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altamaros

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Everything posted by altamaros

  1. Re: Pictish Swamp Devil Hi, just a question. The ability to "mimic any voice": shouldn't it be a shapeshift (hearing group) * limited group of shapes (human voices) * Imitation
  2. Re: Quote of the Week from my gaming group... Yesterday, Champions Game Cell (artificial Mystique-like metamorph with a rather child-like personality -educated through TV-) - hmm, i think i gonna try to take the shape of someone famous ... let's say Michael Jackson. other PC - You can ?. I thought you were limited to humanoïd forms ?
  3. Re: HOWTO: Hamfarir Thanks for all the suggestions. The problem of summon is that the beast form must be played by the GM. The multiform approach was entirely valid in 4ed but it seems that in 5ed the official way to do this is duplication. Besides, i think the player is to save a few points to buy off the "original body in trance" limitation one day. TO Markdoc: thanks for your documented approach. Actually the player found the idea in an old article of Dragon Magazine (95 or 96 ?) and he just feels that the "astral beast projection" is an interesting twist of the classic lycanthropy case. (he's not interested in something so casual)
  4. Hi Herodom. I'm designing a character (super-hero, 300 pts total) whose power is "hamfarir". hamfarir is a norse occult ability; a mix between lycanthropy and astral projection. Basically, the character is able to separate her "beast within" from herself and project it as a (solid and material) animal of her choice. Although i got no problem with the general mechanic ("astral projection" duplication as shown in FREd). I have some when it comes to simulate various animal forms this way (several altered duplicates -only one at a time ? multiform on the duplicate ? MP and shapeshift on the duplicate ?) Your thoughts ? an article mentionning hamfarir : http://marklander.ravenbanner.com/seith%20dp.html
  5. Re: Name these characters Cyber-racer would do the trick, thanks for the idea i don't understand LMX (and i don't like John Travolta ) The "company" behind this character is a malvan woman. Since the malvan Firewing has become one of the major vilains on earth; a lot of malvans are very interested by earth's super-battles. But, (since the gadroon and Hzeel attempts) they perfectly know that earth is not a easy target (so no raid to gather super-powered gladiators is possible). This woman had the idea to create super-villains and super-heroes by herself with implanted sensory data recollection systems. (in shadowrun terms simsense recorders) . a minor trick for malvan technology. She then sells the data at home to customers so they can experiment the fun of super-battles (never see "Strange Days" ?)
  6. Re: Name these characters Their minds are separated but they share their senses anyway so each of them receive the sensory input of the other. They're not able to communicate (so no problem about having "two minds" and the unavoidable debate on duplication) so they just don't share deductions or reasoning.
  7. Re: Name these characters No, there won't be any force wall (although it's a good idea). it's just the visual : the pilot able to summon his bike from light (duplication in game terms)
  8. Re: Name these characters good ideas for both. two visuals for this character : the female burglar is based on Katherine Zeta-Jones' character from the movie "Entrapment" the warrior is based form this single picture from Luis Royo : http://dixiashi.vip.sina.com/gallery/006 LUIS ROYO/3141028-luis_royo_twins_2_in_1-embed.jpeg Third character: The character is a former moto racer. after a accident, he has been rebuilt into a cyborg (speedster). His main power is to summon from a dimensional pocket a futuristic motorbike (think about the moto race in Tron)
  9. Re: Name these characters USAF all the way. it was a typo; sorry. 1) Vector is OK; thanks Hermit.
  10. Hello Herodom. After a (another one) hiatus of several months due to work issues; i'm back in the hero world and i'm currently creating pregenerated characters for a oncoming HS initiation at my game club. I would like to find good names for these two concepts : PC 1 is a male telekinetic, formerly a USAF pilot. hid his mutant powers to army for years but finally had to reveal them in order to save a comrade. As the USAF didn't fully trust him since that (but respects him anyway for his heroism). he was "offered" to UNTIL as a super-agent in behalf of US Army. PC 2a and 2b Part 2a of the PC is a (male) warrior from the valdorian age (think about a mix between Mel Gibson's William Wallace and Conan). Code of honor, big sword, long hair and way too much celtic tatoos. After a (lost) fight against an evil wizard, the bad guy trapped his essence in two jewelled bracers. (to torture his soul for eternity etc. etc.) part 2b is a (female) burglar who happened to steal the said bracers, incidentally wore them to escape Zorran the Artificer and became able to "swap" forms with the warrior (a multiform actually). (fun part of this character will be that the two parts have completly different psy. lims) Your ideas ?
  11. Hello HeroDom. Here is the concept for a player of mine (i think that it will be a multipower with various things inside but it's unclear in my mind about the limitations and stuff) The character (from a manga) has the ability to summon weapons (one at a time) and use them against his ennemies. 1) The character can summon one of ten weapons from "somewhere" (or create them instantly if you prefer). So far, in the comics, he has summoned a mace, a scythe, a rifle and a sword. i'm open to suggestions for the others. 2) The character cannot choose which weapon is summoned. This is done randomly. (1D10 in game) 3) The character cannot make the weapon disappear it it hasn't been used successfully at least once against a ennemy. The weapon automatically disappearing after hitting a target (one successful hit in game terms even if it draws no damage). In other words, the character cannot summon any other weapon as long as the current one has not been used once. (note that all the weapons are too big to be hidden on the character) your suggestions ?
  12. Re: Name for French Brick I skipped "Esprit de la Gaule" but i suggest strongly not to use it for two reasons. 1° historically the Gaule has never been a united country before the roman conquest. so our history books speak about the Gaules ("Esprit des Gaules") 2° in common slang "avoir la gaule" (to have the gaule) means "to be sexually aroused"
  13. Re: Name for French Brick Bonjour Too bad i only come back to the boards today. I missed something that could have been funny but there's plenty of good suggestions anyway.
  14. Re: Champions Universe Question IIRC As Empires/political entities - Mandaarians (in T.E.) - Qu'larr (extinct in T.E. IIRC) - Gadroon (Extinct in TE) - Sirians (Extinct in T.E.) - Elder Worms (Extinct in T.E.) - H'Zeel As individuals - Dorvalan (IronClad) - Fassai (Herculan) - Malvans (Firewing) - Dendrites (the first Star*Guardian) I don't remember the others.
  15. Re: Eurostar : where will I find more details ? Before that, i can eventually lend it to you. I will be back home on friday and i won't come back to Birmingham after.
  16. Re: What is your ideal sized hero group Depends on the plot and the length of the scenario. for long scenarios, i like to have 5 to 6 players so i can deal with the various people unavailable at some time ( "where are they ?, why can't we contact them? " "Secret ID stuff, don't ask"). For short adventures, i like to have 4 players. 3 is the limit but fine if the characters have good profiles (the problem with my players is that they all came with martial artists and whined when their always-successful attacks didn't do anything to the Big Bad Brick; since that, i ask for the players to discuss before coming of the role of each character)
  17. Re: Quote of the Week from my gaming group... Saturday - 7th Sea (Gmed by yours truly) Player (reading the player's guide about the Vaticine Church -the catholic church of the game world - ) : "priesthood in the vaticine church is opened to men ... (reading) ... of both genders ..." Sunday - ADD Forgotten Realms (from the GM) : you see three people currently in the park ... one of them is a couple of lovers ... And this last one about the danger of relying too much on the player's knowledge of the world : The PCs are trying to cool down a riot of people, angered by a strange crimewave in the town. one of the PCs, aside from the others (and off table) is following two suspect mens GM - One of them lost some kind of medallion while running PC - I take it. how does it look like ? GM - It seems to be a holy symbol : it looks like (mmmmhmhmhmhmh). Could you make a roll fo knowledge: rel... PC - no problem. i know which god it is. i call them and tell them i'm on their side. i also tell them that i gonna quiet the mob down so they could escape. Gm - uh ?? err ok. (later) PC2 (to PC) : What happened when you were alone ? PC - I met 2 priests of Helm (NB Lawful good; god of guardians, duty ...) endangered by the riot. i helped to get through ... GM (suddenly realizes ) - hum, just a point "Steel Gauntlet, fingers up" : holy symbol of Helm, lawful good god of guardians ... "Steel Gauntlet, clenched fist" : holy symbol of Bane, lawful evil god of tyranny ... PC ot other PCs - Errr ... i didn't meet anyone ...
  18. Re: Weapon Name for Champions character?
  19. Re: Weapon Name for Champions character? first a precision concerning my comment: my doubt was : if a NPC grabs your PC's weapon (the "weapon bind" maneuver as an example); then your PC loses his armor ("restrainable") as long as he doesn't have his weapon free from his opponent. As your description implies a "persistent invisible armor", i was unsure of your needs or wishes. second, you don't really answer my question : An example : is a character with invisible wings "restrainable" in Hero terms ? About focus, my opinions differs from yours but i don't really want to turn this into a duel of opinions.
  20. Re: Weapon Name for Champions character? I would like to ask the opinion of the hero-dom about something : Do you think OK that a power with invisible effects is restrainable ? I mean if a power is to be restrainable then it can be targeted by some means (HtH or range attacks or specific environmental effects or whatever) then it should normally perceptible by normal folk ... your thoughts ?
  21. Re: Weapon Name for Champions character? I think it's called a testubo
  22. Re: OIHID and Multiform IMHO it should be possible if the character is a triple-level character. (normal, heroic, superheroic) I think, as an example, to Fraza in Dragon Ball Z. (Fraza can first transform himself in his 1st powered form, then in the second and only then in the third). In "Machine:Robo Revenge of Cronos" (a kind of jap-anime spin off of the Go-Bots, mid-80's IIRC), the hero, Rom, is able to transform himself into a first robot named Blade Dragon (-OIHID-). Once in Blade Dragon form, he can "call" another robot, Vikung-Fu, more powerful and merge into it - multiform, OIHID -. As such, the character must first "change clothes" and once he's in "hero mode" he can activate the multiform. IMHO, this would be the only situation where i could allow this kind of point-saving trick.
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