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sureshot73

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Everything posted by sureshot73

  1. I'm so glad as the Volume 1 was selling for almost 530$ and Volume 2 for between 80-100$. Hopefully we will see more of the out of print titles in POD. Even if it's only in black and white. The only negative thing I will say about the announcement. Jason should have also advertised at other online rpg sites like rpg.net etc.. The more people know the more books will sell imo. I did my part and began a thread on rpg.net
  2. As a consumer I'm not saving that much more imo. If I lived in the US and seeing the differences in prices 111 vs 145 used on Amazon. Chances are good I'm going to use Amazon. As I get the core book for a couple of dollars more. Now if the PDF and printing the book would be between 80-90$ then it's worth it. For 40 dollars more I can get the print version used. The extra 71 dollars to print it well I might as well just use the PDF. As I'm almost paying double the cost pf the PDF to get it printed and that's before adding in how much it will cost to bound all the pages together.
  3. Seconded with Ninja Bear. The 6E book on Amazon used is 145$ in US funds. I live in Canada and with the dollar not being so strong it's 188$ on top of the price of the PDF. So it's not something I'm going to spend or many Canadian fans will imo. Almost 200$ Going with the PDf and printing it is going to come up to about 143$ canadian. Again not much of a savings or worth getting in print. As for the copies of 6E2 As long as the 6E1 is out of print those copies are going to sell out very slowly. Why would I buy the PDF of one volume yet the print version of the other. Either it's either both in PDF or print for most people imo. Again has ninjabear has posted not too many are going to want to assume the cost of printing the books imo.
  4. It's easier said then done when it comes to printing some PDFs. Espcially the Hero 6E Core. Sure I can print out certain sections I need. To print them out on my own is simply not worth it. Even in black and white ink. Forget about color ink. It's going to cost me at least 100$ or more. Considering 6e Vol 1 is 466 and Vol 2 is 322. That's why some of us wish it was in print. Why should myself or anyone else assume the cost when it's really up to Hero Games. I might as well buy it used on Amazon in print. Even with the crazy amount of money some sellers are asking for. With all due respect I'm only going to recommend the PDF. No way no how am I spending 200$+ to print the books out.Or tell anyone else interested in getting the core. Or recommend Champions Complete. Even printing it out on my own it's still going to drain a ink cartridge which on their own can be expensive as well. Unless one prints certain sections they need. Again it's 788 pages in all. Not economical. Which is some of us would like to have the option of both print and PDF. Even then in PDF it's a dense amount of information to go through. One would need to be really good at editing and bookmarking PDFs or reading fast. To me it's something that should be read in print imo.
  5. If he knew my personal habits or knew me in person it's one thing. He makes a assumption and a wrong one about me. Without knowing what the hell he is talking about. There was no reason for it beyond that I dared to be critical of his favored rpg. I could have written a better post. I'm not going to apologize for defending myself.
  6. I have. It's good but very small step in the right direction. You would need something in a smaller and cheaper format. It's all good to make the system easier. Not so good when your competition can offer their core rules for between 10-25$. They also need to find some way to get the 6E core in print. If only to clear out the remaining copies of volume 2 that they have. Asking the fans to do it is good but many like myself are not interested. I have enough to do with my own life. I don't have the time or willigness to save someone else.
  7. All you know about me is what I post. We have never met. So how do you know anything about me outside of these boards. Don't speak for me and don't make any comments about my character. Are we clear.
  8. I have. It's a start but not enough imo. If some dislike the complexity and crunchiness as long as it's a factor. Even if presented in a easier format. Will still be a turn off. Right now they are damned if they do and damned if they don't.
  9. I still think it's the complexity of the system. Not simply presentation that is the cause of where Hero Games is at. I might be wrong and want to be proven wrong I'm not holding my breath. You want to get Hero Games back on track. Release a book like Savage worlds explorers edition for a cost of between 10-20$. Not a Sidekick version offer all the rules in a smaller easier to use format. No tomes the size of textbooks. Second admit that maybe it might be time to redo or streamline the system. I get that some don't like rules lite. But enough of gamers have voted with their wallets and said no to system. My proof the company is in trouble. You can deny all you want the evidence is right in front of you. If you can offer the system as is. So much the better. If not it might be time time to try something new. Making the current or next edition a profitable one. Is a must. Goodwill of gamers is nice and all. That don't pay the bills. Fourth don't expect or assume fans to take up the slack. I like the system. I'm not going to bend over backwards to save it. At least for free or without any guarantee of making a profit. My times is precious and I'm not going to waste it on what seems like a lost cause.
  10. It's not only simply a matter of HG getting more money. Even if they won the lottery tommorow. A decent amount of gamers are not interested in a rules heavy and complex system like the Hero System. So if all your going to do is a rehash with better production values it's throwing money away. You might as well burn money. One thing those who like the system ignore is that they are easier less complex and rules light systems on the market. While not as complete like the HS, some on the hobby are willing to overlook that. You want no changes yet at the same time want it to be more popular. If your also not offering anything new why would people reinvest again.
  11. So anyone should be able to say anything and everything and then hide behind free speech. The mods should just not do anything. That's not how it works. If you think that calling others in the hobby rules rapists is a good thing or even acceptable then no wonder our hobby is dying a slow death. Considering how today society is politically correct. They have no choice but to crack down on that kind of stuff. I don't agree with. I don't blame them either. No to mention that kind of stuff might get you banned or at the very least get you in trouble hear too.
  12. To be blunt if your dumb enough to write something like "rules rapists" when refereing to other members off the hobby. Your asking for a ban and deserve it imo. That type of toxic BS does not belong anywhere near the hobby. Yes they are people who like to learn to rules and get the most out of them. You don't have to like them. Calling them "rules rapist" is helpful how exactly.
  13. Not to mention in this digital age. With social media. Word of mouth is not the only way to market a rpg. It helps but with the first you can reach many more gamers in the hobby. To be blunt it's also not my job to spread free advertising. I don't mind but I also don't feel any obligation to do it for free. I have my hands full with my own job. I'm not doing someone else advertising. If anything they should really get POD with the 6e Core set and any other out of print 6E. It's too expensive online. Their second part of the core set will never sell out or take forever to do so.
  14. I can see why some like taking time to make characters. I don't see the need for it though personally. If a rpg allows me to to do it quicker and faster it's a feature not a bug. Taking a long time to make character is also not a and never will be a selling feature. Sure if your like myself experienced with the system it's easier. Not so much to a bunch of novice players/gm to the hobby. The Complete series of books was a step in the right direction though not enough imo. Mind you then you had those who complained that they were not "complete" enough.
  15. I completely disagree with Pathfinder and Hero System being very similar in complexity. I can the core Pathfinder to a gamer and by looking at the classes get a idea of what they want. Unless you have someone familiar or at least has Fantasy Hero available has to build everything from scratch. Easy enough for a veteran of course. Not so much a beginner. I'm not saying Pathfinder is rules light by any means. It's somewhat annoying that similar bonuses don't stack with each other. Nowhere near as much math imo then the Hero System. It's no so much not wanting to read material. It's the sheer amount of material. The size of 6E did no favor to gaining new bloodin the hobby. Already some were unwilling to read one large book with 5E. Two large books. Complexity and crunchiness for the sake of it was and never will be a selling point. Think about it someone offers you the Fate Core, Savage worlds Core and the 6E core. Being objective and new to the hobby would you really want to read two big books that look and read like school textbooks. Versus the smaller ones that look and read more like rpgs. It's up to Hero Games and other rpg companies to cater to what the fans want. Which so far leans more to rules light and less crucnhy.
  16. I'm part of that thread and you don't know what your talking about. Is it critical about some elements of the Hero System of course. That foes not make it a bad thread. If you wanted a echo chamber style thread on rpg.net well your not going to get it.
  17. Again I don't think it's simply a matter of more releases. Better presentation and style and writing in the books will help. As I said a significant number of gamers in the hobby don't want rules heavy and crunchy rules. Short attention spans is a very small minor factor of the problem. It's not really the reason. If that was the case than even rule systems like Fate and Savage worlds would be hurting in terms of sales.
  18. First off it's not simply a matter of it being a younger generation vs a older generation sort of thing. Nor is it being about those who like MMOs or those who do not.Old or young Gamer the community as a whole is no longer interested in rules heavy and crunchy. If anything will prove that beyond a shadow of a doubt. It's how the gaming community voted. With their wallets. Then went to other less rules heavy and crunchy system. That's one thing no one can deny. Not even the hardcore fans of the system. While I don't have any sales figures. I do have a healthy does of commen sense. A rpg company making money. Or at the very least staying in the black. Is not going to end up in the state that Hero Games is right now. Either they try something new or streamline the system for easy of play while being less rule heavy and crunchy. Or they die a slow death. So please let's drop the whole "those young whippersnappers and their mmos ruining or hobby" routine. It's not true and quite frankly insulting. This community is already a niche within the hobby. So the solution for some here is to alienate even more interested gamers. Nor will their be a shift from rules light and less crunchy. To opposite. That's like saying we have IPADs but let's bring back computers the size of a room. Computers won't revert back to that size. Neither imo will enough of the fanbase to make enough of a profit for Hero Games. Either they try something new. Or at the very least modernize and/or streamline the system. Or gamers will stay away. 6E while I liked the changes was just a huge step backwards in terms of presentation and getting gamers interested in the rules. Already the complexity and crunchiness was kept. Others of the big size of 5E and 5ER. So their solution was to make two big books. Like it or not enough of the members of the hobby simply are not interested in that kind of presentation. With all due respect complexity and crunchiness for the sake of it is really not a selling point. If it was then systems like Fate and Savage worlds would have never become as popular. Before anyone says "importance/legacy". That's all fine but that does not pay the bills, employees or get new books printed. Legacy is important. One also needs a profitable product as well. I'm sure that I will be told that if any major changes to the rules are ever implemented than some fans will leave. I can respect can that. Just don't complain that gamers are not buying into the system like that used. You can't have it both ways imo. No changes yet also a more profitable edition of the Hero System.
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