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altamaros

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altamaros last won the day on December 19 2005

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About altamaros

  • Birthday 08/07/1972

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  1. Re: Pictish Swamp Devil Hi, just a question. The ability to "mimic any voice": shouldn't it be a shapeshift (hearing group) * limited group of shapes (human voices) * Imitation
  2. Re: Quote of the Week from my gaming group... Yesterday, Champions Game Cell (artificial Mystique-like metamorph with a rather child-like personality -educated through TV-) - hmm, i think i gonna try to take the shape of someone famous ... let's say Michael Jackson. other PC - You can ?. I thought you were limited to humanoïd forms ?
  3. Re: HOWTO: Hamfarir Thanks for all the suggestions. The problem of summon is that the beast form must be played by the GM. The multiform approach was entirely valid in 4ed but it seems that in 5ed the official way to do this is duplication. Besides, i think the player is to save a few points to buy off the "original body in trance" limitation one day. TO Markdoc: thanks for your documented approach. Actually the player found the idea in an old article of Dragon Magazine (95 or 96 ?) and he just feels that the "astral beast projection" is an interesting twist of the classic lycanthropy case. (he's not interested in something so casual)
  4. Hi Herodom. I'm designing a character (super-hero, 300 pts total) whose power is "hamfarir". hamfarir is a norse occult ability; a mix between lycanthropy and astral projection. Basically, the character is able to separate her "beast within" from herself and project it as a (solid and material) animal of her choice. Although i got no problem with the general mechanic ("astral projection" duplication as shown in FREd). I have some when it comes to simulate various animal forms this way (several altered duplicates -only one at a time ? multiform on the duplicate ? MP and shapeshift on the duplicate ?) Your thoughts ? an article mentionning hamfarir : http://marklander.ravenbanner.com/seith%20dp.html
  5. Re: Name these characters Cyber-racer would do the trick, thanks for the idea i don't understand LMX (and i don't like John Travolta ) The "company" behind this character is a malvan woman. Since the malvan Firewing has become one of the major vilains on earth; a lot of malvans are very interested by earth's super-battles. But, (since the gadroon and Hzeel attempts) they perfectly know that earth is not a easy target (so no raid to gather super-powered gladiators is possible). This woman had the idea to create super-villains and super-heroes by herself with implanted sensory data recollection systems. (in shadowrun terms simsense recorders) . a minor trick for malvan technology. She then sells the data at home to customers so they can experiment the fun of super-battles (never see "Strange Days" ?)
  6. Re: Name these characters Their minds are separated but they share their senses anyway so each of them receive the sensory input of the other. They're not able to communicate (so no problem about having "two minds" and the unavoidable debate on duplication) so they just don't share deductions or reasoning.
  7. Re: Name these characters No, there won't be any force wall (although it's a good idea). it's just the visual : the pilot able to summon his bike from light (duplication in game terms)
  8. Re: Name these characters good ideas for both. two visuals for this character : the female burglar is based on Katherine Zeta-Jones' character from the movie "Entrapment" the warrior is based form this single picture from Luis Royo : http://dixiashi.vip.sina.com/gallery/006 LUIS ROYO/3141028-luis_royo_twins_2_in_1-embed.jpeg Third character: The character is a former moto racer. after a accident, he has been rebuilt into a cyborg (speedster). His main power is to summon from a dimensional pocket a futuristic motorbike (think about the moto race in Tron)
  9. Re: Name these characters USAF all the way. it was a typo; sorry. 1) Vector is OK; thanks Hermit.
  10. Hello Herodom. After a (another one) hiatus of several months due to work issues; i'm back in the hero world and i'm currently creating pregenerated characters for a oncoming HS initiation at my game club. I would like to find good names for these two concepts : PC 1 is a male telekinetic, formerly a USAF pilot. hid his mutant powers to army for years but finally had to reveal them in order to save a comrade. As the USAF didn't fully trust him since that (but respects him anyway for his heroism). he was "offered" to UNTIL as a super-agent in behalf of US Army. PC 2a and 2b Part 2a of the PC is a (male) warrior from the valdorian age (think about a mix between Mel Gibson's William Wallace and Conan). Code of honor, big sword, long hair and way too much celtic tatoos. After a (lost) fight against an evil wizard, the bad guy trapped his essence in two jewelled bracers. (to torture his soul for eternity etc. etc.) part 2b is a (female) burglar who happened to steal the said bracers, incidentally wore them to escape Zorran the Artificer and became able to "swap" forms with the warrior (a multiform actually). (fun part of this character will be that the two parts have completly different psy. lims) Your ideas ?
  11. Hello HeroDom. Here is the concept for a player of mine (i think that it will be a multipower with various things inside but it's unclear in my mind about the limitations and stuff) The character (from a manga) has the ability to summon weapons (one at a time) and use them against his ennemies. 1) The character can summon one of ten weapons from "somewhere" (or create them instantly if you prefer). So far, in the comics, he has summoned a mace, a scythe, a rifle and a sword. i'm open to suggestions for the others. 2) The character cannot choose which weapon is summoned. This is done randomly. (1D10 in game) 3) The character cannot make the weapon disappear it it hasn't been used successfully at least once against a ennemy. The weapon automatically disappearing after hitting a target (one successful hit in game terms even if it draws no damage). In other words, the character cannot summon any other weapon as long as the current one has not been used once. (note that all the weapons are too big to be hidden on the character) your suggestions ?
  12. Re: Name for French Brick I skipped "Esprit de la Gaule" but i suggest strongly not to use it for two reasons. 1° historically the Gaule has never been a united country before the roman conquest. so our history books speak about the Gaules ("Esprit des Gaules") 2° in common slang "avoir la gaule" (to have the gaule) means "to be sexually aroused"
  13. Re: Name for French Brick Bonjour Too bad i only come back to the boards today. I missed something that could have been funny but there's plenty of good suggestions anyway.
  14. Re: Champions Universe Question IIRC As Empires/political entities - Mandaarians (in T.E.) - Qu'larr (extinct in T.E. IIRC) - Gadroon (Extinct in TE) - Sirians (Extinct in T.E.) - Elder Worms (Extinct in T.E.) - H'Zeel As individuals - Dorvalan (IronClad) - Fassai (Herculan) - Malvans (Firewing) - Dendrites (the first Star*Guardian) I don't remember the others.
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