Jump to content

Pyre-Archer

HERO Member
  • Posts

    297
  • Joined

  • Last visited

Posts posted by Pyre-Archer

  1. Re: [Campaign] Champions of Vancouver

     

     

    The Bad:

    16 VIPER Agents almost took down the 4 Champions of Vancouver.

     

    The Ugly:

    Dice luck was with the NPCs

    QM

     

    To be fair, those last two were kind of related. Plus, we got to learn first hand just how much invisible martial artists with Missile Reflection can suck when used against us.

     

    Need to learn some anti-invisibility tactics. Maybe get a heat-based (Non-sight group) detect. Even without targetting, I'd have something approaching a prayer.

     

    We did try a few tricks, but no luck, sad to say.

  2. Re: WWYCD: Alternate Identities

     

    Pyre-Archer's abilities are pretty distinctive; there's not a lot of heroes who can create a flaming bow and arrow.

     

    If he had to change, he'd probably start using the flaming staves more, and pick up some martial arts training. Keep a set of normal clubs on hand and explain the flame bit as a gimmick. Invest in some wheels to make up for the lack of flight (easily his most distinctive ability.) Barring GM fiat, that'd be my approach.

  3. Re: WWYCS: "Why Shouldn't I Kill Him?"

     

    Pyre-Archer: "Okay, so you kill him here. So what? Justice has to be seen to have an effect, pal. Hauling off and blowing him away right here won't get a message out. Heck, man, In two days they'll just be saying this loser here got nailed by a punk with a zipgun. Or someone else will take over his spot."

     

    And if he has some sort of 'detect sin/evil/guilt' power:

    "I'm sorry, but are you on drugs? You do realize you could use that power to make the system better. Be a judge, or an attorney. You could find ways of helping the system without having to fire another bullet, save in self-defense."

     

    Hmm, not too grounded. But then, midnight philosophy was never my strong suit :)

  4. Re: [Campaign] Champions of Vancouver

     

    So, what happened today?

     

    Well, in rough order:

    1. Pyre-Archer revealed his secret ID to his DNPC girlfriend, who was chewing him out for never bieng around. Voted as one of the best dumps in a long time, and sure to have countless reprecussions down the road.
    2. Rehashed the meeting we overheard last episode. Names were dropped, Centaur and Redstone, IIRC.
    3. Turjns out the VIPER Nest was ratted out, and in the middle of some nasty infighting.
    4. The Hells' Angels were in the RCMP's sights, owing to a serious crackdown and a lucky grab of a ranking member who agreed to turn state's witness. And had no family to menace. Also learned that they had been subcontrating some of the 'wetwork'.
    5. Walter Green, VP of Cryo Industries, had been turned loose owing to lack of Evidence. Corp-slime, making sure he oozed his way out of any litigation.
    6. Our Fight: And heavens, it was a FireFight. Guns, blasters, co-ordinated VIPER Agents raining death on us, me learnignt he benefits of taking cover and sniping the baddies, Lucky getting knocked around. He seemed okay with it. But man, it was fun, we're never likely to see the like of it again, it was such a masterful run.
    7. The Interrogation: Wherein I let loose with some of my angst, and actually threaten a downed VIPER Agent. Lucky manages to save another agent who has a triggered heart attack. the the police show up and take everyone away.
    8. We find the old nest, mostly trashed, and a few leads to follow up on in later sessions.
    9. Learned that Cluster, a former member, had been killed, in a rather gruesome way. Cybernetics had been removed, and the pieces left out for the RCMP to find, thanks to an anonymous tip. ARGENT was mentioned.
    10. Our base was gone! We made the long slog from Vancouver to Mount Garibaldi to see that our base had never been, thanks to some temporal editing. WHich promted a call from Mr. Kuoc, whherein we found our base had moved tot he top two floors of the Shangri-La Hotel, with the vault located in a subbasement. Just as we were going over the potential flaws of having a superheo base in a -hotel-, it vanished. We blamed Flicker for a while, then realized that we had had our histories altered slightly thanks to our recent time travel episode.

    Notable lines that I recall:

    Me, on interrogating a captured VIPER Agent wearing a black armband: "Black armband or a blackened head. Which is it?" - said while holding a flaming arrow at said head.

     

    "Lucky? We've just been retconned."

     

    Please, feel free to add anything, my notes are fragmentary.

  5. Re: Signature Request *CW #7 SPOILERS*

     

    As I said in a prior post, some time back...

     

    Porcelain age of comics. As in 'what the bowl this whole thing should have been tossed down is made of'. If only for using Asimov as a justification for totalitarianism. Guessing Reed missed the chapter about the Mule, then.

     

    So, Iron Man or Mr. Fantastic: Who's butt would you kick first?

     

    And the kid's name is Bucky. He was dead for a while, but got better.

  6. Re: matchmaker for masks?

     

    Managed to get Katheryn 'Kitty' Pryde at 68.8%, with Lois Lane and Ms. Marvel as very close runner-ups. Kitty's no surprise, but the other two raised an eyebrow.

     

    And, given how Pyre Archer's doing with his current DNPC GF, I think he's about to start crusin'...

  7. Re: [Campaign] Champions of Vancouver

     

    Okay, that's almost as odd as the campaign I heard about which wound up levelling Fredericton and causing a major international incident, all because the PCs loved explosives too much.

    Ooo...can I suggest that?

     

    -From a recent IRC chat where I mentioned the Running of the Velociraptors last session.

  8. Re: [Campaign] Champions of Vancouver

     

    I have no doubt that we will "take it". My concern is that it will be less of the Manly-taking-it-on-the-chin sort and more of the small-blonde-boy-in-prison sort.

     

    Oh, we'll be fine. I'm sure that QM has a perfectly fair and balanced attack force waiting for us that we can beat with the right combination of strategy, firepower, and guts.

     

    By the by, can I get an extra d6 of luck for saying that with a straight face?:D

  9. Re: [Campaign] Apocalypse Champions

     

    Forced to fight...well, yeah. But my character's...colourful estimation of the statue's personal hygene didn't help manners any.

     

    Once we got going, we..., well, we got hammered, but I'd like to think we gave as good as we got. Except for QM, who managed to kick serious butt with the help of a blue luck token.

     

    You had to be there. Even the GM was a tad gobsmacked:D

     

    Anyway, prepping a few foul-mouthed quips for Nero v2.0

    Pyre Archer.

  10. Re: World at War: Ragnarok!

     

    Everyone dies in Ragnarok; like, two people survive to repopulate the Earth, the only remaining gods are bloody pacifists ... I just can't see Loki wanting it to happen.

     

    Good point that. Mind, Loki is the trickster god, so he's bound to have an angle. F'r example...

    • Take out Heimdall, saving his own skin
    • Gain Surtur's power, so -Loki- can do the fire flinging
    • Force one of the other deities to take his place, sort of a stunt double Loki. So, in a way, Loki would die, just not the one everyone expects
    • Possess Lif or Liftrasir.
    • Allows the other evil gods to make a first strike, or otherwise cripple the Vanaheim.

    Let's face it. Two mortals and a pacifistic pantheon are pretty easy pickings for a trickster god.

     

    Just a few thoughts, courtesy of Encyclopedia Mythica.

  11. Re: [Campaign] Champions of Vancouver

     

    You forgot to mention that Entropy looks more like Flicker, acording to the Saurian description of him.

     

    Further Mystery for us.

     

    I'm a touch more worried about touching down on a planet that a giant nightcrawler with delusions of Cthuluhood is running the show on now, save for a small bit where Flicker/Entropy has a nice beachfront home.

     

    Fun times for me. Just waiting for the ancient horror to suck my brains out through my little toe. Or whatever it is that the Elder Worm does to hapless mortals.

  12. Re: The downsides of the Iron Age

     

    ...it doesn't say anything good about MJ that she (presumably) goes back a few months later to sleeping with a man whom she saw slurping down brains.

     

    Well, they don't show MJ going "retcon, retcon, retcon, where's that *bleep*retcon?" There's always a few week's grace after each reboot where they can get good and kinky before the next idiotic plot gets going.

     

    To me, 'Iron Age' has come to mean 'Pour battery acid on comic book icons'. Because in this day and age, Skuld forbid that I get some escapist entertainment to take my mind off all the crud in the world today. Yes, it's a generalization, and I know that there are probably some very good comics out there. Heck, I'm getting some of those now. Usagi Yojimbo, PS 238, Knights of the Old Republic, and the like. But the mainstream stuff is just a bit too much for me now, that's all.

  13. Re: [Campaign] Champions of Vancouver

     

    Hi, Pyre-Archer here, one of the Bitten.

     

    Well, the start was a bit of a stumble-fest; we knew we had gone to Ontario for some reason other than the funeral (wherein we learn that our beloved GM had managed to wipe out the majority of the 4th Edition Champions of The North characters), but none of us could remember why.

     

    And it can't possibly have been because the other end of the teleporter was located under a lingere shop/adult bookstore. Who places these things?

     

    So, we get back, and find Vancouver under seige. By dinosaurs. Velociraptors, T-Rexes, and a few Brontosaurs. Oh, and Pteranodons. Can't forget them.

     

    The one bright side is that we can pin this one on the provincial Liberal government. They came up through a hole opened by the Canada Line construction. Campbell's one of the Crowns, I tell ya! So, much dino-mayhem ensues, our newest member (name please?) eviscerating one, me misting another, and the rest of the team serving out some beats. Yes, Lucky too.

     

    So, all was going fine until we saw Flicker duelling someone for a crown, and everyone got sent back to the Jurrasic Age. Cretacious. Whatever.

     

    Okay, maybe Mesozoic. But that's the line, man!

  14. Re: Anime series as a campaign

     

    I'll add my vote for Patlabor; What I saw of it looked like it would be a lot of fun, same for Appleseed.

     

    I'll also throw in a vote for the Brave saga for a somewhat comedic campaign. Just add in a rule saying that all attacks require silly names and have to be shouted, and you're set ;-)

     

    And Tsubasa would be a blast, but a lot of work for the GM, creating all the worlds to go to, and the cast to go with it.

     

    Noir might be fun. Definitely a Dark Champions style game.

     

    -Pyre-Archer

    Well, Kirika's a lot cuter than the Harbinger.

  15. Re: [Campaign] Apocalypse Champions

     

    We warn Eric to be civil, but that seems a lost cause. QM

     

    Hey, he's not supposed to be likeable, I keep telling ya! It has been a while for me, so apologies if I did stray out of character a bit too much. And for completely blanking on missile deflection. It's such a useful power, I should know it better.

  16. Re: [Campaign] Champions of Vancouver

     

    Bring it on. ;)

     

    Weren't you the one saying we shouldn't give the GM ideas?

     

    Fun times, that, even when Mechanon blinded us. And a host of plot options to choose from, including QM's conviction that We Shall Face the Crowns again. But for some reason, the talk with Foxbat is sticking most in my mind. I wish I'd geeked it up more.

     

    Wait. Didn't he call me out at one point?

  17. Re: WWYCD: Fuel for the fire

     

    If I'm reading it correctly, it sounds like the critter just got smacked in the head by a rather large vehicle. That'll make anyone stagger.

     

    That said, Pyre-Archer would tell Stretch and Rocky to grab the civilians while the beast is distracted. Get them clear, first priority.

    Then I'd take the shot. And afterwards take Stretch to task for putting innocents at risk.

     

    Failing that, I'd aim low, take out the legs, make a Flash attack if I can. Pyre-Archer's already a fire-user, so he'd be at a bit of an advantage here. But his Code vs Killing would probably stop him from making the initial shot as described. Not good for one's rep, and all.

  18. Re: Character concept: Shadowcat

     

    Sounds interesting. And her Age of Apocalypse counterpart did use claws, so it's not like there's no precedent. She's going to have a lot of points in her phasing abilities, assuming you want to bring them all over; desolid, mess up electronics, low level flight or gliding, probably some level of Mental DEF, maybe even a bit of magical sensitivity depending how you look at it. Not to mention her intelligence and related skills (Good with computers, for example).

     

    Just my 2 cents worth, and I'm looking forward to it!

     

    EDIT: Oh, don't forget Lockheed!

  19. Re: HWYW*: Marvel Civil War?

     

    Interesting...

     

    I wouldn't just have Stanford; I'd build it up, several little things that cause people to turn against the good guys. Start with a bank robbery that goes south fast; say a radioactive villain 'loses containment' and irradiates a city block. Rising anti-mutant sentiments resulting in several riots across the US. The Hulk returns, mindless, cosmically energized, and rampaging, leading to a massive battle. In the process, Captain America dies.

     

    Start a 'Shieldless' mini-arc across several titles. Let's face it, -Captain America- just bought it. That's gonna create ripples.

     

    *Then* hit 'em with Blamford. Historically, Stark and Rogers have been close; Cap's death would be a much better motivation for Tony to push the SRA. Text of the law will be printed out on the inside back cover of several of the titles. Want 'em all? Gotta buy 'em all.

     

    Oh, and no clones. They're just dumb.

     

    That's all I can think of right now. Depending on the reaction, I might build on it more.

  20. Re: Champions Universe without the Crowns of Krimm

     

    [Leans back, taking notes]

     

    Well, there's always misguided summoning attempts that wind up bringing something worse over. Say, Bloody Mary from Silver Age Sentinels.

     

    It is entirely possible that the maker of the Crowns may yet still exist in some disembodied form; and he won't like what we did to his trinkets...

×
×
  • Create New...