Ppaddock
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Posts posted by Ppaddock
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I’m loving the book, but I was wondering how to go about getting the hdc files, I had thought they’d be bundled with the pdf but I don’t see them available to download. Thanks!
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I would recommend looking at the Jolrhos Field Guide from Kestrel Arts, who also frequents the forums. His crafting system is quite good and I’m looking at adding it into my game myself.
How to design a Sanctum Magic system
in Fantasy Hero
Posted
I’m trying to design a magic system for my setting, this type of magic user relies on two things to work their magic, for now I’m referring to them as the gate and key.
In the magicians sanctum is a permanent altar or circle, with connected diagrams, material components, precise positioning, etc that give the user access to a number of powers so long as the arrangement stays in place. This is the gate that the majority of their power comes from.
I’m thinking of building this as a VPP with the following restrictions:
i feel like this adds up to about a -1 but would love some feedback on this setup
My other thought is to expand the real points of the gate pool by x5 or x10, so a 30/60 pool would be able to prepare 150 or 300 real points of prepared spells respectively. I’m thinking of this because once the powers are allocated they’re set until the player can spend an extended amount of time at their base. This leads to the in world result that most practitioners do not adventure, instead the vast majority stay near their sanctum both to be able to manipulate their powers and to protect their source. So a player setting out on an adventure will be prepared with quite an arsenal but over the adventuring days these powers will be an ever dwindling resource.
Finally, to prevent users from being completely disarmed the key would also be a VPP with a 20AP cap but no charges, perhaps instead all costing endurance, allowing for a small selection of low powered spells that the character would still have access to if their sanctum is disturbed. I would have them buy this one outright with maybe a -1/2 since the spells in the key would only be able to be changed back in the sanctum.
l’d love any thoughts on what I’ve got so far or advice on balancing etc. Thanks!