Jump to content

Scott Ruggels

HERO Member
  • Posts

    2,871
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Scott Ruggels

  1. Yes. Maybe acting so as to be able to mqintain the persona over a certain time., but yes.
  2. Excellent analysis. Though I also think that a lot of HERO GMs can sidestep this, if they vet the character sheets properly. Some Gm's have to grow a spine, true, to be able to boot players from the table, but it's difficult, and sort of the definition of awkward (if done inf front of the others). Online it's a bit easier, but still can be awkward.
  3. This is why, when I needed an arrogant, condescending, master race for my campaign, I swapped out elves and swapped in large, intelligent therapods with martial arts skills.
  4. When I answer a post, here, I do try to be interesting enough to lure Duke out of his lair. Thank you, Duke. A lot of times, I will play the non-human as a role play challenge. I do not know if I am completes successful, but I do have fun. Other times I will play the human for a different role play challenge. Wide range of choices out there.
  5. I think I'd rather maybe throw money at the problem, because I am catastrophically bad, at anything involving coding or editing. I think that the thing about Tabletop Simulator is that any experience with 3D programs. navigating it and using it becomes a lot easier.
  6. Warthunder (free to play). for WW2 Ships Planes and Tanks all in the same environment sometimes. I tend to play Team based shooters like Arma III, Post Scriptium< and Hell Let Loose', YMMV
  7. I would think that theyu would not, unless they are Orc Children. That genocidal impulse is sort of the definition of "Tribal Conflict", and has been a part of human conflict since we were apes. The morality to exchew that sort of thing is a recent invention, and not a secure one, if the news from Africa is of any indication. Though I can understand why you would NOT want to play in such a game. IF they are eating your house, watching the exterminator inject the coolant or the poison into the nest can be a but satisfyingm, though. So then, what sort of game are you wanting to play that has fantasy races in it, then? What is your goal?
  8. Depends on the type f dragon. In my campaign I had a few types, and they came in "feral" and "civilized" and also different "breeds" or "races". so if the armor wasn't a "match" to the observer they would not care too much, but some of the civilized ones would consider it in poor taste and not extend invitations to the ball. If it was a match, there would probably a rock dropped on their tents from a great height a night or two later.
  9. Precisely this. The top paragraph sounds a lot like Gnome-body's objections to other species, and The final paragraph seems to be the reason WHY other people put them in. To tell entertaining tales (and give my war gaming players a different set of tactical capabilities.)
  10. Hey Folks, I am looking for a 3 column template for 6e, but following the 4e 3 column format (i.e. Not including Background or quotes on the first page.). It should have the stats in the proper order, for 6e, and should in most cases, fit on one page with a small sans-serif font (like 4e). It would be nice to include the martial moves , and hit location information, but not necessary. I have tried the Derek Heimforth 3 column and the Compressed 3 column, but the stat orders were messed up and the compressed was missing the STR stat. Any help would be gratefully accepted, and there is no major rush for this, but i wanted something to display as a PDF Character sheet, that was reasonably complete to reference while playing on Table Top Simulator. Not a lot of negative (wasted) space on the sheet, and density is not a problem as long as it remains legible. Thank you in advance.
  11. It’s not very possible. Human players can’t rid themselves of their humanity. Also the truly alien doesn’t work for player characters as non aligned goals will break up the party. But, games as entertainment, means a lot of the customs and tropes from fantasy and science fiction filter into the games. So, that means human in a monster suit, or heavy make-up. There was a thread in the Star Hero forum on The Truly Alien or something like that, where the initial poster wanted a game with truly alien aliens. In the discussion, it became apparent that in most cases the presence of the truly alien became a horror. The truly Alien is CREEPY!! At best, divergent goals make things a hassle, for the GM and the players. At worst is the alien leading to a TPK, or RL conflicts within the group due to IC/OOC miscommunication. So what that leaves us is basically actors in funny suits and make up. From Star Trek aliens on the low effort end to Hollywood CG characters, all boil down to actors portraying characters interacting with other actors and the audience. Most people experience with the non human are their pets. But the pets have similar gross motives as their human owners, food, shelter, affection, and breeding. The differences are in intelligence, and knowledge. But the races at this point are required to present the proper atmosphere to a fantasy or science fiction game. Not having them turns a fantasy into historical fiction with magic, and science fiction becomes a techno-thriller, not that there is anything wrong with that (see A Song of Ice & Fire, but even that had some non humans). The problem may be more of being a good “actor” in one’s role play rather than the non humans being alien. I don’t expect or put any expectations upon my player’s ability to act, just to put out some effort and be involved and active in the game. But In creating non humans, what I try to do is to give them different capabilities, subtly different goals or motivations, but not to give them odd mental frameworks that might make them creepy or hard for Joe Gamer to play. Goals should be able to be aligned and having them in a party of mostly humans should not cause a lot of friction nor derail the game. Putting on a funny suit, and heavy make up also keeps the players from getting entirely bored. So it’s a choice to have or have not include them in one’s game, but Intend to include them, like a spice that signifies a dish as foreign, even if it is made of the same meat and potatoes as local dishes.
  12. I occasionally splurge, when a check comes in and order Uber Eats and order from some local restaurants, just to continue to give them my business, but otherwise, saving up for a replacement Gaming and 3D work PC.
  13. Single, medically retired, and have "prepper instincts" (that us3ed to be called survivalism) I have a lot of dry food, and frozen meat. though I may have to go shopping on Tuesday for some "Variety foods". because of medical issues I cannot eat a lot of vegetables, so I sort of avoid them. I bought TP when it was on Sale and have enough for about 34 months still. Honestly there has been little to no change to my living situation before or after, as I live alone, but within a 5 minute walk from my mom who i check up on. Otherwise I stay at home and interact with people over the internet or on texting or phone calls. My sleep schedule has been getting weird, so I have been forcing myself to bed early so I get up early. Still able to make my clinic appointments so far, but the protocols lengthen my trip a little bit. (Masks and gloves each way)
  14. There are several definitions: The oldest is "Not of our tribe". Later it's "supreme selfishness", either through narcissism, or sociopathy. The definitions vary slightly by time period and culture, but in general it boils down to those. This has been the definition of pre-modern morality for most of human history. Wrong race, wrong religion, wrong location, were all used to bring war upon those not of "out tribe", regardless of the real reasons. These are the reasons that are used up to the present day to motivate people to bring violence upon others. In the West we may frown upon this sort of things, but it defines the conflicts in the Middle East, and a Certain political party gaining power in Germany, and it's views of anyone not wearing their sports jersey sparked off a rather massive war in living memory. All it takes is for other people to be defined as "objects", and mentally that is very easy for a lot of humans on this planet. Even if it is a situation of peoples with opposed goals, this is simplified so that even the most brainless person can understand it on an instinctual level. I could be argued that modern applications of this trope have been so successful that generations have been heavily influenced to this day. I have walked away from firearm boards on the net, when they have a critical mass of folks that perpetuate the propaganda and myths about the Japanese from WW2, when today, Japan has been a steadfast ally of the U.S. ever since the end of the occupation in the early 1950's, and Japanese built weapons are of very high quality until the last 18 months (especially the last 4) of the war. So yeah, as off putting as it is, today the effects are still reverberating through the culture 75 years later. I can respect that. I can also think that the opposite comes across as too much of a modern, anachronistic, sensibility to really work in a land of ancient mystery and superstition. it's the Robots, or the orcs. You are just the Movie Director/ script writer. Setting the stage for your players to do their deeds, heroic or otherwise as they choose. You are just defining the situation and background. That may be the defining trope of high fantasy, though, Everything apparently descends from Ancient Myth and story, and Tolkien, just codified it. If it's not interesting, that's all fine & dandy, just as I walked away from the "modern" sensibility of 4 color, as that silver Age morality was not interesting to me any more. I am thinking that the modern "anti-racist" sensibility is a bit of an anachronism in Fantasy, much as universal literacy would be as well. Even with readily available magic, things would still be a bit under developed, unless you took the time to work it all out in the background, to the point of being a cosmopolitan society like ancient Rome, which wasn't very racist in comparison to what came after. Valid. But different strokes for different folks. Sometimes you just want to stretch your arms out, and win your own empire by the skill of your sword arm, and damn the opposition. sometimes you want to go on a long journey and see what other strange folks there are. But then for a game, you have to read the table. (Which is why I am prepping a near future SF game instead, because that's what the players wanted.)
  15. Yes Duke, I was and am still a war gamer. I embraced technology and dived into FPS games and now play team based shooters like ARMA III, and Warthunder to get my plane and tank fix. That being said I still have a bit of the tabletop itch. You are correct that a number of (my) races were/ are just a rejiggering of stats and abilities to exploit some different tactical ideas and capabilities. The Jaggiri were built as a “boss fight”, for one Memorable large convention run from back in 1992 or so. They evolved to have a culture and a national outlook that grew from and supported that situation. Large therapods with an expansionist outlook and a meat centric, ranching based economy, dependent on numerous family farms. Extremely near sighted, they never developed missile weapons, other than some rudimentary artillery. The Jaggiri took the elven role of an ancient, long lived culture that sneered at mere men, and pursued their arts and culture. They were, however, because of their size and power, quite unsuitable as a player character race (though I had one player who managed it. ) The Lupines grew from a different genesis, and it was not entirely war game based. They started as a byproduct of an animation project: Anything dealing with animation, necessarily requires concentration and rumination, as one has to constantly imagine the subject in motion. Well that particular project settled down in my head, invited friends and family over, and finally bought furniture. As a landlord I wanted them to pay rent, so monetizing ideas based on a failed story seemed like a good idea. They aren’t incomprehensible aliens, as they had to be somewhat relatable to humans, but they had physical differences and cultural differences on what would be based on a canine perhaps. (Faster, senses with different emphasis, not as physically strong, but with more endurance than humans, ect. ) Because of the similarity to humans, mechanically, they became a much better choice as a player race. They aren’t particularly special, as a lot of systems and campaigns have various “beast men”, but they were mine, and they replaced elves as the “forest innocents” of that campaign, but with a more Neolithic slant ( that is until some of them discovered that civilization granted them safety and regular meals as long as they followed the rules, and a portion of them moved into human settlements). Generally in my games I tend not to let players play other than human, until they have met a few NPC members of that race so as to get an idea of how they work, then I let the players loose. You always have the best comments to springboard off of, Duke.
  16. You mean “Tieflings”? The mirrors or Asemars.
  17. The two most common elements in the Universe are Hydrogen and stupidity.
  18. Current "Achtung Cthulhu campaign: Doctor at the door of his walk up, "So who's the patient? -" Player 1, "The one screaming in the back of the car! - " Pllayer 3, "THE EYEEEESSSS!"
  19. FYI TTS is half off Steam, right now! Half off the 4 pack now as well!
  20. Tabletop Simulator is half off on Steam right now! If you buy a 4 pack, that is half off, too, plus the group discount! Go get it now!
  21. other than stepping backwards to the first couple of editions, no, it cannot.
  22. It needs to be multiples of 4, for printing purposes, and for longer books they need to bound into groups of signatures and signatures are in multiple of 32 pages (i think).
×
×
  • Create New...