Here are my anti-6th edition opinions. Don’t know, and don’t care if they change your opinions.
1st edition thru 5th edition are basically the same game. 6th edition goes it’s own way. This is from a simulation type game to a more general gamist type of game.
1) Getting rid of figured characteristics. What is gained vs. what is lost? The mathematics become slightly simpler, for sure, but how many people still use Hero Designer? If the majority of players use HD that simplicity of mathematics is lost.
2) nerfing of Killing Damage. The Stun Multiplier goes from 1-5 tom1-3 and the PD/ED now removes from all damage both Killing and Normal. I don’t know about Hit Locations, they remain unchanged which doesn’t really make sense to me...
3) hexes get switched to meters. Hexes allow players to know exact distances, while meters only work for those born or used to using the metric system. I understand that many players use TotM when playing Hero System, but removing hexes and the exact patterns of area-effects that come using a hex grid and we have to ask, “why do we worry about exact distances when using meters?”
I am tired and my heart is not into being so anti-HERO so I will stop here. There are other nits to pick but why bother.