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SteelCold

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  1. Like
    SteelCold reacted to steriaca in Champions City Ideas: Lonestar City (formally Star City)   
    I actually like Lonestar City (which can be shortened to Star City or simply Star for short).
     
    The districts.
     
    Center: It is where the Mayor's Office is, along with the courthouse, shopping and entertainment center, and big business.
     
    Top Point: The rich section of town.
     
    Left Point: Factory section mostly.
     
    Right Point: Normal housing 
     
    Bottom Right Point: Recreation center.
     
    Bottom Left Point: Pore section.
     
    The Wedges: Farms, prisons, and the airports are located there.
  2. Like
    SteelCold reacted to Cygnia in And now, for your daily dose of cute...   
  3. Like
    SteelCold reacted to Quackhell in Supers Image game   
    Red Storm
     
    Anatoli Tarkov is the son of the Cold War era soviet superhero also named Red Storm. His father participated in the August Coup and was slain by his former teammate Venerable Ilya. His mother thereafter sought asylum in the United States. Anatoli's energy and weather manipulation abilities manifested in his early twenties as the genetic treatments that empowered his father were passed down to him. Anatoli decided to adopt the Red Storm name and claimed he was rebelling against the Western Ideology and embracing hardline Communism. However this was largely just talk. Anatoli enjoys the wealth and infamy that come with being a supervillain more than any political motivation. 
  4. Like
    SteelCold got a reaction from Quackhell in Supers Image game   
    Claude Matsuro is of Caucasian and Japanese parentage and because of this he was often persecuted for much of his life in Japan. When his mutant powers manifested, he took on the name Blazing Sun to bring Japan to its knees and forge a new empire.
  5. Like
    SteelCold reacted to death tribble in Champions City Ideas: Lonestar City (formally Star City)   
    WHAT ???!!!!!
     
    No-one puts Rodeo Clown in the corner !
  6. Like
    SteelCold reacted to PhilFleischmann in Gods in RPGs   
    In my fantasy campaign world, the gods are real, and their reality is more-or-less undisputed.  But they don't make personal appearances in the mortal world, at least not since some mythical age many centuries or millennia ago.  And mortals' understanding of the gods may not always be 100% accurate.  I have a rather large pantheon (50+), but less than half of those are well-known.  Some are known only in certain areas (The god of the sea is not well-known in a landlocked nation, for example).  Some are minor gods with small followings.  Some are secret, like some of the evil gods.  There are not separate gods for each nation or culture, but different nations may have different names for the same god.  Likewise, there is no "god of elves" or "god of orcs" - any more than there is a "god of humans".  Yes, some gods are going to naturally be more popular among certain races than others.  The god of forests is very popular among elves, and the god of mountains is very popular among dwarves, and not the other way around.
     
    And also unlike the deendee model, each god is not a separate religion.  Everyone worships any or all the gods according to their need at the time.  For example, when a loved one dies, people will pay homage to the god of death (who is not an evil god - just the god of that particular natural life phenomenon).  Individuals may have one particular patron deity, and priests/clerics are usually devoted to one specific god, but all the gods, all the priesthoods - at least the "good-aligned" ones, get along with each other.  And many cities and nations will have a specific patron deity, but probably not most small villages.  And most people live their day-to-day lives without thinking all that much about the gods.  If a travelling priest happens to visit the little village of peasant farmers, they'll listen to him teach and preach, and maybe they'll get some wisdom or inspiration out of it, but then they go back to work.
     
    And yes, there are magical, mystical places in the world that may have derived their mysterious and unnatural properties from the gods in some bygone eon.
  7. Like
    SteelCold reacted to DShomshak in Gods in RPGs   
    My current favorite Fantasy treatment of gods is Bujold's Curse of Chalion and other stories set in the World of the Five Gods. People know perfectly well the gods are real; their saints work miracles.  But you don't see big, splashy manifestations. The guiding principle, as one saint explains, is that "The gods have no hands in the world but ours." The gods cannot force their will on anyone. Even the miracles, channeled by mortals who can set their wills aside to serve as vessels for divinity, tend to be subtle.
     
    It's a world in which gods are very important -- but they work through religion.
     
    Dean Shomshak
  8. Like
    SteelCold reacted to Chris Goodwin in Gods in RPGs   
    I very much like this bit...
     
     
    ...but to me the strict separation between "divine" clerical magic and "arcane" wizardly magic is a D&D-ism that I'm honestly tired of even in D&D.  To me, "shards from a weapon of a god that was destroyed in battle" puts me in mind of a crashed starship.  
     
    I might have gods that are superpowerful beings, or Ancient Aliens, or something else, but if I'm going to lean into D&Disms I'm going to do it in D&D.
  9. Like
    SteelCold got a reaction from Trencher in Supers Image game   
  10. Haha
    SteelCold reacted to Vondy in Free Harnworld Stuf (By Me)   
    A good while ago I had an idea for a Harn article called "Haldana Row" that covered three houses and their inhabitants in the city of Tashal.
    It grew into five houses as a shared project with another writer and is now complete and available as a free download on Lythia.com. 
     
    HALDANA ROW
     
    My sections are Gevel & Clodya's House, Aethel Atan's House, and Elendsa House. Gevel,
     
    Clodya, and Aethel are my long-time "iconic" fantasy characters. I reworked these as "playable versions" that could be grounded in a place.
     
    The other two dwellings, as well as the maps, are by Matt Roegner. The art is by Richard Luschek, who does all the official Columbia Games art for Harn.
     
    Harn itself is generally presented more as low-fantasy medieval realism, but you'll note I depart from that a bit.
     
    I like a bit of gothic horror, noir, pulp and swashbuckling action in my games.
  11. Like
    SteelCold got a reaction from TheNaga in 6th Edition Conversions   
    Dr. D looks like Marvel's Jocasta.
  12. Haha
    SteelCold got a reaction from BoloOfEarth in Aphorisms for a Superhero Universe   
    Yeah, right..........
     
     

  13. Like
    SteelCold reacted to Lucius in Aphorisms for a Superhero Universe   
    We'll see if I did this right
     
    Lucius Alexander
     
    or if the palindromedary ate the picture

  14. Like
    SteelCold reacted to Crusher Bob in Plot Ideas   
    Hmm, I'd say that the simplest way to do this is to have the character be a consequentialist who is able to provide very supportive arguments/data that whatever 'bad' thing they are doing will result in good stuff.
    You'd want to avoid too much real world detail, but instead just have the character be able to provide 'good data' that their actions are probably going to result in good stuff.
     
    Example:
    Consequentialist has just appeared in front of a bunch of grade schoolers out of a field trip.  He produces a basket of puppies in one hand and a portable wood chipper in the other.  He then proceeds to apply to puppies to the grade schoolers using the wood chipper.  It's pretty horrific.
     
    If the PCs give Consequentialist time to explain his actions:
    He gives the following presentation:
    According to [good data] people who are exposed to horrible events are [somewhat likely] to develop super powers.  However, most people that are exposed to horrible events in their regular lives are more likely to be villains, because their regular lives are the kind that tend to produce horrible events.
    People who have things in their lives like good social support structures and a well developed moral code are less likely to have super-power granting horrible events in their normal lives.  [data on these statistics]...  and that's why the villains tend to outnumber the heroes so much.
    As these gradeschoolers come from one of the better local schools, they are generally more likely to have 'good' lives than a random selection from the population: [data to back this up].
    In addition, exposing them to a super-power granting horrible event at this young and age means they'll still have the support of the parents, etc.  So they will have plenty of time to be socialized about the potential good uses of their potential super power.
    My puppy and wood chipper method is the least morally objectionable thing I've been able to develop that still shows good results on being horrible enough to cause super powers in [enough] of the target population.  Here's my [data] on what other ideas I've had for horrible things, and their projected returns. 
    So, in conclusion, I have to go out and spray freshly minced puppy on several more grade school classes.  We'll need all those heroes to defeat the alien invasions that statistical modelling say are coming in the next ten to fifteen years.
  15. Like
    SteelCold reacted to C-Note in Module Conversions   
    Thank you for these!  I'm running a FH campaign in the Hyborian Kingdoms, so I would love to see conversions for the Conan and Red Sonja modules.

  16. Like
    SteelCold reacted to Christopher R Taylor in Module Conversions   
    I have done a few module conversions on my website from AD&D (and Warhammer Quest) into Fantasy Hero.  They are kind of rough but playable quick converts.  I have done the following:
     
    N1: Against the Cult of the Reptile God
    N2: The Forest Oracle
    N4: Treasure Hunt
    U1: The Sinister Secret of Saltmarsh
    U2: Danger at Dunwater
    U3: The Final Enemy
    G1: Steading of the Hill Giant Chief 
    G2: Glacial Rift of the Frost Giant Jarl
    B2: Keep on the Borderland
    I3: Pharaoh
    A1: Slave Pits of the Undercity
     
    I have work started on A2, I4, and G3, to continue and finish those series, but are there any other modules people would really like to see?  Hint: I don't care to rebuild any of the S series.
     
     
     
  17. Like
    SteelCold reacted to wcw43921 in Aphorisms for a Superhero Universe   
  18. Like
    SteelCold reacted to urbwar in Superhero Images   
    Some new material from Dan Houser, who is the line artist for ICONS. Here is the Tomorrow Squad: Doc Tomorrow, Astral Girl, Beacon & Quartz:

  19. Like
    SteelCold got a reaction from BoloOfEarth in And now, for your daily dose of cute...   
    Peter Herder, The Spectacular Spider-Goat. 
  20. Like
    SteelCold reacted to Ragitsu in "Neat" Pictures   
  21. Like
    SteelCold got a reaction from Cassandra in Aphorisms for a Superhero Universe   
    She Hulk doesn't quip nowadays, she flexes. 
     

  22. Like
    SteelCold got a reaction from BoloOfEarth in Supers Image game   
    Martin Vincenzo was a three time loser who lost his arm when a loanshark's  "collection agents" got too rough in attempting to get their boss'es money back. In desperation, Martin went to a Doctor Chambers who had created high tech gear and weapons for the underworld and the doctor promised him a new cybernetic arm in return for a few favors.
     
    Of course, Dr. Chambers didn't bother to mention to Martin that the new arm came without a hand but a hideous hydraulic claw. Though angry at first, Martin ultimately decided that is was not a totally bad thing after all. Hell, he even gotten a armored suit which was bullet proof...which proven to be good in killing Chambers.
     
    Now as the mercenary Death Claw, he is determined to get everything he ever wanted out of life and much more..
     
  23. Like
    SteelCold reacted to Cygnia in "Neat" Pictures   
  24. Like
    SteelCold reacted to Ragitsu in "Neat" Pictures   
    Why can't all professors embody coolness the way this man does?
  25. Like
    SteelCold reacted to Cygnia in And now, for your daily dose of cute...   
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