I've been looking at powers in the Hero System core rules and I was reading the absorption power
Acording to the description, Absorption takes damage done in combat and acts sort of like Aid in that it can be directed to a characteristic such as strength, PD and so on. It didn't mention it, and I don't know enough about it to make an educated guess, but could you direct these points into the END Pool of a multipower construct? I know that the benefit would fade at 5 points a turn, unless you buy a slower fade rate, but I also understand that those points are the first used in a situation such as STUN or END and if they are used before they fade, they are effectively gone and can't fade.
So, the ultimate question is, could Absorption be used to bolster an END pool? For example, if the END pool is at 88 out of 100 and you send 12 points of absorbed damage into the END pool, would it jump back to 100, then fade to 95 on segment 12 and so on, or until used?
Did I make any sense? The reason that I'm asking is that I'm building a cleric just for the heck of it; to see if I can and how difficult it is to build spells and this one seemed like a possibility. I thought about an absorption that went into REC, giving the character a higher recovery of STUN and END, but multipowers use an END pool, so it would really only help stun.
This is from a friend of mine and I was curious at others reaction and opinions, as is he.