Jump to content

Shane Harsch

Members
  • Posts

    1
  • Joined

  • Last visited

Everything posted by Shane Harsch

  1. THREAD NECROMANCY...Success! My thoughts. CE vs Images from a cost perspective is one thing, but it is never going to be 0. A reasonable CE build for a flashlight might cost 4 when an Images build costs 7. I've done enough point shaving that I can see the appeal, but it's not that great a diff. Expanding to larger AOE certainly will exacerbate this. I did read through all the previous pages, skipping the personal exchanges, but I may have missed the discussion on my next point (apologies). Since Images does not negate Darkness (that's the role of Dispel), I'm more inclined to go with light as a CE effect, specifically to offset darkness penalties and essentially penalty skill levels. This reduces the cost of CE (1 pt per -1 offset for a single sense, 3pts per -2 offset for a sense group). One of these I built with a -5 Custom Adder so that Images was for Normal Sight only from the baseline. It makes a difference. Inverting Darkness to become a Light power (with the same cost structure) is way more expensive than just an Images build. If Images could offset Darkness it might be a different story. Since it can't, I think CE as to offset a PER penalty is the way to go (and is in a gray area of provides a bonus). That's how I'm doing it for Atomic Sky, and it's easy enough to modify CE in HD to make it happen (as you can see above). 7 RP to light a battlefield seems pretty reasonable to me.
×
×
  • Create New...