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TheDarkness

HERO Member
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Everything posted by TheDarkness

  1. Death Tribble once organized the world's largest mounted baby cow brigade, the twefth Calvary.
  2. Is that what they call it in Helsinki?
  3. And, in case I haven't mentioned it, damn fine job! Sorry to use such strong language...
  4. I think he means the full builds, versus the narrative description of the power. The full builds(the crazy Hero accouning) in the appendix, while the main sections have the text description of what it does.
  5. Hermit has been calling it the uncaps lock all this time, and wonders everyday why everyone online is yelling at him so quietly...
  6. So not the champion eternal, but the sidekick eternal. Actually, an interesting concept. I witness to the mutliverse of history...
  7. I thought the aztecs were in decline and the Mayans were the more likely winners of something preventing the conquistadors from doing what they did. Maybe I have that backwards.
  8. I think the range stats listed can be misleading. A lot of engagements have a range defined not by the rifle's capabilities, but by the distance at the time the firefight starts. In jungle and urban settings, whoever initiates the combat has a great capacity to force the shooting to start at point blank range. Further, hunting is a bit different. A good hunter stalks their prey and fires on a commonly non-moving, unaware target, usually not under appreciable cover, and most often not attacking. Shooting something that is attacking is a whole different ballgame. I forget the name of the statistic, but within 21 feet, statistically speaking, knives have tended to be deadlier in actual cases of gun vs. knife scenarios. Combat situations do a number on aim possibly being one of the factors, although drawing the weapon itself is an issue as well. Adrenaline dump is far more a factor in combat scenarios than in hunting scenarios. Hunting accuracy is closest to the skill of a sniper not under fire aiming at a target. It is not a good measure for firing under other combat situations, no one shoots as well when being fired upon as when not being fired upon unless they are simply aiming and not caring about whether they are shot. Regardless, modern firearms are more accurate at further ranges.
  9. You know, I haven't, now that you mention it. Perhaps I'd best just not invite him over on pasta primavera night.
  10. No, Yoda, you may not 'do' the pasta primavera. But if you'd like to try it...
  11. Your relationship has no chemistry. Anyone listening to any of your conversations can see this. Leave Annakin now.
  12. Michael Caine will someday play your role in the celebrated drama, The Wonton Poisoner.
  13. I literally just watched the first episode of Laurie and Lewis, and there is a skit in there about a man going to a bookstore looking for a book on a soccer team from another country, and, when getting the book, finds it's almost empty of pages, at which point there is a long argument about the merits of that country's soccer team, at which the bookstore owner questions his patriotism because he claims the British lost to the country in question, and no true Englishman would ever say such a thing. I realized that I am now living in that skit. It's much funnier than my description of it, mind you. I'm no good without a studio audience.
  14. With an occasional David Lynch scene in a Russian hotel room.
  15. Just read your guidelines earlier today, nice, practical, and succinct. I found it helpful. That said, I have no cash to give you.
  16. I tend to like above zero to a respectable level as a starting point. I pretty early got burnt on epic level. I find that the meaning of the monsters gets pretty badly warped at exactly the level where the characters can easily kill a dragon. I suspect it's my own genre expectations, there's really not a lot of the genre that goes that way outside of gaming. I don't care for zero as a start unless everyone is on board with a fair percentage of the party dying, because they probably will, super low points don't have a lot of skills or powers to mitigate their dying, and if they just get to automatically live, well, we've all done that a thousand times, need we repeat? That said, to relate this to D&D, playability, I think about sixth level was the sweet spot where game play seemed to work best in keeping with the genre.
  17. Grrr, another reply just got eaten. Type again... As Womble pointed out, in other games, it is not uncommon for non-magic weapons to have little utility against some creatures. I think the question of why guns aren't dominant can, as easily, turned into an argument of why they shouldn't be. Hunters typically have to move away from safe, populated areas to find game. If that means deeper into the forest, into the mountains, then this is also the type of environment that some bad, bad things may be in. Will hunters want a big loud stick to kill deer and draw attention to themselves in the wild, a big loud stick that will likely be no use if something bad comes, when they could opt for a quiet bow? Probably not. Given that all a magic that stops guns in an area effect needs to do is stop sparks, this should really be a cheap spell. What leader will put heavy weight into gun production when his rivals will be using creatures who cannot be harmed that way and using wizards who can make the guns useless before they get into range?
  18. Taking this to another place, the presence of a wizard being able to, fairly cheaply, have an area of effect spell that merely stops sparks effectively renders guns, in that set of circumstances, useless, while leaving guns quite useful when a wizard is not present. When one is present, bows and armor are still highly useful. This would be a rock paper scissors in which the actual rules of the game change based on circumstances. Further, one could have enchanted places that have such magic in place from the get-go. Meaning, if going to such places, guns will not avail you. On another issue, I'd have a bit of a hard time as a GM allowing someone to buy off the inherent inaccuracy of many versions of pre-modern firearms. A little of it, sure, but wholesale making it as accurate as a modern firearm would need an explanation, one that would probably end up being magic or telekinesis. Likewise, I wouldn't allow completely buying off the reload time without another such explanation. That's not the province of a skill, that's a power. But that's probably just me.
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