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sentry0

HERO Member
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    380
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About sentry0

  • Rank
    Standard Superhero

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  • Gender
    Male
  • Location
    : Waterloo, Ontario, Canada (eh)

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1,091 profile views
  1. Ohhhh, ok. I missed that point
  2. Here's one: have players buy a talent that ranks up their Arcana. No futzing around with character sheet stat blocks and it simulates the fact that not everyone has the gift of magic well enough.
  3. Barring some marketese somewhere that I don't know about probably the best place for screenshots and features is the documentation itself.
  4. I made some more document changes... I abandoned the writing guidelines in favor of a 2 column layout All spells are now -1 per 20 AP for skill roll penalties Moved some sections around for better readability Moved the work I was doing to write up NYC to its own document I picturefied™ the document (shout out to Jason S. Walters on this one) I'll post the setting book for the game later once I have a little more work to show. So far I wrote up most of the important NPCs in Manhattan. I'll probably stop once I have Manhattan written up in general and not worry about the other boroughs until I actually start playing the game.
  5. I've just been using Notepad++ for my export templates. It's a nice solid editor that I use when I don't feel like using an IDE or in my case spinning up a VM for development. I do all of my development in VMs at home now, I find that it just makes things easy for me...I don't even think I have an IDE installed on my base machine anymore!
  6. 6E Simple Export Template Redux View File A simple export template designed for the Hero System 6th Edition by sentry0. Much like the other simple template I created this uses a clean borderless format for printability Unlike the previous template this template includes hit locations, called shots and range modifiers I went with the classic characteristic block print layout as opposed to breaking it apart into different sections (combat, defenses, etc) Skills, talents and perks are now using a dual column layout Appearance, background, complications etc have been moved to the end of the template Submitter sentry0 Submitted 04/25/2019 Category Export Formats Output Format HTML (Browser) Rules Version HERO System 6th Edition  
  7. Version 1.0.0

    6 downloads

    A simple export template designed for the Hero System 6th Edition by sentry0. Much like the other simple template I created this uses a clean borderless format for printability Unlike the previous template this template includes hit locations, called shots and range modifiers I went with the classic characteristic block print layout as opposed to breaking it apart into different sections (combat, defenses, etc) Skills, talents and perks are now using a dual column layout Appearance, background, complications etc have been moved to the end of the template
  8. Congrats, I'm looking forward to getting my hands on a physical copy.
  9. I think it largely depends on the genre for me. In games where you're expecting players to pay for everything in points, wealth definitely becomes a flavor tool. That said, a trip on the private plane across the ocean is no big deal, but if it becomes an every day thing I would make them pay points for it. In games where equipment is being used (Heroic, usually) then wealth becomes much more prone for abuse. The character can simply buy potentially game unbalancing gear and services when needed. Like a lot of things in this game it comes down to trust between the GM and the players that things won't be abused.
  10. I've been partial to OpenD6 for the same reasons... easy to learn and Open Gaming License I've always thought it a shame that the system has become so obscure.
  11. Saw it today...not a good reboot IMO...the acting was okay but the story was predictable and the pacing was rushed. I actually turned to my wife in the movie and said to her "Is this bad or is just me?" which is rare, I'll admit my bar is pretty low for Superhero movies. As long as I walk out feeling entertained I'm usually giving the movie a positive review but this one was just a shadow of the original and not in a good way. Definitely not in the same league as the Perlman version of Hellboy. I wouldn't be upset if this shallow reboot was the last in the series...
  12. sentry0

    Snappy

    Nice, less work for you guys now that you're not imgur anymore
  13. sentry0

    Snappy

    The site feels really snappy now compared to the old one. Grats on the migration, it seemed like it gave you some grief but it was worth it.
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