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Quackhell

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  1. Thanks
    Quackhell reacted to urbwar in Superhero Images   
    Wow. Been a few years since I posted anything to this thread!
     
    Got some recent commissions from the ever talented Gilbert Monsanto. First up is El Caracol (The Snail), a villain who developed a pair of gauntlets (and the backpack power source) that lets him slow things down to a snails pace. He can paralyze people (making them too slow to move) and reduce speedsters to normal human speed. 
     

     
    Next up is Laser, who can manipulate light energy. He can fly, project laser beams, make a force field... typical blaster stuff
     

     
    Nocturna built a suit of bat like armor. She can fly, has sensors built into the helmet, and the gauntlets have claws
     

     
    Mind Witch has mental powers, amplified by the gemstone in her forehead
     

     
    I was really happy with how these turned out, so I ordered more from him. 
  2. Thanks
    Quackhell got a reaction from Stanley Teriaca in Create a Villain Theme Team!   
    Oskolok
     
    When a meteor landed in the Ural Mountains a group of scientists were dispatched with a military escort to investigate. Amongst the soldiers was Corporal Marat Tsurov. The group discovered the meteor was a sphere of metal. As the scientists began to study it, the sphere suddenly began to shift and change shape before sending out metal shards that killed everyone except for Tsurov. He barely survived and after he was evacuated to a hospital a splinter of the metal was found to be lodged in his brain. As the medical staff attempted surgery to remove it, the metal expanded from the wound and formed protective armor around Tsurov and he quickly dispatched all those around him.
     
    The days that followed saw Tsurov clash with the military and Russian super team the Protectorate. He managed to hold his own with his nearly indestructible armor and ability to shape and control it into weapons. 
     
    He would later begin terrorizing Eastern Europe under his new name Oskolok. His consciousness appears to have merged with the alien substance and is no longer fully human. He seeks to conquer those around him and recover the metal object that part of him emerged from. During his exploits he clashed with other members of the Eight in their activities and was bested by the hero several times. He reluctantly allied with the others and sees them more as pawns and means to an end than true allies.

  3. Like
    Quackhell reacted to Gauntlet in The Most Grandiose Crime?   
    Had a villain once that had the ability to completely alter reality. He decided that the world was too bad a place and decided to transfer everything into cartoons. He managed to turn most of the city into cartoons including half the characters. Players actually enjoyed it as it was a rather serious and dangerous campaign, but when turned into a cartoon you couldn't die or kill anyone.
  4. Like
    Quackhell got a reaction from Mr. R in Create a Hero Theme Team!   
    Ed Grim the Undead Detective 
     
    Ed Grimaldi was a homicide detective working a case involving a series of ritualistic murders in New Orleans. He was betrayed and killed by his partner who was secretly in service of the killer they were investigating named Baron Kriminel. Kriminel then raised Grimaldi as a zombie servant.
     
    He acted as an undead soldier for Kriminel until a voudou bokor named Brother Semdi freed his soul. Ed stayed in control of his body as he still had the will to fight evil in this world instead of passing on to the next.
     
    He now acts a sort of private detective dealing with cases involving the occult. He has tangled with the likes of the Romany Witch Lavinia, the Cajun cannibal Crowe clan, Kristoff the Lycan King, and the grave robbing ghoul Rictus.
     
    He has learned to mitigate the complications that come with being an animated corpse through various magical techniques, but it is still a struggle. He faces these problems with a snarky attitude, gallows humor and wry wit. 

  5. Thanks
    Quackhell got a reaction from Stanley Teriaca in Create a Villain Theme Team!   
    Bee Czar
     
    Graham Hawthorne III was born into wealth, largely due to the variety of products produced by the Hawthorne Honey brand his family created. However tragedy struck when a tainted line of product led to damaging lawsuits and a worse reputation to the public. Hawthorne was devastated by this both financially and mentally. He had paranoid delusions that competitors had sabotaged the company and began a twisted series of revenge attacks that were honey and bee based. Soon he would make his new villainous identity known to the world. 
     
    He had some success building a small empire and acquired his girl friday in the form of Honey. However he would find defeat at the hands of his heroic rival over and over. Joining forces with his fellow villains seemed like the solution and he believes it was his master plan all along, despite the lack of facts to back that up.
     
    He is looked down upon by most of the Eight as a bit of a fool, but he has proven effective with his various honey traps and swarm of killer bee drones. Honey is actually believed to be the more dangerous and cunning of the pair, and is watched more closely by the rest of the team for the possibility of a takeover attempt.


  6. Like
    Quackhell reacted to Sundog in Create a Villain Theme Team!   
    Arm-Ament
     
    Eddie Briggs was a five-time loser, having spent most of his life in prison. That's where he was when Mechanon decided that he needed the new technology hidden in the secret bunker under the prison.
    Prisons are designed to stop unarmed prisoners getting out, not genocidal super-robots with hordes of combat drones getting in. The secret bunkers' guard force were better but all that did was kill most of the prisoners in the crossfire. (A few heads were going to roll in the DoD over that one.) One of the defenders got lucky, and blew off one of Mechanon's arms before he was obliterated.
     
    Eddie was messily and noisily dying nearby, his right arm ripped out at the shoulder. The mechanical arm landed up next to him.
     
    Eddie had no idea what to do, but fortunately(?) for him, the arm did. It linked up with Eddie's shoulder, repaired (and improved...) the wrecked socket, and thus gave itself a mobile body. Saving Eddie's life was an unfortunate side effect as far as it was concerned.
     
    The arm took a while to do this, and by the time it was done, Mechanon had retrieved his target tech and left. Uncertain what to do next, the arm let Eddie decide to escape.
     
    Eddie would have been happy to go back to petty crime and scams, but the arm was in charge. Whenever it decided to do something, it mentally ordered Eddie to do it. And if Eddie demurred, the arm just turned on all of his pain receptors. It decided to join up with Phantom Limb, for reasons of it's own.
     
    The arm has a powerful energy beam, a force field and various sensors, which it generally declines to allow Eddie to access. Arm-Ament is limited by the fact that moving around and tactical decisions are taken by Eddie, who is basically a pretty dumb guy, but offensively it's pretty powerful.
  7. Thanks
    Quackhell got a reaction from Stanley Teriaca in Create a Villain Theme Team!   
    Thunder Thighs
     
    Babette LaFleur was participating in a lumberjack competition in Montreal when she was caught under a falling tree and had her legs crushed. The superhero Mighty Mountie was making an appearance at the event and had attempted to save her, but was too late. While she was recovering she was approached by the Mighty Mountie's nemesis Doctor Sigmund Fiend. He twisted her mind into believing Mountie was to blame for her injuries. He promised her the chance for revenge and she took him up on his offer.
     
    Fiend replaced her legs with powerful cybernetics and she gained the ability to perform strong kicks, earth shaking stomps and to leap high in the air for a devastating dive bomb attack. 
     
    After tangling with the Mountie unsuccessfully on many occasions she decided on a change of scenery and relocated to the United States. She worked solo for a short time before being recruited by Phantom Limb as one of the Legs for his team.

  8. Like
    Quackhell reacted to Stanley Teriaca in Create a Villain Theme Team!   
    Yep. I did borrow the name from the Venture Brothers series. I just thought a guy with invisible and intangible arms and legs but can still walk about as intresting.
  9. Like
    Quackhell got a reaction from Tom Cowan in How Would You Run My Heroes In A Hurry Villains?   
    I don't have an active campaign so these are just some general musings.
     
    Miss Innocent would be introduced after mind controlling an associate of one of the heroes. This would play out with the heroes eventually seeing her as someone to be reformed and turned to the side of good.
     
    Winterblade would be a minor villain that is bested by the heroes while committing a robbery but would develop into a rival of one hero in particular, especially if they are a speedster. He would keep popping up to antagonize the hero and their team possibly joining forces with other villains for strength in numbers.
     
    Professor Hyde would be a major villain in the campaign with Blackhead acting as his henchmen. He is responsible for other creations that plague the heroes over time or an epidemic in the main city where his drugs turn the population into monsters. He would also inflict one or more of the heroes with his drugs after capturing them, leading to a quest for a cure.
  10. Thanks
    Quackhell got a reaction from Stanley Teriaca in How Would You Run My Heroes In A Hurry Villains?   
    I don't have an active campaign so these are just some general musings.
     
    Miss Innocent would be introduced after mind controlling an associate of one of the heroes. This would play out with the heroes eventually seeing her as someone to be reformed and turned to the side of good.
     
    Winterblade would be a minor villain that is bested by the heroes while committing a robbery but would develop into a rival of one hero in particular, especially if they are a speedster. He would keep popping up to antagonize the hero and their team possibly joining forces with other villains for strength in numbers.
     
    Professor Hyde would be a major villain in the campaign with Blackhead acting as his henchmen. He is responsible for other creations that plague the heroes over time or an epidemic in the main city where his drugs turn the population into monsters. He would also inflict one or more of the heroes with his drugs after capturing them, leading to a quest for a cure.
  11. Haha
    Quackhell reacted to Jkeown in DESILU   
    You guys rock. Together, we've converted a one-shot pun into a theme! Rep all around!! 
     
    The DESILU, an acronym for Dimensional Environmental Suit - Integrated Logistics Utility, represents the pinnacle of multidimensional exploration and survival technology. This state-of-the-art suit is designed to ensure the utmost safety and efficiency for its users in a variety of hostile and unpredictable environments.
    COPA: The DESILU is meticulously sealed against a vast array of diseases and poisons, featuring a sophisticated filtration system. This system, the Critical Oxygen Provision and Assimilation system is capable of identifying and neutralizing biological, chemical, and particulate threats, ensuring the wearer's safety in environments rife with airborne or contact hazards. Equipped with a cutting-edge dual-feed oxygen system, the DESILU provides a continuous and reliable air supply. Proton Labs, in cooperation with Burger King, provide pelletized Whoppers™, onion rings, and a variety of fizzy drinks.
    FRED: The suit's exterior boasts a highly durable, yet flexible armored casing, the Fortified Resilient Exoskeletal Defense system. This armor is designed to withstand extreme physical impacts, thermal fluctuations, invective, sarcasm, fashion advice, bad grammar, and corrosive elements, offering unparalleled protection without sacrificing mobility. Comes in a variety of sporty colors and even that hue-shifting paint you’ve heard so much about.
    LUCI: At the heart of the DESILU is the Logical Universal Computing Integration its advanced on-board computer. This system houses an extensive dimensional wiki, encompassing a wealth of information on various dimensions' characteristics, flora, fauna, and physics. It also includes comprehensive biological and physics databases, allowing for on-the-spot analysis and decision-making. The LUCI comes equipped with a high-precision calculator, rangefinder, and substantial data storage capabilities. These tools are essential for navigation, research, and tactical assessments in complex environments. As a precaution, the computer is not an AI. We do learn from our lessons here at Proton Labs.
    MERTZ: A full spectrum sensor suite, the Multimodal Electromagnetic Radiation Transmission and Zone (detection) package integrates an inertial compass for navigation in environments where traditional compasses fail. This device offers accurate directional guidance irrespective of external magnetic fields, gravitational anomalies, or dimensional distortions. Can also be used as an external drink holder.
    RICKY: The suit is integrated with a strength-enhancing feedback system; the Robotic Intensification Compression Kinesthetic Yielder. This feature amplifies the wearer's physical capabilities, allowing for the handling of heavy equipment, the execution of demanding physical tasks, and enhanced endurance. A lot of the suits provide +8 STR and +8 CON, but our example system provides +3 STR and +3 CON, known among Proton Labs personnel as “Little RICKY.”
    ETHEL: Perhaps the most remarkable feature of the DESILU is its full-featured Reality Stabilizer, the Environmental Threat/Hazard Emergency Limiter. This technology maintains a stable environmental bubble around the wearer, counteracting the destabilizing effects of interdimensional travel and exposure to exotic physics. It ensures the wearer's safety amidst the unpredictability of cross-dimensional exploration. The last round of test subjects did not turn into rabbits as was expected.
    In summary, the DESILU is not just a suit but a portable fortress, a mobile research lab, and a lifeline for those brave enough to venture into the unknown realms of multidimensional space. It stands as a testament to human ingenuity and the relentless pursuit of knowledge and exploration.
  12. Haha
    Quackhell reacted to Rich McGee in Create a Villain Theme Team!   
    There's a defunct youtube channel - Society of Virtue, IIRC - that has a superhero whose whole schtick is pretty much that, beating bad guys by punching their GI tract from within over the course of days or weeks.  Think he was called the Tapeworm or somesuch.
  13. Haha
    Quackhell got a reaction from Rich McGee in Create a Villain Theme Team!   
    Somehow that didn't occur to me. I could change it...but nahhh. 😀
     
    Maybe that refers to a mission where she was accidentally swallowed by someone and her subsequent exit was unpleasant for both parties.
  14. Haha
    Quackhell reacted to Rich McGee in Create a Villain Theme Team!   
    I'd hate it even more when it's abbreviated.  Irritable Bowel Syndrome is a thing.
  15. Like
    Quackhell got a reaction from Rich McGee in Create a Villain Theme Team!   
    I.B.S(Itsy Bitsy Spider)
     
    Rani Kapoor owned a small electronics firm that was driven out of business by Millstone Mechanical Systems. She broke into one of their facilities to commit sabotage, but ended up stealing plans for a protype four armed exoskeleton. She modified it and began a campaign of revenge against MMS. Satisfied after damaging the company she became a thief known by the name Steal Spider.
     
    One of her jobs for the criminal organization The Commission saw her acquire a size changing device. She decided to keep it for herself and incorporated it into her exoskeleton. The Commission did not take kindly to this and she ended on the run for her life. She joined Nursery Crimes to give her safety and strength in numbers.
     
    She can shrink herself down to the size of a small spider and was this renamed Itsy Bitsy Spider, a name she loathes. She acts as the team's infiltration expert and spy. Her exoskeleton has cable launchers, can climb walls, have great strength, and a variety of other gadgets to aid  in her operations.
  16. Like
    Quackhell got a reaction from Duke Bushido in Strike Force Organizations   
    These really hit the nostalgia button.
  17. Like
    Quackhell reacted to Rich McGee in Strike Force Organizations   
    You and me both.  Good times back in the day.
  18. Like
    Quackhell got a reaction from Susano in Strike Force Organizations   
    These really hit the nostalgia button.
  19. Like
    Quackhell got a reaction from Rich McGee in Strike Force Organizations   
    These really hit the nostalgia button.
  20. Like
    Quackhell reacted to Susano in Strike Force Organizations   
    These may have appeared in ADQ.
     


  21. Like
    Quackhell reacted to Jkeown in Weird and Whimsical: Mystery Mustache Monday   
    Mystery Mustache Monday
    The Coverage
    [Opening shot of a newsroom, the banner "Breaking News: Mystery Mustache Monday" flashing at the bottom of the screen. Poppy McCauley, a seasoned news anchor with a professional demeanor and bright blonde mustache, sits at the desk. Despite the gravity of her role, there’s a hint of amusement in her eyes as she adjusts the papers in front of her. The camera zooms in.]
    Poppy McCauley:
    "Good morning, I’m Poppy McCauley, and this is Retropolis Now. In an unprecedented event that has citizens baffled and barbers busy, a mysterious phenomenon has occurred citywide. At precisely 9:03 am today, people across a 25-mile radius found themselves sporting a brand-new mustache. Yes, you heard that right—a mustache. From the young to the old, regardless of gender or previous facial hair proclivities, everyone now has what can only be described as an overnight lip toupee."
    [Cut to a series of images showing a diverse array of people, all with mustaches, ranging from the pencil-thin to the full handlebar. Some are laughing, taking selfies; others look bewildered, even annoyed.]
    Poppy McCauley:
    "Folks on social media have named it #MysteryMustacheMonday, and it's the top trending topic worldwide. Local businesses are seizing the moment, with pop-up mustache grooming stations appearing on street corners and in malls, offering styling, trimming, and, for those not so fond of their new facial accessories, swift removal."
    [A video plays showing a queue outside a barber shop, a street vendor selling mustache combs, and a group of teenagers comparing their mustaches and laughing.]
    Poppy McCauley:
    "While the cause of this follicular phenomenon is currently unknown, Hemlock Creed suggests magical mischief may be afoot. He is urging the public to remain calm and is assuring everyone that he is working tirelessly to uncover the source of this spell—if indeed it is a spell—and how to reverse it."
    [The screen splits, showing Poppy on one side and a live feed of Hemlock Creed on the other, surrounded by ancient tomes and magical detectors.]
    Hemlock Creed:
    "The transmutation of hair across a cityscape is no trivial matter. While some may find humor in the bewilderment of a mustachioed morning, let us not forget the underlying currents of power at play. Such a widespread enchantment speaks to a potent and mischievous source, one that must be approached with caution and a keen understanding of the arcane. Rest assured, the Council and I are delving into the weave of magic that has spun this unexpected tapestry upon the faces of the unsuspecting. We will seek to unravel this spell, ensuring that the personal sovereignty of our citizens remains unviolated by whimsical sorcery."
    Poppy McCauley:
    "As we continue our coverage, we ask our viewers to share their mustache stories and photos with us. Local heroes are on high alert and investigating the situation. If this is the work of a rogue spellcaster, rest assured, they will face some serious questions, not least of which will be: Why mustaches?"
    [Poppy smiles, the broadcast returning to full frame on her.]
    Poppy McCauley:
    "For now, Retropolis, whether you love your new 'stache or hate it, it seems we're all in this together. We'll keep you updated with any developments. For Retropolis Now, I'm Poppy McCauley. Stay brave, stay bewhiskered, and stay tuned."
    [The camera zooms out, fading to a commercial break, leaving the image of Poppy McCauley trying—and failing—to maintain a completely straight face.]
     
    The Truth
    The Imp casts a spell that causes everyone in a 40km radius to grow a mustache at 9:03 am on a Monday morning. The spell cast by The Imp would result in a cascade of effects across the 25-mile radius, causing widespread astonishment and confusion. Here are some possible outcomes:
    Public Reaction: Residents would wake up to find themselves with sudden mustaches, leading to shock and bewilderment. Social media would explode with selfies and videos, and the phenomenon would likely trend globally as #MysteryMustacheMonday.
    News Coverage: Local and international news outlets would rush to cover the story, with reporters on the ground interviewing mustached citizens and speculating about the cause of this bizarre event.
    Economic Impact: Razor and shaving cream sales could skyrocket as people scramble to remove their unexpected facial hair. Conversely, some might embrace the change, leading to a pop-up industry of mustache grooming products and styling services.
    Workplace Disruptions: Offices might encounter a drop in productivity as employees deal with their new facial hair, with some taking the day off due to the distraction or embarrassment. Others might find humor in the situation, leading to a more lighthearted work atmosphere.
    Emergency Services: Hospitals and clinics could be overwhelmed with people seeking explanations or solutions. Meanwhile, emergency services would need to ensure that the mustache spell hasn't caused any health issues or accidents due to impaired vision or distraction.
    Political and Social Discussions: Debates would arise about personal autonomy and the ethics of widespread magical effects. Activists might protest against unsolicited magical interference, while some political figures could call for regulations on magic use.
    Cultural Impact: The event would become part of the cultural lexicon, potentially changing attitudes towards mustaches. It could inspire themed parties, art, and even influence fashion trends.
    Scientific Inquiry: Scientists and experts in the supernatural would seek to study the phenomenon, attempting to understand how such a spell was cast and whether it could be replicated or reversed.
    Hero Response: Local heroes might attempt to find the source of the spell to prevent further magical mischief. This could lead to an encounter with The Imp, resulting in either a confrontation or a negotiation to end the spell.
    Long-Term Effects: Depending on whether the mustaches are permanent or temporary, there could be long-term social effects. Relationships might be tested, individuals might undergo personal growth or crisis, and the collective experience could either bring the community together or sow discord based on the reaction to the change.
     
    Mass Mustache
    The mustache spell would be remembered as a peculiar but defining moment, illustrating the unpredictable nature of living in a world where characters like The Imp wield their powers with a whimsical touch, challenging the mundane reality of Monday mornings in your Champions campaign. I used it as a slot in her Variable Power Pool. 
     
    Mass Mustache:  Cosmetic Transform 8d6 (Clean-shaven person to person with Mustache, Shaving the mustache off), Area Of Effect (4m Radius; +1/4), MegaScale (1m = 10 km; +1 1/4) (60 Active Points) Real Cost: 60
  22. Like
    Quackhell reacted to Stanley Teriaca in Heroes In A Hurry Villain Writeup, Professor Hyde   
    Professor Hyde's Test Subject Brigade.
     
    Hyde keeps close tabs on the various super junkies his drugs have either directly or indirectly created.
     
    Blackhead is his most loyal of his agents, and is probably the first to volentear to steal whatever Professor Hyde needs. And to try whatever he created.
     
    Hyde is rather weary of Desperationado. He knows he is now immune to drugs and on that one hand, the chance to actually invent a drug which would even give Desperationado a high would be the ultimate challenge. But, he doesn't actually trust anyone he can't physically addict.
     
    Rainbow Ray's gender change fasinates Professor Hyde. And hir disgust twords the Professor actually pleases him.
     
    Professor Hyde is less interested in Blood Rush then the others. Instead, he is fascinated with Shadowmoon, the martial artist vigilante following Blood Rush. So he allows Rush to be bait to attack Shadowmoon into a trap to either kill or addict him.
     
    The Overdose is nothing but a walking deathtrap who is dangerous to even Professor Hyde himself. Basically a zombie dripping with various touch activated drugs which require skin contact to use. The Professor hides him away to keep him from running away.
  23. Like
    Quackhell got a reaction from Stanley Teriaca in Create a Villain Theme Team!   
    Blood Rush
     
    Tommy Yuen was just trying to find an aid leading up to his college exams. Hyde gave him a drug that boosted his adrenaline output. It enhanced his senses, speed and strength to near superhuman levels. It also greatly increased his aggression. His addiction to the drug and his personality change drove away his friends and family and led him back to Hyde and his growing crew of underlings. 
     
    He usually wears a black tracksuit with red stripes down the arms and legs and black fingerless gloves. When he is at his peak power the whites of his eyes go red as his blood vessels expand. He is usually the first into combat using his gymnastics background to flip around the enemy and land fast powerful strikes. He then gets clear so Blackhead can attack with his projectile blast on a weakened target.
     
    Unbeknownst to Yuen, one of his former friends made contact with the masked martial artist vigilante Shadowmoon to try to track him down and help him reform and get clean.
     
     
  24. Like
    Quackhell got a reaction from Rich McGee in Create a Villain Theme Team!   
    Spring Shoe O'Sullivan
     
    A crackpot inventor and flimflam man who sold his "miraculous" gadgets and gizmos to the citizens of Clown Town. His gimmicks always end up failing in dangerous ways and would require KO Klown to come to the rescue of the poor suckers tricked by the conniving con man. 
     
    He was inspired partly by the legend of Spring-heeled Jack and medicine show shysters. He was considered a minor character and only made one appearance in the shorts and returned briefly in the comics. He still managed to somehow break through the weakened dimensional barrier, but was easily defeated and hasn't been seen since.
     
    O'Sullivan wears a garish emerald green suit, bowler hat, a loud orange vest and bow tie. He is thin and sports slicked backed red hair and a handlebar mustache. 
     
    As his nickname indicates his main gimmick is his spring-loaded shoes that allow him to leap great distances, but he would eventually lose control and careen around chaotically. He had other contraptions that were often Rube Goldberg type machines that ultimately performed mundane functions.
  25. Like
    Quackhell reacted to Rich McGee in Create a Villain Theme Team!   
    Cripes, and you want me to find something new?  Thanks, no pressure at all... 
     
    Ah, I know.  In celebration of the earliest version of Mickey Mouse entering public domain at last, let's see some villains from the (entirely fictional) Clown Town cinematic cartoon franchise from the 1930s.  I covered the franchise's lead hero and main villain over here but as the blog post says there were other baddies in the shorts beyond Mister Mean.  Let's see who you think they were and how they're adapting to our weird colorful reality.
     
    Three or four should be plenty, I'd think.
     
    For those who don't want to scroll through game stats for an unfamiliar system, here's the most salient points for both characters:
     
    KO Clown
    KO Clown started out as a character in the 1930s "Clown Town" cinematic cartoon series, where he mostly played the hero by showing up at the last moment to stop the scheme of Mister Mean by bonking him with a hammer.  The shorts weren't the most sophisticated humor even for their era, but became popular enough to get a newspaper strip and later a children's radio program and comic book.  In the late 1940s a young boy named Ricky Little somehow gained the ability to summon KO Clown into our reality by saying the magic word "Okaykayo!" and the two of them spent about five years bonking real-life mobsters, recalcitrant Nazis, mad scientists and Communist spies alongside other peculiar Golden Age heroes.
    Ricky disappeared when he was sixteen, the same night that a studio fire destroyed the original prints of the Clown Town shorts and that was the last anyone saw of KO Clown for decades.  Clown Town faded into obscurity by the end of the 1950s, and remained an obscure "lost media" curiosity until 2023 when a forgotten film reel was discovered by a film historian.  As luck would have it, that historian had a ten year old daughter and the magic word worked as well for her as it had for Ricky Little.  It took a while to explain concepts like "child endangerment" to KO Clown, but he eventually accepted that things had changed.  He now works with a minor superhero team rather than a unpowered preteen crimefighting partner.  Many villains hate him with a passion - getting beaten silly by an old-fashioned cartoon is embarrassing - but he's actually got his fans even in the supercrime community.
    But no matter how busy things get, he still makes time to visit little Susie and always comes when she calls out "Okaykayo!"  Her father is still digging into KO Clown's past, and there are some things buried there that might be awkward for everyone involved.  If KO Clown can manifest here in the real world, why not other cartoon characters like Mister Mean?  And what happened to Ricky Little?
    Description: A cartoon clown.  Tall, gangly, rubber-limbed, wearing bright blue pants, a canary yellow shirt with big red buttons, white suspenders and gloves, and enormous red clown shoes.  Frequently carries the tools of his trade, with his powers letting him conjure an endless variety of pies, seltzer bottles, jugglers' clubs, rubber chickens and similar props out of thin air.  His favorite "toy" is a huge red mallet that's taller than he is.  His clown makeup changes to reflect his emotions, usually glad, sad, or mad.  Sometimes he goes all monochrome just for the sake of nostalgia.  Has a jolly voice and his movements are weirdly irregular, like early cel animation.
    Gender: Male            Age: Clowns Are Eternal           Height: 6'2"          Eyes: Bright Blue
    Hair: Neon Green Fright Wig       Skin: Pasty White Under The Clown Makeup     Build: Lanky
    His greatest weakness is "Kissy Stuff" as he puts it.  As a character from a 1930s children's cartoon who has the emotional maturity of a stereotypical ten year old boy, even mild displays of affection throw him off his stride.  Explicit sexual displays are pretty much his Achilles' heel - assuming he even recognizes them for what they are.  He may express concern about catching cooties when fighting female supervillains.
     
    Mister Mean
    Much like his nemesis, Mister Mean was a character from the 1930s "Clown Town" cartoon.  He was the show's principle bad guy, always scheming to take over the town and make its citizens' lives miserable and always stopped in the end by KO Clown.  It's not clear how he's followed the Clown to the real world in the 2020s - is there a rotten little kid behind it? - but he's back his old shenanigans.  While technically a supervillain, his idea of an ingenious criminal plot tends to be childish, outdated, impractical or all three.  He works very poorly with his peers, many of whom either baffle or secretly horrify him.  His weird powers are useful enough that he does attract all manner of petty thugs as henchmen, although they're more interested in using him as a distraction while they get away with some actual loot - often in bags clearly labeled as such.  To date he's proved impossible to arrest (much less imprison) as he melts away into a puddle of black ink when defeated, inevitably returning in weeks or months.
    It's quite possible that Mister Mean may only be the first Clown Town villain to manifest.  The shorts did have other lesser baddies and there's obviously some kind of breach in reality revolving around the films.  If the breach widens it may only be a matter of time until there's more criminal silliness going on.  For now it seems Mister Mean is the only one carrying out schemes to counterfeit nickels, steal all the ice cream in the city, and turn everyone into mice.
    Description: A cartoon bad guy.  He generally wears a black suit under a black overcoat and a tall, crooked stovepipe hat - black, of course.  Short and scrawny with a hunched physique and arms so long his spidery hands drag on the ground.  Carries a six foot long fountain pen that he impossibly tucks away in his coat when it's not needed.  His inability grow suitably villainous facial hair is a sore point for him.
    Gender: Male          Age: Timeless Classic         Height: 5'0"          Eyes: Red
    Hair: Black              Skin: Sickly Green           Build: Hunched
    Mister Mean's powers are very similar to KO Clown's, although he favors conjuring up comedically menacing weaponry with Transmutation instead of circus props.  He's particularly fond of big round bombs (usually labelled as such) with sputtering fuses, jagged daggers that don't seem to actually draw blood, blackjacks and occasionally tommy guns when he's feeling like playing gangster.  His signature weapon is a huge fountain pen that he can use to jab people, spray ink, or siphon energy from people - which leaves other cartoons all shriveled and puny but just makes real world folks intensely sleepy.
    His greatest weakness is extreme squeamishness about the sight of blood, which (as he puts it) just isn't natural.  "Why are you people all full of red ink?"
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