were I to be in charge of Bond movies, I'd reboot them entirely and do them as retro pieces, set in the time period and culture Ian Fleming wrote them in.
  13. I thought Dalton did quite well, and he is my favorite Bond, but they never really gave him much of a chance with scripts. I thought Pierce Brosnan was a terrible choice at first, but he did a fine job as well, even if his last movie was horrible. I didn't think anyone alive even liked that movie
  14. I'm gonna go out on a limb and say something really controversial here and suggest that maybe you might not want to make all your movies like the way they did Iron Man
  15. Yeah I mentioned that above, and its definitely a freedom you don't have with, say, Spider-Man. Some people are grumbling a bit about the rainbow casting of carefully selected ethnic characters which feels kind of contrived, but, eh, doesn't matter to me because who cares about the Eternals? But this whole mercenary "here's a character, we need these elements in it for the overarching story, now go write a script" thing feels kind of off. It can work, or you can get Thor 2 and Iron Man 3. Without a story to make a movie around, its not really inspired so much as "hit these beats at these points and move our bigger story along." And at this point, that's what all of Marvel's movies feel like. They aren't so much making movies from stories as they are making movies to push a concept along to get to a story, if that makes any sense. There has been SO MANY great stories in comic books over nearly a century now that it feels like we're being cheated out of them. Did we really need goofy Thor being slapped around by Strong Women and obliterating everything that makes up his character in Ragnarok? Or couldn't we have gotten, say, the Cask of Winters Simonson story with goofy elements like Frog Thor? I mean there are so many great stories they could use, but aren't now because they are going into obscure, side characters just to make their meta storyline work.
  16. I actually could see how, but this does bring up a minor quibble I have with the generic nature of Hero powers: special effects are important to the game, but often blown off by the mechanics. Should Power Defense defined as magic resistance really stop a poison? You have two choices: go simple, or have every power a huge block of "I covered every contingency" modifiers on it. A bit more granularity on defenses might be a bonus, if done with restraint.
  17. A mix of minor effects is often better than a single major effect, like a 1d6 blast, a 2d6 flash to a couple senses, a 1d6 drain to something, etc. The danger is that you get no defenses at all against a side effect, so a blast can be very deadly. The transform effect is a good one, I agree. All of the necromantic spells with side effects in my Codex have a transform toward aging 5 years (inspired by the sorcerer in the Sindbad movie that aged every time he cast a spell). Eventually, you will grow old and die unless you find something to offset that, if you keep using necromantic magic, because nobody makes all their skill rolls. Also I agree; instead of special effects being based on an absolute power level scale, I think it should be based on a smaller scale or percentage of the active points of the power, which ever is greater. So like: -¼ for 10 points or half the active points of the power -½ for 25 points or equal to the points of the power that kind of thing. That way it scales well for lower powered effects as well as higher powered ones. Side effects are much more powerful than they appear on paper because of the no defenses effect, that basically gives every power a +2 advantage (NND and does body). So what seems minor (10 active points) actually is not.
  18. For the late Moore films, Octopussy was pretty good (other than a few bits, like the half-a-car). But yeah the Craig era has been really uneven and for me (just my opinion) hasn't felt like James Bond. Which is odd because most of Casino Royale was very close to the book.
  19. The standard way would be either a triggered dispel or a suppress on him at all times, both of which are crazy expensive. Another trick is to buy lots of density increase with "only to counter attempts to teleport" because teleport on others has a mass limit. ExtraD movement is tough but you could cover both with just a lot of extra DCV against those specific kinds of attacks and figure people aren't likely to use area effect for them.
  20. There is a real concern about momentum, though. If Marvel's next offerings are all meh, then the perception might be that they've lost their mojo and it will be more difficult to pull fans back into the theaters. Bond has that sense right now: the 007 movies seem to have lost their magic. DC is struggling with perception, people expect a DC superhero movie to suck and are pleasantly surprised when its not terrible. Even a pretty good movie like Wonder Woman was highly praised mostly because it wasn't as terrible as people figured it would be. That's not a place you want to be as a company. And mostly I fear that Hollywood will come to the irrational conclusion that comic book movies were a short fad and move away from them like they almost completely dumped Westerns, for example. That would be a tragedy, given the hundreds of amazing stories waiting to be adapted to screen sitting out there from nearly a century of comic books.
  21. In this case, since they're such a meh creation almost nobody even remembers or cares about, taking a new direction is probably a feature, not a bug. But talk about the movie no one asked for, a very strange direction to go. Probably fits into whatever new big threat they want to try to build up to with the Avengers this time. Except now it will be more like Secret Wars, because the Fantastic Four and X-Men will probably also be involved somehow.
  22. First place I ever heard about the "Red Room" was in the movies, no idea what they said in comics. Its been a long time since I saw her OHOTMU entry
  23. That is my understanding as well. I also think it does not permit you to, say, download a copy of something from the internet although I doubt anyone would press the issue in court.
  24. Historical note: adjusted for Inflation, Gone With The Wind made about double what Avengers pulled in. That's box office, not cumulative over the decades. Personally I'm not a fan but a whole lot of people were.
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