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egaroadkill

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Everything posted by egaroadkill

  1. Exactly! Like myself, say he came from a military family that transferred to a new post every 18 months. He makes new friends easily and often, only alternate ID and children would be a slight emotional issue. The movie "The Man from Earth" comes to mind. I was actually playing a character with serial immortality in a recent game. His was a GM controlled Transform (Mental transfer) charge with limited lives that triggered upon death, exorcism, and then later choice once paid up the xp for it. I could also buy new charges but only upon completing certain tasks, usually remotely associated with the plot hook and new body. A cheap but very fun power that I think fits the AP cost of this thread.
  2. Life Support (Immortal) Healing: Slow 1 point regeneration with limbs +2 Overall Skill levels or 4D Luck The money, technology, skills, contacts and other improvements will advance over time... first on the list... anonymity!
  3. Re: Societies forming around advanced/alien/forgotten purpose technology?
  4. Re: Planets of SF Author Hats Pournellion: Present day Earth but with Alderson drives, off world gulags and penal colonies for petty criminals, those who disagree, and who can’t pay the bills. Meanwhile, cultural philosophies polarize to the point of genocidal anger as a few military men and transhumanist scientists act on their own angles for a way out to carve their own kingdoms before the lights go out on the dystopic, corrupt civilization.
  5. Re: 7 Sci-Fi Series Ripe for Movie Reboots Cool, let's hope they get B7 right. On a side note, I finally saw an episode of Hyperdrive. Loved the silly show! If they remake 1999, I demand twangy, funkadellic 70's guitar and that whooooooosh effect for every time someone gets to suck vacuum.
  6. Re: 7 Sci-Fi Series Ripe for Movie Reboots I was actually excited a few years back when Darrow was angling to make a new series with his Kerr Avon reprise having survived and playing a sort of Napoleon trapped on St. Helena. Too bad it fell through. I agree, even though the original show’s dated, they really should leave it alone and go with a new generation. On another note, I awoke to my four year old boy cheering and giggling up a storm early this morning. It turns out he figured how to break into my DVD collection and play them on the machine. He was watching Robotech for the first time and absolutely loves it… This made me wonder. What about an animated remake of that old series, or even live action considering the recent transformer movies but, please, please minimize the Minmie gunk.
  7. Re: 7 Sci-Fi Series Ripe for Movie Reboots I agree! Ugh... That series annoyed the heck out of me. Now what I'd like to see is a Blakes 7 movie and new series.
  8. Re: Sky Scorcher 1 megaton air-to-air missile (1956) I never heard of Sky Scorcher, very cool. Thanks for the atomic holocaust tidbit. My favorite wow factor, I can’t believe they even considered it, atomic holocaust weapon is still the old SLAM from Project Pluto.
  9. Re: Hard sci-fi adventures? My player’s say thier favorite episode I run is the one they nick named “It’s a Mad, Mad, Mad, Mad Universe” where the players small tug and salvage employer has assigned them to join up with a couple of other companies to prepare an obsolete, remote university astrophysics station (Bernal Sphere) for transfer and resale to new owners. A day or so after arrival, one of the few remaining university astronomers makes a discovery that he shares with everyone. There is a heat source he’s located far out in the ort cloud of the system that turns out to be a star ship. He’s even identified it as the long lost colonial liner Moscova. She’s a massive ship that was the pride of the Russian federation; reportedly filled to the gills with cargo and the personal treasure of 1200 people all lost decades earlier on her maiden voyage to the colonies! The party along with the other crews, the university staff and a few other “competitors” who hear this now must rush to make the claim. To make it fun I simply copied the characteristics of the competing actors from the old movie as captains and crew and let the chaos run rampant as people scramble for the salvage rights. There have been times when the game gets real mean with violence and nasty acts of sabotage and others turning to dirty tricks and friendly competition. The games with (IPW) interparty warfare breaking out were the absolute best! Towards the end, before the law arrives, the players might discover the ship was sabotaged and that even that went wrong. Instead of simply damaging the drives in Sol system, the ship was thrown far off course and drives ruined stranding the vessel in a distant systems ort cloud. The players can also find clues as to which government and corporation was behind it (The conspirators are today now key politicians and corporate execs, movers and shakers of the UN). A little later, an old black hat arrives in amongst the other government investigators to make sure the ships secret stays a secret. There have been other times I’ve thrown an opportunistic merchant/pirate into the mix who shows up after the UN investigators with guns blazing. Their second favorite adventure is when the tug suffers a radiation shield breakdown during a huge flare forcing the tug to land at a mining colony on Io. Then ensues a direct rip off of Outland. My own home grown Sci-fi game of three decades is a near future (70+years), human only (no aliens but some rare AI) hybrid taking stylistic hints from 2300AD (balkanization, familiar states the various Colonial Arms), Jerry Pournell’s CoDominium (corruption, oppressive bureaucracy, BuReloc), Ben Bova’s Planetary Tour (UN economic oligarchs, corporate intrigue, mass media manipulation, replace believers with political ideologs following collectivist demagogues), and a little P.K. Dick cynicism with sprinklings of cyberpunk and the wild, west on the dumping worlds. A real fun Dystopia my friends all say. I normally start the campaign using the tried and true Heinlein coming of age path with a hard dystopic twist (similar to “Higher Education”) starting everyone in one of the many CoDominium like “Welfare Islands” that players say are akin to life in Neo Tokyo (think beginning of Akira) only more vacant and run down because a quarter of the bums have been hoodwinked/forced migrated to the periphery. I quickly present them an option out of high school early, before becoming a 15th grade senior, and into work with a struggling but honest little orbital maintenance business (tug boats and orbital cleanup) and eventually into the real meat of the campaign.
  10. Re: Long Distance Communication I’ve run many a fine 2300AD campaign starting the players off in an Xpress boat delivery service relaying data and parcels up and down the French arm. When, the GM forces data to travel at the speed of shipping between the stars, all sorts of room opens for adventure hooks and intrigue. Too heck with reliable instantaneous communications, gimmie a courier for good plot every time!
  11. Re: Help me flesh out a kernal of a setting idea I’ve always liked the Pac Protectors from Larry Niven’s Known Space.
  12. Re: What about a Space 1999 Hero Space 1999, gotta love that silly old show. Talk about suspension of disbelief! There used to be a website were someone counted every crewmember death and eagle destruction, listing them by episode, adding them all up to a total that suggested the moon dwellers died three times over. Look out! Here comes the Quella drive. Queue the stock explosions, laser beaming staple guns, decompression whooshing sound and flying bodies… Love it! Well, the first season anyway.
  13. Re: Post Apocalypse Hero: I am Legend My only gripe is why in the world one would go mucking about with such a dinky weapon as a 5.56 M-4 when it’s obvious a good high capacity semi auto shotgun would have been more useful too shred maniacs. Just kidding, I thought it was a fun movie well worth the matinee price, although, if I had paid the normal $10 fee, I would have been upset seeing that’s what I’d pay to own a DVD of it.
  14. Re: [PA Hero] Limited Nuclear War Not So Good I’d say forget the doom and gloom, atomic angst and radiation melodrama for now and save fretting over it if after they have thirty years of an unrestricted nuclear arms race and couple of thousand megatons between them. For now any nuke exchange between them would not be a radioactive world holocaust but it would be a prelude to one nasty real war between many other players that’s been brewing for some time.
  15. Re: Favorite Sci-Fi Weapon My vote goes to the slaver weapon from Larry Niven’s Star Trek screenplay that eventually got made into one of those horrible Trek animations. It was a transformable device able to become many different tools of which my favorite was the matter/energy conversion at a distance power that looked like a thermonuclear blast miles away.
  16. Re: help with ship clasifications My friends and I played 2300AD Star Cruiser a lot using our highly modified rules taking into account various things such as delays in communications due to C and refined sensor and distance rules. We also preferred double blind/judged play. Think it being akin to a Star Cruiser/Full Thrust/Harpoon/Hunt for Red October sub combat hybrid. With that said I greatly preferred the 2300AD example of the fighter over SFB where fighters are really just extended sensor/decision making/weapons platforms expanding the zone of control about the warship a couple of light seconds. From these extended viewpoints, if a pilot/crew is aboard one could ID an unknown target earlier, decide what to do about it and set up his torpedo attacks accordingly. By putting a pilot and crew in the “fighters” a carrier could eliminate a second or so of the observe, orient, decide and act loop time allowing it to get inside the opponents loop thereby taking control of the engagement. Then again, playing a Kafer Alpha or Beta armed, armored and shielded to the hilt, not to mention massive too, with powerful sensor arrays covering half the map effectively did the same thing only making up a phase or two of decision time with unbelievable toughness. These system rules ended up turning the fighter into a passive AWACs unit with limited missile capacity to combat any other like craft out hunting. We ended up mostly using them to take care of the other fighters or as distractions for the target ship while our distant, hidden ship got in position for a firing solution. Rarely did we ever use them to make torpedo runs on capital ships, the fighters were simply too fragile and expensive to risk unless the odds were way in their favor. Also of note, 2300AD fighters were not small. They were actually fairly large massing up to several hundred tons in some cases. They were most certainly not the glamorous; mix it up, fur ball, top gun, viper or veritech sort of fighter and died like flies when straying too close to a capitol ship.
  17. Re: Military SF Character Stereotypes ? The incompetent butter bar fresh out of the academy that carries himself like a power drunk, busy work micromanager who locks up in indecision during combat forcing the NCO to take command. “Repeat, all AFF incinerators”?
  18. Re: Need Book Recommendations I’ve found Ben Bova’s “Grand Tour”books, Power Sat, Moonwar, The Precipice/Rock Rats/Silent War, Mars, Jupiter, etc... easy reading sci-fi. Also I'd reccomend most of Larry Niven and or Jerry Pournelle's works.
  19. Re: How to get swords on your starship
  20. egaroadkill

    2057

    Re: 2057 I think I’d rather be a scrap down in the steam tunnels, hanging out with Edger Friendly, wearing tire armor, eating rat burgers, making the occasional visit to that upscale winner of the franchise wars, Taco Bell. Mello greetings citizen… Be well and have joy, joy feelings as you sing the Armour hotdog song. To heck with that, I want them to run around screaming maniac is imminent and making scornful remarks!
  21. Re: Skyguard Laser I just recently read further from another source on this that engineers also quote that 100Kw with a solid state laser are now technically in reach quite soon.
  22. Re: More Aircraft: P-61 Black Widow My uncle flew the P-61 in WWII. He said it was a great plane to fly. Later, during the Korean War he flew the F-82 Twin Mustang with one of his buddies having the first air to air kill of the war. There's currently an effort to get a 61 flying again and they just recently put one on display at the new Aerospace meseum at Dullas in DC. http://www.maam.org/p61.html
  23. egaroadkill

    2057

    Re: 2057 I enjoyed it. Most all of the futurist information covered current lab technologies in existence today and how they could be used in fifty years. One thing that did bother me though was the portrayal of a hyper invasive information society; such as, the poor schmuck nearly losing his life after a bad fall because his premium insurance discovered he had a couple of beers the night before. I’d rather trade the inkjet printer cloned heart, the temporary hibernation and blue tooth nervous system for free will and personal anonymity rather than have “His Shadow” monitor me 24/7, nanny nagging and coercing me to be a good little citizen. I mean, what’s next, cauterization, triple donor for 1000 demerits? I refuse to be made into Stanley Tweedle or worse someone who doesn’t know any better, thinking it’s ok. I say feed that future to the cluster lizards.
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