Say I want to be really good at resurrecting people and want to be able to do it no matter what.
"Must define a reasonably common way to prevent resurrection from working" stands in the way, so I'm trying to find a way to skirt that.
What I wondered is: what if I bought Healing with Resurrection TWICE, and then defined different ways to prevent it?
"Such as being killed by a particular attack type" is one of them. So what if I chose two mutually exclusive attack types for each version?
Like Healing (Resurrection: prevented if killed by fire) and Healing (Resurrection: prevented if killed by ice)
Would this give you the flexibility needed to resurrect anybody? Or can you only buy one version of healing and you would need 2 healers to cover all your bases?