Jump to content


HERO Member
  • Content Count

  • Joined

  • Last visited

About dialNforNinja

  • Rank
    Skilled Normal

Recent Profile Visitors

137 profile views
  1. See, I knew folks were sitting on some great stuff! Once upon a time on another board I made a topic, "If you were a B-list supervillain, what villain would you be?" My own entry was HVAC, Master of the Elements! (pronounced aitch-vack) who could raise or lower the ambient temperature by fifteen degrees and control wind speed and direction up to fifteen miles per hour (That's total speed if against the wind, or added to existing wind speed.) His signature job was burglary with the getaway planned via hot air balloon, proclaiming "NONE SHALL DENY THE POWER OF HVAC! My mastery of the elements ensures that I can outrun any other balloon!" and his common takedown was being pursued by any other method than in a balloon. e: I remembered another of them just after posting - Smalltime had the ability to make poeple's skin look young and healthy, though it would wear off after a month or so... and rather than use this directly to make money, would open beauty shops and repackage cheap product into custom bottles to sell for premium prices claiming that it was his secret formula lotion that caused the effect, under the (admittedly not implausible) theory that rich old ladies were more likely to go for that than letting someone use superpowers on them as such.
  2. One of the things I particularly liked about GaoGaiGar was that the components of the main super-robot actually do set up a barrier to keep enemies from disrupting the combination process... and at least once or twice, a boss type got through the barrier and wrecked some face until the supporting cast could come to the rescue.
  3. I've noticed that the covers on Champions Complete and Champions Powers feel really light weight even compared to older paperback game manuals like Mekton Z or the BESM series, so I thought about converting them to hard covers. I know there are professional businesses that handle such things, but oddly enough they want to get paid for their time and I'm kinda broke, especially when there's so many parts of this collectible textbook game I haven't got yet So, I turned to the repository and font of all human knowledge, YouTube! After a couple hours of poking around and staunchly resisting getting sidetracked, this appears to be the most concise yet useful video on the topic, since it specifically addresses so-called "perfect bound" (IE single pages glued together at the spine, easy to manufacture but also prone to losing single pages or breaking into smaller chunks as they wear) paperbacks: Repairing a paperback book to hard cover Has anyone else tried such an operation? How did it turn out? Any tips or warnings to share?
  4. Fighting blind has a default penalty that you'd use with Darkness, so I figured you'd set it up as fractions of that per increment, or half outright if doing it the reduced-bookkeeping way. My personal inclination would be to take whatever the effect radius is and divide that by two, so there would be effectively four bands if you were looking through it, the outside where you have 1/4 the penalty, the near inside with 1/2 the penalty, the far inside with 3/4, and beyond that total concealment. This gives a reasonably graduated effect without lots of gnarly math and a huge table to check against. Three bands would also be effective enough mechanically but halves and quarters tend to be more intuitive than thirds. I guess you could do 25%-50%-100% but that would probably be a smaller Limiter, -3/4 or -1/2.
  5. Why would you not just use Darkness with a Limiter, say -1, for Partial Effect? Then apply the modifer-per-hex and duration however you've decided to do it anyway. I ask not because I think the suggestion above is wrong, but choosing the best right way seems to be the trick to grokking Hero System and I'd like to know the decision process for why Change Environment is better for the purpose.
  6. That one could be just as much of a problem, though - say he annoys a grouchy old lady and she grabs his ear, or starts smacking him with her handbag... better hope he can pull that reflexive murderfist response! I'm not saying to just do it out of the blue like a jerk, of course, but including an NPC who doesn't like supers and thinks the modern generation is too disrespectful etc. is perfectly fair game, and blowing the RP (or at least some social checks in lieu of RP as it's entirely unsurprising if a gamer is not a social genius IRL) and having her become irate is legit too. People like that pester the heroes all the time in genre media, if perhaps mostly because bad things tend to happen when they try it on villains.
  7. Didn't Western Hero just get a new release? I'm sure I saw something about that... maybe it was just an official PDF version without a system update?
  8. Not... every "weird" character concept is sex related, right? I mean, even my two were "tentacle monster but without the rape" and "her nickname was F-Bomb" but... we can be creative without involving procreation? Reaching back further, one of Ten-tickles' precursors was called Traveler Among Strange Angles, an academic who discovered hints of intelligent life in other dimensions, became obsessed with studying it and proving his hypotheses right when they were ridiculed, and eventually mutilated himself to better fit in and fled to our dimension when certain deeds that had been necessary (if distasteful, at least until his morality shifted closer to the strange beings he had discovered as well) at the time but which were completely unacceptable among his own kind led to an angry mob descending on his isolated laboratory just as the means to finally open a portal suitable for physical transport were completed. Traveler had a generally similar schtick of only communicating telepathically, though with the more explicit SFX of forming glowing ideograms around himself and then blasting them at the target(s), but a less refined humanoid form that was more a matter of having cut the trunk of his treelike natural body in half partway up to become "legs" and vivisected and stitched his two major tentacles back together around an implanted framework to form arms with defined shoulders, elbows, and fingers. I figured that was a little too much body horror for a supers game that wasn't Rob Liefeld 90s style Rustiest Grimiest Bloodiest Pouchiest Iron Age (Yes, TASA wore a bandoleir and several arm/leg/etc. bands with pouches for personal items, since the defunct extra stomach his species normally uses for such a purpose was in the part of his body cut in half. Even Ten has a utility belt like that, but hidden under the flowing cloth of his sash) and cleaning out the Lovecraftian madness eventually turned into lampshading H-anime cliches for humour. Though I did resist the urge to name Ten's Armor Piercing attack "Penetrating Tentacle" somehow, up to now. Seriously, though, there's gotta be more stories to tell than this. We're gamers! We live for our weird game night stories! I know you've got 'em, so come on, spill!
  9. Wait, Lucha Libre Hero? Really? That's awesome. And not just because I've always wanted a story where a Luchadore beats up Bane and takes his mask for shaming the spirit of Lucha (he uses guns, and both uses and sells drugs) and that's why Nolanverse Bane has that goofy fang-face instead of looking like the comics and animated versions.
  10. If he's the GM and the general concept has been approved anyway, why not just use a VPP, when it's the kind of situation it's designed for? Multiform can certainly work, of course, and might even end up more cost-efficient depending on what a VPP Pool and Control Costs end up needing to be to cover all the bases. Edit: Thinking about Multiform got me thinking about a Kamen Rider build, and raised a point that could easily apply with powers-form-a-book: What about having a vehicle in some but not all of a Multiform's slots? For a Rider I was thinking that it could be justified by saying it still exists but advanced forms are too powerful/physically strong/etc. to use it safely, but for powers obtained from a book it could be some kind of force/energy projection, a Summon in game terms perhaps. Does it sound legit?
  11. Oh, that is SO getting yoinked the next time I do an actual speedster build. I've got a big grinchy grin and can barely resist the desire to cackle and rub my palms together just thinking about it.
  12. Oh super very NO on just one player having that kind of power, no matter the relative point cost. Like I said before, probably the only way it would ever get in game is a "Speed Force Masquerade" sort of deal where anyone relevant to the plot is just as fast and they have their own society of some sort going that only indirectly affects the Slow World, or something like that, and at that point it's campaign SFX and properly a freebie since everyone gets it. Even for a PBEM it would take up too much of the GM's time and attention from the rest of the players, and while it could work in solo mode if you're just going to write prose you might as well not bother with game mechanics as such, whether it's your OC Wheelz the Donut of Steel or just plain Flash fanfic. It was just an attempt to explore the envelope of the system, pretty much.
  13. It's entirely possible that's my misunderstanding, but while however many actions you get per turn are resolved on the specific phases they fall on for game purposes, do they not supposedly still fill the whole twelvish seconds in-universe? Perhaps this is another artifact of my perspective being to look at what happens in character and only then poke at the parts bin of mechanics to see what can make that happen, rather than pulling some shiny factory-fresh rules out of their wrappers and slotting them together, then trying to figure out what in-character effects will tie them all into a theme and signature schticks. Putting it like that sounds sort of derisive, but I'm trying not to be - it's just that the latter seems to be the standard approach for Hero veterans, but it's more alien to me than ... than a gate to Qliphoth, to use a Champions setting reference. That at least I could toss a paper airplane through with a note conveying my Champions Online character Lady Cthulu's disregards (If that cow Ao'Qepoth thinks she's going to conquer Earth and take all the chocolate for herself, she has another thought coming! ) but coming at character design without designing the character first is just bizarre. All of your other points were interesting too, but I don't really have anything meaningful to say about them. Basically I just nodded along saying "Okay, yeah... yeah... that makes sense..." etc. I do appreciate you taking the time for the analysis though!
  14. Those two problems were addressed, between shifting over to a Speed Force dimension and using Transdimensional senses and Strength to affect "the real world," and adding Spatial Awareness as tachyon perception with the Discriminatory, Sense, and ... whatever the third adder was that I can't remember to be what he's perceiving things with. Being in the Speed Force presumably also takes care of relativistic mass causing problems with local gravity, too.
  15. All right, we're clearly thinking at cross purposes - "he is fast, so he can do this" versus "he can do this, so he is fast," and "he's using massive END so how could this even be played" versus "he has Life Support: Does Not Age and centuries to recover END between uses, my god this is even more abusive than I thought and can never be played." Beyond that, some web searches (ignoring everything with a rem.uz address because I'm still being stubborn about that 🙄) reveals that what I need is APG2, which (at least judging by the reviews and a Q&A thread from a couple years ago) essentially does exactly what I came up with here, in pages of detail because that's just how Steve rolls. "It's horribly expensive and probably no GM will ever allow it" sure sounds familiar at any rate As for Hero not having "I win" buttons... well, that's obviously untrue, as in nearly any point-buy toolkit type system, and most others as well. Nixing those is (part of) what the GM is for, because otherwise all you need to have one is an attack that's far above the defence levels of the campaign, or an NND whose special defence isn't available.
  • Create New...