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Brian Stanfield

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Everything posted by Brian Stanfield

  1. Hey, can you point me to the Ninja HERO errata? Is it a file, or is it the Adventurers Club 17 article that you're talking about? And . . . does anyone have Adventurers Club 17?
  2. It should be the same book. As far as I know there were no modifications made to the PDF or the paper copy.
  3. Duke, that first link says your file is in the trash and can’t be seen . . . .
  4. Mishine, send a message to Simon about older HD versions. He’s the designer and answers all the forum questions about it. I’d make it a private message, though, so he doesn’t feel cornered by whatever he might tell you in a public forum.
  5. Hero Designer works just fine on a Mac since it is a Java app. As for 4th edition, you’d have to find an older version of HD (v.3 I think) to be compatible.
  6. A similar conversation came up earlier this year, and I suggested a way to alleviate the perceived advantage of magic vs mundane items. The discussion can be found here. TLDR=make everyone buy everything as powers, just like in Champions. So spells, crazy maneuvers, rogue talents, barbaric rage, even armor and weapons, are all designed with powers. This may be a way to overcome the perceived imbalance.
  7. I came up with a crazy complex magic system once just for the hell of it. It had schools of magic based on the HERO System Grimoire to make it easier for players to group their spells, and each school had its own Multipower. They were heavily modified with all the usual stuff (gestures, incantations, etc.). But in order to make it harder to always have just the right tool whenever they wanted, they had to have science skills based on each school they learned, and had to make skill rolls any time they wanted to change their slots. I even had END battery and long term END rules. The requirements
  8. Exactly. Like Microsoft or not, when they made all of their web apps free it has made them much more accessible, and they're beautifully integrated. My Mac allows me to use my iPad as a "side car," which functions as an extended desktop, so I can pretty much use it as my "white board" for my students. And I can also use OneNote to publish maps and text and what not if I prefer it that way. Players can have their own tabs in the notebook, and we can share tabs, etc. And also create a campaign Wiki if we want. It should all work pretty well for a gaming group. There are dice rollers available se
  9. For what it’s worth, I’ve been considering playing online with my group using Microsoft Teams. I know there are all the problems with the Evil Empire of Computing, but my school has a license and so I use it regularly, and it’s also free for any individual to use outside of our license. We’ve been doing real-time meetings and such to finish out the semester, so I’ve gotten to see some interesting stuff. The main feature that has caught my attention is the Whiteboard app. You can have a video conference but also use your tablet, or a secondary screen of some kind, to share your desktop for othe
  10. It's just a shame that DOJ isn't taking advantage of such a huge resource in its fans who are willing to do a lot of this work, do it well, and do it for free. A lot of the other "big game" companies (D&D, Pathfinder, etc.) are kept afloat in part by their fan community generated content. At least DOJ has finally accepted a twenty-year-old model with the Hall of Champions. Unfortunately, they aren't giving anyone updated and professional looking graphics to work with. I get that a lot of the art is older and "retro," and that's fine and it's working well. The community generated content is
  11. Yeah, what's available now is illegible. Definitely not "high quality scans" as advertised.
  12. Duke, watching that first video with your "helpers" is like watching an episode of Mystery Science Theater 3000! I was laughing out loud for the better part of thirty minutes! Thanks for the review(s), and for reminding us what we should be expecting when we pay money for a product. Big Jack, I have many of the POD books for 6e because I was out of gaming for several decades and missed getting all the books in their original form. I am very impressed with the quality of the books I got (the Equipment Guide, Skills, Grimoire, and all sorts of others). They don't suffer from the s
  13. I seem to remember reading something about Champions Now being included in the Hall. But as you say, it goes pretty much against everything Ron is concerned with in his game.
  14. How about something simple like Autofire, maybe with Penalty Skill Levels to reduce the cumulative penalties to hit p to a certain extent? Just spitballing here . . . if it hits I'll fire another . . . .
  15. How about Teleport, Usable On Others, Must pass through intervening space? There is a "Position Shift" adder for Teleport, but it's really for getting up after a fall, etc., but it seems like maybe you can work with this as well to "shift" someone one hex away. Just another idea.
  16. I love the layout. I also love how simple it is when you remove the powers from the character sheet.
  17. Brilliant! You beat me to my next question. Thanks again.
  18. Hi Simon, Quick question about custom templates. I was looking at the downloads page for the built-in templates for 6e, and the documentation says "Remember to always extend Main.hdt or Main6E.hdt and not replace!" I see that the custom templates I've saved before actually extend the "builtIn.Main6E.hdt" (and not "Main6E.hdt"). So am I correct in assuming that the custom template is actually extending the built-in Main6e template in the HD6.jar file, and not a copy of the Main6E file that I save in my directory with other HD files? Thanks in advance. I've never paid at
  19. This is actually something I've considered doing before, but more like an entire party of teenagers setting out on their own, etc. etc. The things that held me back are similar to what you're concerns are. I'll offer a few of the ideas I had to maybe help you out. Take 'em or leave 'em as you wish! The Medieval world had a robust apprenticing system in trades and whatnot. Parents gave up their children willingly in order to learn a trade and become productive adults (squire, apprentice for a trade, shopkeeper's assistant/trainee, etc.) Keep in mind that adulthood began at a much younge
  20. So, how does one go about making one's own? I think I read something briefly about a Unity something or other and 3d renditions . . . or something like that. Is that what we're talking about here? If so, is it something I can learn?
  21. What is your Discord handle? You can message me if you don't want to make it public. In general, I'd like to ask a few questions about other mods so I can find some figures for a Pulp HERO campaign I'm running. Lots of good scenery is available, but I'm not finding any figures yet. Maybe you can lead me in the right direction.
  22. I’d be totally lost without those tutorials. I’ve also watched every Kimiko one from TTS, and read the entire knowledge base. I think one of the biggest problems I’m having is getting used to where everything is in both Steam and TTS. It’s not always intuitive to me, but I’m finding that a lot lately with web apps. I want to love it, but I’m not quite there yet. My biggest hurdle right now is finding appropriate figures for a pulp campaign. Creating them is way beyond me.
  23. I’ll tell you what. I’ve been meaning to fiddle with an export template anyway, just for the experience. Which file do you like the best, the Heimforth or the Compressed? I’ll see if I can modify it for you. By the way, I checked both the export formats you like, and didn't have a problem with the missing/out of order stats that you have. Maybe you have a corrupted file and should re-download the updated files? In either case, I can mix the two together, sort of, to fit your needs.
  24. You know, Scott, it's really not all that hard to modify an existing file. Take one of the ones that are almost what you want and then open it up in a text editor and rearrange the lines to meet your needs and see how it looks. If you need to add a line like STR, just see how the others are done copy the same text with the proper tag in the place where you want it. The HERO Designer documentation lists all the tags if you need. If it doesn't work out, just delete it. It's not all that hard, and I say that as a guy who still hasn't figured out how Tabletop Simulator works yet! Fiddle and see wh
  25. Interesting point. BattleTech was a second edition in 1984, so I went and looked at the original which was also 1984. Note the game’s creators: https://www.sarna.net/wiki/Battledroids Also note, this is the first actual case I’ve seen where George Lucas defended his rights to “droid” in the marketplace. I’ve heard of those battles, but I never realized this game was one of them.
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