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JCR

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Everything posted by JCR

  1. JCR

    Mystery Damage

    I am sorry to hear that friend and I hope everyone is fine and can recover fast and well. Now as for your examples, if it works for you and your group and everyone has fun its all fine and good and excellent. That's the bottom line: have fun! As for me following your examples, if the city gets destroyed, oh well, doesn't mean I will auto-kill em, just means the world and story takes a different turn and they have to deal w/ the consequences regardless of their fault or not. The story just takes a different turn instead than the one I had expected (a welcome surprise to me as a GM most of the time). As a player, oh well, shoot, we kinda failed and the city got smashed, I just roll w/ it and actually look forward as this unexpected turn and learn from the experience. If a fight is going badly for the players, it happens, the players I usually play w/ know when to actually call a retreat or use some teamwork tactics to stay alive and/or triumph. Me and my group actually prefer going into a battle have a real fear of death and having to make a new character, but its not for everyone (only 1 death in 1 year and due to extremely unlucky rolls in a row and some very very poor choices. Its not an extreme game; though we have had near deaths a few times). At the end of the day I think we may agree that whatever works for whatever group one is a part of and everyone has fun IS the correct answer, regardless if it doesn't work for a completely different group elsewhere. Again, I wish u best of luck and a speedy recovery from the accident.
  2. JCR

    Mystery Damage

    I NEVER tell the players how much of these a bad guy has at ANY point, but I always let them know both how effective their attack seems to have been, "seems you just grazed him", "yup he reels back w/ a growl as he grimace's in pain", as well as how bad a shape the bad guy is in in general, "he spits a glob blood as the smoking scorch marks on his upper body smell just as bad as they look", and seems to have been working for decades w/ different groups. The only exception I can think of was that one time the group fought a specific magic automaton monster that seemed to look pristine until it fell to pieces destroyed. As a player personally I cannot stress enough how much I absolutely abhor how much I hate it when a GM custom alters a bad guy on the spot just to avoid the characters from whooping its arse! In the process you are not only punishing the players for having the good sense to create good characters, make interesting (to them at least) choices, but it also steals away and invalidates any 'lucky' rolls they may have gotten to make it to that point. Yeah sure its easier to cheat them w/o their knowledge just for you to keep doing what you want to do instead than have them obliterate that really awesome bad guy you thought was gonna give em hell and the really cool story you had planned behind him. Selfish and abusive! The best darn 3yr irl campaign i ever been a part of started w/ my character running a steak thru the heart of the big bad vampire lord who was supposed to be the bad guy for the entire campaign. Instead of completely ignoring my reality-breaking natural rolls and cheating his way to life just to keep his bad guy and story alive, GM simply went w/ it and the game still lasted almost 3yrs irl. Last month i ran my 1st champions scenario and the heroes just steamrolled thru the bad guys and the boss, I simply added more story, picked new better bad guys for the new story and new boss. They had fun kicking butt then and now still have the same amount of fun finally having a challenge. They're actually worried about being beaten in the current scenario, which is a real possibility, but if they do get beat, the story doesn't end and I will definitely wont be readjusting stats to make it easier or harder on them. The story will continue regardless, should they triumph they will be happy, should they fail, they will learn and will make their next encounter all the more sweeter should they be victorious then. Yes players and GMs like a challenge, heck yeah, BUT adjusting on the fly simply means I shouldn't bother w/ character creation or making plans since you will already adjust on the spot to defeat or invalidate me or my choices on the spot no matter what I do or what I roll(s) I make. P.S. no, am not accusing you specifically, I guess its could be considered a pet peeve and since I am in bed after surgery bored out of my wits I may have gone into a small rant. Also, I had to stand many years of abusive and unfair DMs to drive a mind flayer insane.
  3. Honestly when we do go into the realm of using currency, 'wealth' perk will not be allowed even w/ CP and the character would have to figure out how to get wealth above the "average range". And yes we know this is how you end up like this sometimes: But it will serve for what we want to use it for. Being a superhero is awesome, but a complication all on its own. LOL! Yup that's pretty much in general how I envisioned having to explain why I am researching 'prices of illegal weapons' on the browser.
  4. Try uninstalling the program and reinstalling it again, maybe that works? I know me and another person had the problem that it would not let us use the pdf option either, but I cant remember how we fixed it. I do know I have reinstalled the program twice since I got it to get rid of problems and it works fine afterwards.
  5. Yup, this is how its more than likely go down using money as well as its limitations and complications. As for tear gas and the like there's always someone selling something, but i bet one has to be careful how to research on browser due to possibly ending up in a watchlist of some sort for typing in certain words and the like. Sounds funny, but I bet its really not.
  6. I ran into this same issue when trying to print out a 'computer' and was never able to. I am not versed it what might caused the problem or how to fix it, but when I ran into this problem once I think the way I solved it was selecting the proper export format, closing program and opening again and it worked for me, no clue why, it just did (I can do it for characters but not for computer built w/ the program, also no clue why). I have even downloaded a few character export formats from the forums and proven they work also. Hope this helps in some way.
  7. Yeessss! It has pricing on so much stuff it even makes it easy to extrapolate on stuff not covered there! Got the pdf+book; always like to support whatever game am playing atm.
  8. Oh yeyaaah! *throws virtual wallet at store* Woo Hoo, thanks again!
  9. Uhm... I am not trying to be impolite, but sorry, I don't have to do that, all due respect, our group wants monetary system, we get one. Any given group can decide how their game is run and it doesn't have to adhere to anyone else's notion outside the group on how things should be done or not. A group is free to accept/disregard any rules/guidelines it wishes and agrees on, its their game after all and only affects them. Giving your opinions and views are always welcome, doesn't matter if we agree or not, trying to tell my group to do what you want us to do instead of what we want to do just doesn't help. What works for someone doesn't mean works for the person next to you. We as a group want a system to trade apart from CP that uses currency and are all in agreement, irregardless of what the system says. As long as we are in agreement and works for us and we have fun who cares if the system is supposed to work w/ CP only. I think even the creator of the book will tell you its dealers choice, he sells you the book, you use it however you want. This guy had the best idea and its what we will end up using as a currency system. Open browser look up item and done, price tag available, even includes 2-day deliver in most cases, haha!
  10. Thanks for the clarification and links 👍
  11. Guys and gals, we all know money is irrelevant in champions, I am not disputing that. I get it and agree w/ it and how and why it works the way it works, but the group still wants to have and use one. I have learned now that an official or unofficial currency system doesn't exist out there for champions and I thank you all for the replies. Extra thanks to the poster and the reply quoted below because it both answered the topic by basically letting me know there isn't one and at the very same time actually giving me one in the process. Thanks again everyone!
  12. Sounds good to me! Which one would u recommend has the most stuff w/ prices on them?
  13. This is actually the easiest solution and makes sense to me. I think its what we will end up using for modern setting campaigns. Thanks again.
  14. I actually can't stand D&D (never been my game). The reason(s) why the group wants it or why the system doesn't currently have one is irrelevant to the topic at hand, the search is to find if such a system exists or if there's one proven that works that we could use. Again I don't mean to sound rude or an a-hole, and I apologize if that's how it sounds, am just trying to stay on topic.
  15. I got the Fantasy Hero Complete and I didn't see it anywhere as far as monetary cost. I will see if I can find a copy of 5e. Oh man, that means we would have to either "borrow" one from another game or make up one. They should make a pdf w/ a list of prices for stuff in game because I (and a few others I know) would certainly buy it.
  16. Both excellent points that are very good and we take into account. As to why we seek a monetary system is to be able to actually go into a store and buy gear though we dont have any CP to do so and our group also loves being able to find actual loot and buy regular gear if we want to. In some cases we want to make characters that work for hire and CP is not a currency the NPC will pay us in as well as the stuff we want to buy will not be bough w/ any CP.
  17. Awesome, thank you! Any chance there's a list of prices for adventuring gear such as guns, armors, comm systems, etc anywhere? Edit: what I mean is if within those pages I will find what am looking for besides just services and starship?
  18. Off the top of my head, prices where I currently live are all different for the exact same things than back home, though its still the same currency system, but you do have an awesome point that I had not considered (I try my best not to think of modern world when I am playing, its one of the things I hate about the game that the group loves so I just try my best to ignore and works for me so far). At least for champions I think u have given me the best and simplest solution possible, thanks a mil.
  19. Yes I know its all a CP point game and heroes are supposed to be ultimately altruistic in general, but me and the group I am in are wondering if there is an official or officially accepted currency system for the game? Or at the very least is there a currency system proven to work w/ the game. I am not talking about how much is a dollar worth per se for example when I say currency system, I am referring specifically to prices of things already in the game such as a kevlar vest or a rocket launcher in currency value and not CP value. Whether anyone likes/dislikes it is a different topic, not trying to be rude, just trying to stay on topic.
  20. Yes I know its all a CP point game, but me and the group I am in are wondering if there is an official or officially accepted currency system for the game? Or at the very least is there a currency system proven to work w/ the game. I am not talking about how much is a credit worth per se for example when I say currency system, I am referring specifically to prices of things already in the game such as an armor or a gun in currency value and not CP value. Whether anyone likes/dislikes it is a different topic, not trying to be rude, just trying to stay on topic.
  21. Yes I know its all a CP point game, but me and the group I am in are wondering if there is an official or officially accepted currency system for the game? Or at the very least is there a currency system proven to work w/ the game. I am not talking about how much is a gold coin worth per se for example when I say currency system, I am referring specifically to prices of things already in the game such as a suit of armor or a sword in currency value and not CP value. Whether anyone likes/dislikes it is a different topic, not trying to be rude, just trying to stay on topic.
  22. Oh man all of those are cool looking; thanks!
  23. Just curious to know if there's anyone in the forums or knows someone in the forums that creates art and accepts requests to have their character(s) drawn, for a price of course.
  24. All great ideas that will definitely be used indeed, thanks a mil!!! I already made the mistake of getting them to the boss fight so I can't use the interview scenario, BUT I will be definitely be using it for a new bunch of characters in the same universe and timeline. Basically it will explain what that new group was doing and how they banded during the same time the other (current) group was dealing w/ those other menaces. I really liked it. What I am considering to do to fix the current scenario is try to fool them into believing they have won. Then have an old npc super the group has already met (hes a magic user and certainly was going down a non-heroic path) steal to the shards from them in an attempt to siphon the power unto himself. This will have them on a mission to find and stop him. He will of course have a small team of supers hired to stop them. After they stop the supers and interrogate them they can give the location of the ritual in exchange for freedom; after all it could mean the end of the world if he suceeds. Once they arrive they find its too late and he has managed to become a boss level baddie which they need to stop. Not the best idea, I know. One neat thing I could do as a side effect is since Talisman is dead in the group's reality (killed by super agent level heroes the group was playing previously) thanks to the "wizard" messing around w/ dimensional/astral magic I could certainly bring her back from the dead (extra powers) to antagonize the players later on. Any more suggestions/ideas are always welcome. I will be getting a 6 week medical leave this next week thus leaving me w/ a lot of free time to craft and create something fun for the group.
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