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JohnnyAppleseed098

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Everything posted by JohnnyAppleseed098

  1. I personally nominated Sasuke. I didn't nominate Naruto because I didn't think that he had a good enough attitude to be in the tournament. Just an opinion!
  2. A pesky house rule if I may say. We have decided in my Gaming Group that 1 century will probably never happen in our games (plus by that time, the natural healing process will take over an heal the character). Thanks for pointing that out though!
  3. As for me making a comment earlier, I just missed the errata, but I have, for my entire time in Hero, halved Healing for Defenses because the 6E book didn't make sense in that regard (Healing is an adjustment power for a reason) Healing seems rather reasonably priced as is. Here is my opinion: Healing is a form of Aid built as Healing: Aid 1d6, Points Do Not Fade (+4) 1/2 END (+1/4) (26 APs) Can Only Be Used Once Per Day (-1) Only To Return To Start Values (-1/2) 10 RPs This seems about right for the cost of Healing (Of course the 10 RPs is used as the base cost for 1d6) If you think about it Healing should indeed be halved, because the power itself is built off of Aid, which we generally accept as halved for Defense.
  4. I like the idea. Although, per RAW, UOO plus Regen is actually not allowed. "Regeneration: Characters cannot buy this Power with UOO; to heal another character, buy Healing." As for the Healing halving, I don't actually think that 6E actually does halve the effect "The Medic has Healing BODY 4d6. Thus, he can Heal a maximum of 24 Character Points’ worth of BODY damage. If he rolls his dice and gets 18, he Heals 18 BODY. If he wants to apply this Healing power again to the same character, he must roll more than 18 to have any effect. For example, if he rolls a 20, he Heals an additional 2 BODY." This suggests (at least to me) that Healing doesn't halve itself for Sixth Edition.
  5. Nominations for today Street Level: My Nomination is Vash the Stampede from Trigun. Unlimited Level: My Nomination is Edward Elric from Full Metal Alchemist. Open Level: My Nomination is Gattsu (Guts) from Berserk.
  6. I appreciate the response. I just find a couple of problems with the build for my purposes. 1) It is not meant to last long, about 1 Turn or so 2) It is more an All or Nothing effect. 3) She must be close to activate it. Thanks for the Mental Transform build though!
  7. More Amazingly Awesome Nominations Open My Nomination is Lelouch Lamperouge from Code Geass Street Level My Nomination is Rebecca "Two Hands" Lee (AKA "Revy") from Black Lagoon. Unlimited My Nomination is Ichigo Kurosaki from Bleach.
  8. Three Nominations for today Unlimited My Nomination is Shazam! (DC Comics) Street Level My Nomination is Vic Sage (DC Comics) Under 21 My Nomination is Light Yagami (Death Note)
  9. I know, just being a thorn! BTW, I will nominate Under 21 My nomination is Sasuke from Naruto Open My Nomination is Inyusha from Inyusha. My Other Nomination is Dr. Charles Xavier from X-Men
  10. Second Cheech Wizard I will also second Binary, Moon Knight, and War Machine.
  11. Specifically I build something like that as a HUGE Severe Transform with a certain counter-curse spell needed to be administered to undo. I limit with Incantations and Only Can Be Casted Right Before Death (-4)
  12. So, here is my take. I like the use of MC as a possible instant effect rather than drain. Drain can be more versatile in effect. I think it makes more sense to build it as a MC for following reasons. 1) I would rather have an effect that can be broken by a good breakout roll. This will vary the time that different people need to reactivate their powers 2) Mind Control works without an AP limit. 3) I would rather not try to develop a DoT negator. Mostly, Sombra's ability in game has no effect on passive abilities. Lucio's healing and speed boost is not affected (but it cannot be changed from one to the other). Reaper's self-heal ability is not affected. Torbjorn's scrap collection is not affected. See my point? Even if they were affected, most of them are probably Inherent (and thus cannot be adjusted).
  13. Some Major Anime Nerd Coming Here Open My Nomination is Dracule Mihawk from One Piece My Other Nomination is Erza Scarlet from Fairy Tail Under 21 My Nomination is Monkey D. Luffy from One Piece.
  14. I will second Saitama, Gohan, Hawkeye, and Captain America
  15. My Three Nominations For Today Street Level My Nomination is The Punisher My Other Nomination is Deadpool Open Level My Nomination is Scarlet Witch
  16. I really like this. I have edited it very slightly, but the same idea holds.
  17. Firewheel has the following power Flame Star: 6d6 Blast, 0 END (+1/2) (45 APs) Limited Power (Only Works Against Ice Beings; -1) 22 RPs. And he wanted to apply an Autofire Naked Advantage, I am confused whether or not I would have to use the doubling advantage rule when I apply Autofire or not... So would Firewheel use... The Stars Align: Autofire (3 Shots; +1/4) for up to 45 APs of Flame Star (11 APs) Limited Power (Only Against The Same Target/Cannot Be Used Against Multiple Targets; -1/2) 8 RPs or The Stars Align: Autofire (3 Shots; +1/4) for up to 60 APs of Flame Star (15 APs) Limited Power (Only Against The Same Target/Cannot Be Used Against Multiple Targets; -1/2) 10 RPs to apply to his Flame Star Power?
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