Re: Sixth Edition Showcase #4: Deflection, Reflection, And Range
Block (and Missile Deflection) have bugged me for some time. This thread, and re-watching a certain Bleach episode, have clarified for me what my problem is. I'll start off with a faux-motivational poster:
Now for what troubles me:
1. I usually don't mind varying special effects, as long as the game effect remains the same. But, it does bug me when someone describes a 'non-contact block' as something only an expert martial artist should be able to do. Because, as the poster above says, anyone can block. Would you allow Joe Normal on the street to describe his block of a sword as 'I block the edge of the blade with my finger'?
2. I particularly don't like the 'chin block', because mechanically it's a block, but visually it looks like invulnerability. This is what I think of as misleading special effects, where the special effects look like a totally different ability. Would you allow Joe Normal to describe his block of Grond's fist as a 'chin block'?
I guess it boils down to wanting special effects to match the person using them. You may all use special effects appropriate to the various characters (e.g., only allow nigh-invulnerable people to 'chin block'), but it doesn't get brought up in the conversations very often.