Hi,
I'm trying to make a super power with the SFX of, Absorbing Kinetic energy from objects and applying it to other objects as a means of defence and attack.
I've given them a Blast for idle uses of the power (like juggling a ball to absorb it's kinetic energy for later use), but I wanted to also give them something that scaled with the velocity of objects, people, attacks, and such to make temporarily stronger attacks.
At first I looked at recoverable, boostable charges for a second blast power. Then I tried to model it as an absorb that aided a blast power (for when they throw pebbles or whatever at super fast speeds) but I had difficulty figuring out how to add in a layer of defence that didn't just make the character virtually invincible (defensive absorb is a bit too much persistant defence for what I'm after)
A friend suggested making an Aid that was linked to the Block action which I really liked the sound of, but now I'm having trouble trying to figure out how to build a proportional framework so the aid is stronger the more DC's in the attack or something.
Does anyone else have any other thoughts on how to refine any of these? or perhaps something else I've just totally missed?
Thanks in advance.