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zen_hydra

HERO Member
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  • Biography
    self is an illusion
  • Occupation
    bodhisattva

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  1. Re: League of Extraordinary Gentlemen for 2008 How about Richard Mayhew from Neil Gaiman's Neverwhere? ...or for a woman character, Door, also from Neverwhere.
  2. Re: THE BOOK OF THE MACHINE: What Do *You* Want To See? Can we get an explanation why Mechanon doesn't just constantly crank out multiple, active copies of himself? Since it is clear that he has the ability to rebuild himself after being destroyed, why does he favor only one active "self"? I would also like to see a modular version of Mechanon with a series of modules to connect to various hard-points on his basic chassis.
  3. Re: Ape Name Needed How about Steven?
  4. Re: The artwork drives me nuts I will be very sad if I have to wait for Champions/Hero to change ownership again before the production quality goes up. I was very impressed with the 5ed books when they first came out. Unfortunately, it seems that there has been a steady degradation of the art quality ever since then. Perhaps this is just another sign of the forthcoming tabletop-rpg apocalypse.
  5. Re: The artwork drives me nuts While it may seem superficial, I have to admit that art does have a bearing in whether I buy a product, or not. Champions is a comic book themed RPG. Comics are a largely visual medium. In my opinion, the art is just as important a part of character concept as the game stats are. I can go out and find a picture somewhere else to represent a character with bad book art, but it will never perfectly fit the original character concept. Also, I don't think that I should have to buy a book, and then jump through hoops to find an appropriate image for all of the characters in that book. I am more than willing to pay more for a book that has good quality art. As it currently stands, I still feel burned by Predators (for DC). As much as I have been tempted, I have stayed away from buying any new Hero Games products solely because of the terrible art. I may be in the minority, but art very much matters to me.
  6. Check this out. http://www.cnn.com/2007/SHOWBIZ/books/03/07/captain.america/index.html What will Marvel do to screw up the next incarnation of Captain America?
  7. Re: Don't have it yet In the original DC (which was essentially a genre book) the Harbinger was included as an example of a very powerful (point-wise) street-level character, and he was pretty much the iconic Dark Champions vigilante.
  8. Re: Don't have it yet No, Harbinger of Justice!!!??!!!
  9. The lucky bastards that I call friends, just went to Gencon. While they were there the picked me up copies of the UNTIL Superpowers Database (because I am an intrinsically lazy person), and Dark Champions (because I really loved the last edition of it). Can someone let me know what vigilantes and villains are detailed within DC (especially brand new ones)? Please?????
  10. I can't help but completely dismiss the idea of running anything approaching a 4 Color campaign anymore. I just can't reconcile vigilantes and especially villains using massive, godlike powers that cause huge amounts of collateral damage and never intentionally killing anyone. Maybe I have become jaded by the real world over the years, but that kind of naivety just doesn't inspire me at all anymore. So I ask this.... Does the new version of DC cover more than street level heroes? Would it be a good resource to play a more Aberrant style game? I want the cold hard viciousness of the "real" world plus godlike powers.
  11. I have never seen any mention of the fates of the Asgardian goddesses. They are never mentioned in any of the mythology regarding Ragnarok so it is possible that they survive. Though I would guess that Sif and Hel, at least, would have been in the fighting, and are therefore probably killed.
  12. How to you make a missile immune to missile deflection/reflection? I want to make a non-AOE missile attack that can't be deflected/reflected. Any ideas?
  13. That is seriously HARDCORE. I like sleep too much to ever do anything like that.
  14. I like the camera idea. How about camera/radio transmitters that send a constant scrambled feed to him from his teammates as well as any other units he has tactically placed, and this info is displayed through a HUD with possibly an onboard computer for analysis? He could be a master at coordinating attacks (especially with a computer's tactical analysis) Perhaps an array of traps/mines to allow him to control the battlefield even more.
  15. Thanks, I was wondering how I could recreate Dio's "The World" stand ability from Jo Jo's Bizarre Adventure.
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